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WaifuJanna

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Everything posted by WaifuJanna

  1. yep. welcome to EU. and upload-filters my friend. that actually is planned for Whatsapp and Facebook in germany...
  2. had same problem. even the old tricks with watch over discord, watch on nsfw youtube or watch in cache doesnt worked anymore. in germany they going nuts with the age verification. But yeah, get your passport make a photo (without flash) and send them to google. its automated process take like 10 sec and u are verified. (you can put some paper or stamp above your photo if u like. the only thing the google API needs to see is the full ID card (all 4 edges) the birthday and the duration/valid of the passport) [i just did it today thats why i know]
  3. Am i the only one who cant watch the video, cause out of a sudden youtube wants your passport id to watch "Age restricted" content... wtf is going on. Can you pls share that video on website or somewhere else...
  4. dont we have a mod already that if u kill an enemy an explosion accours dealing 500 dmg in an area? I think so. Then they just need to revamp the mod and make it scale with the weapon and not be a flat 500 dmg. Make it be 50% of the initial dmg.
  5. no . you cant fix that. or you get the next problem. either. Sniper is useless cause single target. or Sniper is op cause aoe dmg... u can better nerf melee then buffing guns..
  6. The problem like always is the meta build. If you run a weapon and just mod it casually. without combo counter, combo duration and attackspeed the melee weapons are fine.. But if you abuse combo counter and attack-speed the stuff scales to hard. This is a "MMO-Lobby-Shooter" not an "Assasins Creed- Rogue like Knive game." Its weird by design that a melee weapon can be better then a Primary in a Shooter!!! Just make melee weapon an utility tool, make melee weapons m,ain purpose finisher attacks and extreme high single target damage. A melee weapon should not be able to zoom through multiply enemies. that is the main problem. With your "Gun" Weapon u can only shoot 1 enemy unless u play something special or charge attacks. Pros of melee over "Gun"/Primary: aoe attacks faster attackspeed no ammo combo counter/multiplier dont need aim/super easy to hit Cons: need to be "close" to enemy aka melee Stahlta is a good example: i make 1 autohit/slide attack with a melee and 5 enemys are dead. Or i shoot 5 times and aim 5 times to kill the same enemys (assume we oneshot them). If you dont use the delayed Charge attack, the Stahlta is always not worth using compared to melee attack. So, how to fix melee? make all melee weapons only able to hit 1 target (if you dont use charged attack) so you need to click atleast 3 times if u want to kill 3 enemys make combo counter dmg bonus only work on finisher/stealth attacks. make an "pseudo ammo" for melee called stamina. if you attack to fast you have to rest a few seconds. (like more then 10 attack per 20 seconds u have to wait 10 seconds until u can use melee again)
  7. I am curious how you guys play the Glass Waifu. I mainly play her as a caster frame wiping low level maps with the Wall and running high level maps with the Splinter Storm. So i focus on good efficiency, decent duration and decent range. I also use the Eclipse Helminth since it synergies awesome with Gara. In Light i get crazy damage boost 200.000 Damage with Wall explosion and also stun/blind nearby enemies with Gara Passive. In Shadows i get crazy tankinnes. (0,2419 (armor) × 0,1 (adaptation) × 0,1 (splinter storm) × 0,25 (eclipse) = 1.653 Health Multiplyer -> 1020*1653 EHP = 1,7mio EHP)
  8. it feels like DE is afraid of changing or commenting regarding that issue. (havent seen a single comment from them regarding this) Like "if we say the map is S#&$, thats indirect hate regarding the map design team".... no its not. mistakes can happen don't be afraid of correcting the mistakes. You don't have to feel bad if you tell the Map designers "you made a bad decision"... the longer you wait and do nothing or not writing an official statement regarding this... the more anger the community get... Just disable the map or swap the defence mission to a survival. Quick Fix could make the community happy.
  9. Don't think the "randoms" even know what relict she in. if they dont know when Void trader spawns, how should they know what relict obtaining Gara? The Timer for Voild Trader is super big in the wiki. But the relict you have to search in the wiki :) The average gamer will just join random relict and play the game. They dont even read what inside. they click the Silver or Gold reward at the end of mission and continue.
  10. Yeah its bit cringe, so many people farming her, the price dropped to 150 platin for the whole set already... So Gara prime is at 150 platinum while normal Gara is at 225 platinum.. So the Prime warframe is cheaper then the normal one xD
  11. And why some moderator keep moving the posts to this thread.. i created the PLS Hotfix in general forum, so people actually see it.. This is a gamebreaking issue that also makes the community toxic and make people leave the mission/ whole game.
  12. Dunno why its to hard to fix? They should just change the transparency.. on some maps you barely see the wall.
  13. the fact that the map has not been removed or changed since the first week it cames out blows my mind. People literally said it in the first week when the mission was in Sortie... that the map is totally bugged, 15 Wave Defence mission takes 45+ minutes!!!! While on any other map it takes 15-20 minutes.
  14. Title... As written here: over 7 months ago: The game is not playable right now. No matter if u dye the Wall Blue, Black, White or Red it will always be a solid Orange wall in Grineer Ship map! And everyone run Grineer Ship map cause they want to level and forma their stuff... (Saturn Helena, Sedna Hydron) This is a game-breaking issue, people even start quitting the lobby if they see one, two, or three Gara Players right now!!
  15. atleast the epherma cost "only" 44€,, but the Glyphs cost 72€ ..... They should atleast make the Glyphs + Epherma in a discount bundle WITHOUT platinum. for like 10€ or make both in a bundle for like 200 platinum. so people can farm the Plat and buy the Glyph + Epherma
  16. Title... As written here: over 7 months ago: The game is not playable right now. No matter if u dye the Wall Blue, Black, White or Red it will always be a solid Orange wall in Grineer Ship map! And everyone run Grineer Ship map cause they want to level and forma their stuff... (Saturn Helena, Sedna Hydron) This is a game-breaking issue, people even start quitting the lobby if they see one, two, or three Gara Players right now!!
  17. Yes she life, and she nice. But the Visual bug on Grinner Ship Map still not fixed! You cant see S#&$ xD
  18. The problem still exist! and it will be a total mess since so many gara and gara primes run around now!
  19. Yes , based on google. in Canada its already in the middle of the day too??? Isnt working hours from 8:00-15:30?
  20. If they say 25th in EU client, they should launch at 25th EU time... not 25th NA or Korea or Australia or whatever time... We life in 2021. Can't be to hard to change the ingame announcement working with the correct LOCAL time. If i order a flight to Australia the time on the ticket is in MY TIMEZONE aswell, and not in Australian time....
  21. dammit then its 26th :( why they announce 25th on EU server then.. if its actually 26th...
  22. Its 25th now. where is she? Pls dont tell me you hide Gara Prime behind 72$ Paywall! Pls dont!
  23. Is DE aware of the Bug/Glitch that Gara's Wall no matter how you dye her, it is always a solid opaque orange Wall on Sedna:Hydron, Saturn:Helena -> "Grinner Galleon Maps" Screenshot for Comparison:
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