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Grimtongue

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Posts posted by Grimtongue

  1. I don't like having to go between the multiple menu layers to see what items are in my inventory and what were max ranked (before being tossed out the airlock).

     

     

    It would be nice to have some icons for blueprints on the MARKET to show the following stats:

     

    #1. codex entry complete (1 of this item was ranked to 30)

    #2. built version currently in player's inventory

  2. Archwings should have a significantly better loot collection radius, preferably some kind of loot magnet similar to the carrier sentinel, which can be further improved with mod(s) for greater range and faster loot suction.

     

     

     

    Long version:

    I want to spend these missions killing bad guys and defending objectives - not tediously navigating monstrously enormous debris fields to collect loot.

     

    Even with the loot radar, I still have to tediously fly all over the place to collect loot.  This wouldn't be a problem with my carrier sentinel, since it has a large loot suction range. However, sentinels aren't allowed in Archwing missions.

     

    There already seems to be a short-range, super-slow loot suction mechanic on the Archwing, so DE can make the game enjoyable for the players by improving the suction speed and increasing the range significantly.

  3. So when it comes to elemental base dmg like 35 for ichors, it means that they got 35 toxic dmg, and 35 base dmg for mod multupliers, where after using dmg multiplier mod the normal dmg isn't showed like lets say:

    SCREEN: 35 Toxic Base DMG

    REAL: 35 Toxic Base DMG

    ---- + 100% DMG ----

    SCREEN: 35 Toxic Base DMG

    REAL: 35 Toxic Base DMG and 70 Normal DMG to use for Hysteria and other mod elemental dmg multipliers?

     

    As I understand it, Hysteria's grand total damage is applied this way:

    1/3 Impact

    1/3 Puncture

    1/3 Slash

     

    NONE of it is applied as elemental, it all gets turned into physical damage including the 35 base (toxic) damage.

  4. So... Base 35 Toxic Damage are treaten as a base dmg for the Pressure Point etc. and for the other Elemental Dmg's? Which gives not 35 Toxic dmg but Much more Toxic dmg when adding Pressure Point?

     

    Because when I add Pressure Point, base 35 Toxic DMG does not grow up.

     

    Hysteria does not use your total damage.  It uses the base damage of the weapon (35 for ichors) and it adds the base damage of hysteria to that.  The base damage of hysteria depends on your mods.  This damage is then increased by Pressure Point (+120%) and Spoiled strike (+100%), and the Hysteria bonus (x4 multiplier at max power).

     

    The real benefit of using the ichor or zorens is the massive critical hit rate.  I use dual zorens with my Valkyr, here is the build: Dual-Zorens

  5. 3. I don't really understand how to do that whole firewall thing, could you please help me out?

     

    The first thing you need to do is tell us which error you are getting; for example, did you get a message about a "strict nat".  Also, remember that most routers have their own firewall - this is not your windows firewall, it is totally different and has its own settings.

  6. The conflicting information is due to some recent bugs/glitches.  Hysteria is supposed to benefit from power strength, just like warcry, and they do stack for insane damage and attack speed.  Here is the Valkyr build that I use, as well as the dual-zoren build that I use with her.  Currently (14.1 update) her abilities seem to be working correctly.

     

    Valkyr build

     

    Dual Zorens

  7.  

     

    Anyone else feel bad for the guy playing the quake Banshee role >.>

     

     

    I have played that role in a few survivals and it is so lame to just be stuck there for an hour or more, never actually seeing the bad guys just the damage number pop-ups.  When I'm playing the Quake Banshee I just talk in clan chat, or even just alt-tab out of the game and do something else.

  8. Level 1000+, you don't know nothing about that..

     

    Going to the point where electric crawlers one shot Rhino w/ Iron Skin maxed. ZzZZzzZZaAaPt!!

     

    Good times.

     

    "End game", is all about controlling what the enemies can, and can't do.

     

    This is so true. Endgame is all about controlling the enemies.  I once went 2 hours on ODS with a good team. We found a choke point and camped there for the whole match.  I had energy vamp trinity, one guy was a long duration vortex-vauban, our LS runner was a Valkyr and the other guy was nekros.  4x corrosive projection (mandatory) and good teamwork are the way to play endgame.  As a side note, the match ended when 3 of us died (vauban was getting tired and forgot a vortex), so valkyr had to run to extraction.

  9. hello

    i was wondering if a hacker joins the room and gives lots of credits and resources to the whole team who didnt know that he will hack

     

    will the team get blocked?

     

    thx.

    ^This was the original question.

     

    Answer: No, the whole team will not get blocked (banned).

     

    Note:

    There is a UI modification that makes it look like you're picking up huge piles of credits, or gives you "free plat", but these are fakes.  People distribute these fake "hacks" to trick people into downloading spyware, which steals your login credentials.  If you use a warframe "hack", the most likely result is not a ban - it's far more likely to result in your account being hijacked.

  10. There's usually a single piece of the set that is horribly common, so I usually put the three rarest/most expensive parts up in the first trade, ask for all the plat minus 5 or 10, then trade the last one for 5-10 plat.

     

    e.g when loki prime was super hot, Everything but the blueprint 190p, Blueprint 10p.

     

    I do it this way, also.  As a seller, you don't have anything to lose when you trade this way.  When buying a set, ask the seller to trade in this way so that you don't get ripped off.

  11. If a competent Vauban is on your team, the speed-nova build is plenty viable and will keep the waves moving quickly.  If there is no vauban or other strong CC user, I save the mprime for the end of the wave to speed up any stragglers.

    HOWEVER:

    I much prefer to use AMD and a strong mprime (low duration) because it's a lot of fun to drop those bombs for several million damage on a group of slow-moving meat-bags!

  12. No, it's not fixed, it happens to mea lot.

     

    Does it happen instantaneously? Or do you have to run for a short distance first?

     

    Since the patches, I've only seen this working after wall-running at least a short distance (a few steps), which still consumes stamina and it look WAY better than the glitch version of this maneuver (which looks more like a pinball).

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