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Jiby

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Posts posted by Jiby

  1. First I wanna say, that everyone (especially the people spazzing out) has to remember that the game is in beta, there are going to be lots of changes over time, both drastic and not so drastic and that nothing changed is guaranteed final and you should be ready to expect these changes throughout your time playing the game.

     

    I strongly agree with giving the Infested back their own planet or two, Infested missions are hella fun. Also, the percentage that infested invasions are defeated should be sped up to only last like 2 days, as it looks like some of them are gonna last more than 2 days (it seems like this rate is also dependant on how many people play the level, so maybe tweak that). I also think that Infested Invasions should have their own components drop different from the planet they are invading.

    Also agreed is that playing an invasion mission 5 times is too much for the reward, should be 3 or 4. The Invasion nodes should also say what type of mission that invasion is.

    Also I think you guys at DE need to get your priorities straight and don't make ANY aesthetic or mechanic changes for a while and just focus on bug fixes and arsenal fixes and changes, at least for the next few updates. If any kind of mechanic should be changed sooner rather then later, it should be the damage table so that players don't spend tons of plat and credits on builds.

    But, if i could, I would make a few simple suggestions for changes to the Damage Table for it to make more sense (because infested taking extra damage from gas and robotics taking extra damage from radiation makes no sense, among others):

    Flesh:                                      Infested:                            Robotic:
    Gas changed to 0                     Impact changed to 0           Radiation changed to 0

    Magnetic changed to -50%       Slash changed to +50%      Corrosive/Magnetic changed to +50%

    Viral changed to 0                    Gas changed to 0

    Radiation changed to +50%     Blast changed to +75%

                                                     Heat changed to +50%
     

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