I just tried this combo out, Energized munitions and the augment Wild Frenzy for Grakata. While munitions is active, it causes the secondary fire on grakata to not work right. Instead of dumping the clip, it stops at certain intervals. These intervals seem to not be random, as it ALWAYS stops with 90 rounds left, then 68, then 51, and so on. Towards the end of the clip, it only fires a few rounds at a time. As soon as munitions wears off, the problem goes away.
Tested only on Prisma Grakata, and both inside and outside the simulacrum. Tested on multiple frames and all the same result. I h