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Captain_Dark21

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Everything posted by Captain_Dark21

  1. I think they reversed all of that for Mirage her self so her base should be the same with it capped off at 95%. Helminth we don't know what will be permenant
  2. Yes bad weapons are bad but saying use better options isn't the right answer either. We already use better options so her having that 200% to make bad weapons using is fine. That keeps them bad under normal circumstances unless in the hands of the weapon specialist warframe which is her entire kit. The inconsistent lighting didn't keep it in check it just didn't work at all. The whole new section of the game was completely dark that isn't keeping it in check that's flat out broken. IMO her having 200% is just fine considering she is suppose to be able to make any weapon usable. They already made the enemies bullet sponges as it is it allows her to be on par with other frames that can flat out hit damage cap like Khora's whipclaw can and they haven't nerfed that again. Wisp hits damage cap, so does Sayrn and Revenant. Mirage should be able to do it as well.
  3. That's too much of a nerf for Mirage 200 is fine that's her purpose. She's a weapon buffer she can make bad weapons viable
  4. Best thing is they said they wouldn't be nerfing Eclipse for her but only the helminth. Then they turned around and nerfed it for her and the helminth only to retract it back for Mirage only lol. My biggest issue with DE is they make a lot of false promises like stick to what you said originally and leave it that way.
  5. Right this is awesome!!! I think they have two options here 1 they can make eclipse apply to the squad without the augment or 2 they can make it buff abilities as well. I think option 1 is the best route here on that
  6. Now can we make her clones recastable instead of waiting until the ability ends and having to stop and recast it mid fight. It's bad enough that her abilities cause her to stop and perform the animation potentially getting her killed.
  7. Imo emissive colors don't add any depth to the abilities. Not for Chroma, Equinox or any other frame. It restricts you during missions since you can't stop and change it when needed. I'm a fan of the tap/hold method myself but I do believe that later it should be reworked. Maybe have pillars of light follow her like Citrines crystals follow you on the ground. Then for the dark maybe she can cast a shadow over herself.
  8. Wrong thread lol this is the eclipse thread.
  9. Just gonna kill everybodies build huh 🤣🤣🤣🤣
  10. Yeah but most people aren't gonna farm/buy Mirage again just to do that. Not a bad idea though. Damn 4 Chroma's tho 😂
  11. That's true but with fashion being a big part of Warframe I say give us more control but don't make it based on colors.
  12. Não, porque fazer isso prende você em uma missão. Suas escolhas de moda não devem controlar o que sua habilidade faz. O mesmo acontece com Croma e Equinócio. Eu pessoalmente odeio como eles são configurados dessa forma.
  13. I get the point of having more control but I hate emissive colors being in control. My fashion choices should control my abilities. That goes foe Chroma and Equinox as well.
  14. Can't because the lighting system is so iffy. High levels like SP will punish you for sitting too long and charge up light. The new tileset is seen as all dark so no charging light there.
  15. Probably gonna close it on Friday. Hopefully with the fix coming soon afterwards
  16. Yea that's too much effort for them honestly and I don't think we need to be light dependent for her anyway. She can create clones (illusions) so she should be able to control it on her body to decide what bonus she can get. To me that's her whole kit.
  17. Ohh one thing I thought about is having both be available one cast based on power strengrh DR and Damage buff but only for Mirage since she can manipulate light. For the hemlinth reduce the amount that the ability affects them. Maybe 200% cap on damage buff and 80% on damage reduction but the hemlinth system gets tap and hold. I have an idea for the animation for Mirage as well.
  18. Wouldn't be bad but lighting is too inconsistent so the problem remains.
  19. This wouldn't work with the new tileset as its all dark.
  20. Reduce effectiveness for hemlinth and make it toggle for Mirage! All or nothing. Tap/Hold
  21. Also allow all of her clones to shoot again. Just make it so the projectiles go through the clones. With all of the weapon changes allowing the back 2 clones to shoot again would help her out.
  22. I have an idea on how to fix Eclipse. Just make it toggle based like other Warframes have. She is a warframe who can manipulate light let her do just that. Tap for damage bonus and hold for damage reduction or vice versa. Either way just make eclipse toggle based and allow her Clone ability to be recasted whenever instead of waiting till the time is out. Her whole story is a weapons master so she should be able to do just that. She has the kit to do crazy damage with the weapons out. Please just do this and she'll be perfect.
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