Jump to content

Lancars

PC Member
  • Posts

    3,086
  • Joined

  • Last visited

Everything posted by Lancars

  1. When i play any warframe i feel like i'm playing something hammered, quenched and tempered. Inaros now feels like instead of doing all that you went to a dollar store for a cheap plastic replica. His moves don't feel like they hit hard and its kind of noodly. The sand kavats don't do their job very well and seem more of just a plushie decoy tossed out to make the enemy look at it for a moment. He feels like a glob of concrete slapped down and quickly shaped and let to cure as it goes lopsided. Hes durable but kinda bland. More bland then before. Like i didn't even feel like i was contributing to the fight. All meat and no teeth.
  2. The secondary buff is her passive so you just have to keep moving in general. I've done it before when I wasn't on Merulina. Also Surging blade can be kind of finnicky at times as both host and not host i've seen the projectile sail through enemies and not do anything or barely do much so instead i just hover around between them, sea snare and riptide and dice them in riptide which i can do on and off Merulina. Again they made Loyal feel far to powerful compared to riding on her. Needs a buff to not feel so imbalanced.
  3. The scales have been tipped in the favor of Loyal Merulina which with the changes to Yareli. Now riding on Merulina feels like a downgrade as i have a lot more movement and weapon options then before and the fact i still retain the benefits while having an autonomous companion tossing out sea snares rather quickly. I thought Loyal Merulina would be balanced with being able to cast on the move but with the changes to Aqua Blade and Riptide there doesn't seem to be many benefits to using Merulina as a mount. I'm not asking for a nerf. I want a buff to be given to Merulina when not using Loyal Merulina. Something to Balance the scales once again.
  4. If they did Augments for him they need to make ones for Lethal Progeny.
  5. It's not about you being safe its the fact they it keeps everyone else from being picked off by gunfire. When i play loki i play him as a support in a team. I've replaced his decoy with silence and i will keep the eximus units from going crazy like the fire ones blowing their aoe flame loads as soon as they catch a glimpse of you, or the ones that drop AOE's of energy and health siphons all over the place. Silence is great on Loki. If Loki doesn't get ruined in this rework i may swap out switch teleport as the new Decoy looks promising for crowd control. I just don't want them removing Radial Disarm. Loki is a good battle frame. If decoy is made better and switch teleport then fine but invis and disarm are perfect as is. I don't want them stuffing in another omnibuffarmorstrip bulls**t because that is bad design to do that. It's not safe it's just a lack of any real imagination. I will never forgive what they did the hydroid. Pablo probably didn't know how to use the puddle proper and most likely sat in it bored. So basically what we got was what HE wanted and not the community. This is all Pablo's choices not the playerbase.
  6. This augment is a symptom of a bigger issue at DE as they have lost their creative edge and have moved into the homogenization phase. They are changing frames slowly to do omni buffs and armor strips. They made all these new enemy types without bothering to think about the frames themselves individual but instead as a whole. Like the murmur enemies. Can't use Loki Disarm on them at all. But NOW they plan to rework Loki and make him homogenized too. No thought will be put into the rework and he will probably get some armor strip ability and lose disarm which has been great cause of wanting to get grineer and corpus enemies to move in closer instead of running away to find cover cause their AI has gotten weird. I don't trust the Loki rework. I don't trust the Yareli Augment. (I don't have trouble riding Merulina like others)
  7. I like Loki as he is. Some of the changes like a better decoy yea and the no pause on switch tp but i want invis and radial disarm to stay. Just add some extra effects to disarm don't replace it with some other trash omni buff or armor strip because we got enough of those. I can't trust reworks now since the hydroid change. the removal of puddle in place of an omni buff/armor strip no brain button. The barrage rework was enough and if you're end game with it you'd have a shard to do the armor strip all ready. I hate this new mindset that every frame as to be perfect at all the missions this game has.
  8. Doing an exploiter Orb fight and a corpus unit wandered into the battlefield and dropped it. Then another spawned somewhere weird and dropped another so for a bit we couldn't find it and had to run far away to get it to despawn.
  9. Maybe they can be expanded to have more, Kitgun melee and Zaw Ranged. How it works you ask? Kitgun plasma cutter blade for a sword and polearm. heated axe blades for a nice machete style chopper or halberd heavy blade. Zaw ranged weapons can be slinging weapons, like projectile launchers. Like a sling bow that fires Coprite sphere the size of a fist. A spring loaded acid sprayer that spews a spray of acid in a cone burst and you have to reload it. A boltor inspired gun that uses sentient parts to shoot Fersteel darts semi auto. Entrati modular weapons. Tomes, Staff weapon that functions like Corufell and a wand. Just weird ideas i wanna get out of my head.
  10. And the bug with going operator while she is on merulina still happens where you can't shoot or do anything.
  11. Please consider some changes before the release of this augment. The concept is cool but i feel like it could give up a bit to much if you can't get back on Merulina mid game. The augment needs to be tap to summon and hold to get on Merulina. Sure I gain the use of more then a sidearm but having the added protection being on Merulina, casting while moving and giving up a mod slot. If it was an Exilus slot it wouldn't hurt as bad. I make this post now as its better to nip the problem in the bud now and hope they see it before release then wait till later when it will be glossed over. So i wann make sure the message gets out there.
  12. Yea just do a slide crouch and you get lower to the ground with a funny spin while you're at it. Style.
  13. I never had issues with her K-Drive. Her base k-drive speed is as fast as a sprint so you can easily keep up with people and if need be you can easily double jump and air dodge. You can then "sprint" when you have a nice clear area to blast past people.
  14. This had been a point of anger for awhile for me posting a few times about it but i'm glad this was fixed. Thank you DE.
  15. I would like to use the boar skin on the boar prime cause boar has a better reload then the prime.
  16. When i go to eat enemies and they clearly went in but they somehow died mid transfer because some nuke ability went off and kill them. Even with faster casting.
  17. I've had it where i was in the Necramech and it spawned so i jump out to get in my warframe and they act like they downed me. The poser ran off like a chump. I only had the thing out cause i was doing steel path and Necramech kills for Nightwave, two birds one stone.
  18. Acolyte comes in and spawns in another room, No where near me but i was already in the middle of a bad group solo and i get downed by 3 heavy gunners and the posers arrogantly claims they took me down when they had no hand in it. Cowards gonna ride on the backbone of others work.
  19. What they need to do is if you race NO other objective spawns. Objectives should not be spawning between objectives.
  20. While yes its rude I've talked about this many times but so far it hasn't been fixed to the point I get really angry when I have one of those objectives that eject me off the horse at the beginning or end of a race and I have to DO that one so i can run it or if its near the end RUN the whole thing again and risk another objective that dismounts me to appear. I've had one race where it happened 3 times during the race making me grow more and more sick of it. I would ignore the kaithe races if I could but when it becomes a main objective and I have to run it over and over. Nothing was done to correct this problem and duviri was swept under the rug but there is requirements from it so its more of a slog.
  21. I know there are better weapons but i wanted the jaw sword to get an incarnon genesis. I used it for awhile before it fell off for better weapons but with genesis i hope there would be a revival or something.
  22. The round mirror and food table. I nearly died to fall damage. Stop spawning it right near me randomly. Next open world no more spawning random busywork. Just. Stop.
  23. A lot of times if there is a synth target you get that one player who is all "AHHHHHHHHHHHHHHH!!!!!!!" *slash,slash,slash,slash,slash,slash,slash,slash,slash,slash,slash,slash,slash,slash,* And you're telling them to stop but there they are going Fist of the North Star/Devil May Cry on the target and end up killing it before you can outscan them because they are moving around like they are in a wow PVP match going ADADADADA.
  24. I wish there was a hotkey to deploy it in missions where you can't access the gear wheel.
×
×
  • Create New...