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Darren

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  1. DE pls https://steamcommunity.com/sharedfiles/filedetails/?id=2595524715&searchtext=
  2. Without a resource booster?I'm very upset :(
  3. Maybe it's time to change prime vault?
  4. After the appearance Sisters of Parvos (Corpus Liches) I had a thought, is it possible that DE will also make Infested Liches. "Manipulators" (as I would like to call them) will be the result of a new strain that will come from Eris. This strain is a "superorganisms" that can improve the characteristics of weapons or the body of any creature. There will be 2 types of superorganisms-Alpha and omega. Omegas will be attached to ordinary mobs of other factions, slightly improving them and opening up new opportunities for"fighting", Alphas,in turn, would cling to manipulators, bringing their characteristics to the maximum and giving them the opportunity to control omegas. They appear in the "Sabotage of the Hive" missions after destroying at least one hive. This type of mission will also appear on other planets. At level 1, Manipulator is almost nothing.Only 5-10 omegas per 1 mission,but with an increase in its level, the number of omegas on missions will increase,as well as Manipulator itself will become stronger. If DE does not want to introduce infestation in space, then the final mission can be transferred to the surface of Eris, thereby finally opening up the possibility for us to set foot on this planet. After defeating manipulator, we will be able to get weapons, ephemeras and superorganisms of the "alpha" type. Superorganisms can be attached to primary,secondary and melee weapons,improving them and giving them some opportunities. Melee: 1)Improves the "Follow Through" characteristic by 0.2 2)When you finish off an enemy, he releases a cloud of gas within a radius of 20 meters 3)Every sixth blow to the enemy deals "true" damage 4)With each kill, we accumulate a so-called "poisonous sea", and when we hit the ground with a weapon, we release a sea of toxic substances, poisoning the nearest enemies with the toxin 5)A heavy attack absorbs an enemy, giving a bonus of 250% critical chance and status chance, attacks deplete the absorbed enemy, reducing these values(2% per attack). And besides, for all superorganisms, this gives an additional 20% to attack speed. Primary and secondary: 1) Shot at an enemy's corpse turns it into a sphere of energy with a recharge of 3 seconds or more. 2)Releases a horde of tentacles that attract to themselves within a radius of 10 meters 3)Killing an enemy creates a volatile runner in its place , which explodes, releasing a cloud of virus within a radius of 8 meters with a recharge of 10 seconds 4)Killing any eximus infects the nearest mobs with omega organisms, making them allies for 60 seconds 5)Weapon has the ability to change one of three types of damage (gas, toxin, radiation). It also additionally gives a 50% critical chance to the final characteristics Towards the end, the brains of me and my comrades have already "flowed", so some new additions are similar to those that are already in the game. I will be glad of any criticism and additions to my idea🙂
  5. Why just WHY?! Now this weapon is officially worse than its usual version :(((
  6. Why do the characteristics of kuva grattler differ in space and on the surface of planets?in space, he has cd 2.1 x and 100 hit damage and 205 projectile explosion damage, while on the surface of the planets, he has cd 2x and 50 hit damage and 155 projectile explosion damage. Please fix it.
  7. Why is kuva grattler worse than its usual version?Why do its characteristics differ in space and on the surface of planets?in space, he has cd 2.1 x and 100 hit damage and 205 projectile explosion damage, while on the surface of the planets, he has cd 2x and 50 hit damage and 155 projectile explosion damage. Please fix it.
  8. Why is kuva grattler worse than its usual version?Why do its characteristics differ in space and on the surface of planets?In space, he has cd 2.1 x and 100 hit damage and 205 projectile explosion damage, while on the surface of the planets, he has cd 2x and 50 hit damage and 155 projectile explosion damage.
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