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(PSN)S1ckS1deSold1er-

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  1. But then people are trading out a Mod slot for a Focus School. These can also be vital to a build. I don't want Unairu in every Loadout. Your other suggestions are also factoring into my other points about them taking up Mod slots when they are more needed than Arcane slots on some of my builds. And vice-versa.
  2. It is a Horde shooter with less & less ways of dealing with Hordes. The introduction of Overguard is an example of this. Enemies spawn in mass numbers, you can't look everywhere at once. And you can't see through doors or walls, and often get hit by knockdown or stagger right as you go through because there is an enemy behind it who instantly catches you, like an Arson Eximus getting its Ability off. I have recently noticed a bug in Duviri where some enemy markers on mini-map are massively huge. I thought this was a deliberate change to let me know it was an enemy of high threat, like an Eximus, until I got to it and it was just a usual trash mob.
  3. If people are praising it more recently then it is because knockdown & stagger have become alot more prevalent. Even in my short few years with the game I would say the amount of enemies who can do it have doubled, and alot of them from out of nowhere. And Arcane Nullifier is getting more praise because of the amount of Magnetic procs almost tripling. I too often cast Abilities while on the move or aim-gliding. Even those are risky now with the Eximus who can plant their pools in the air, tracking your movements and predicting where you will be. But as you are moving you have a chance at least to avoid it. Some Frames you literally cannot do this with, you are forced to cast in your spot on the ground, or pulled down to the ground when you cast. Which Frames they are I can't remember off the top of my head, but I know them as soon as I play them again. If you time your cast right you can avoid the knockdown of say an Arson Eximus albeit still getting the Heat proc. Sadly this isn't always the case though, or there are often multiple other enemies just waiting to get you right after. People have said how CC Frames have suffered with the Eximus change, but so have static casting Frames aswell.
  4. You know what, this is a very fair point. I totally respect this. Now I kind of don't want it either 🤣 Not that I ever see DE fixing their bad decisions, if anything they seem to be doubling down on them. But you are right, if we have more tools like this at our disposal then they would care even less about player experience.
  5. Yeah, ok, because that is the only possible instance in the game where knockdown & stagger can happen 🤔 And I didn't even mention AoE in the original Post for you to get this from, that is you jumping to your own conclusions without actually thinking beforehand. But I see people have already called you out on your comment so I'll say no more.
  6. Oh I see. To be honest, I used to get annoyed with people spamming their Bramma about. Especially when they weren't paying attention and it was constantly going off on top of my head. And I myself never was one for massive AoE. But since the Zariman update Wukong overtook Nekros as my most used Frame. And before then I rarely used him. It was because those missions needed you to be everywhere at once, and quickly, and I play solo outside of Fissures. Then with Cascade it helps to kill the enemies inside the area, and with the new Eximus about, I simply gave my Twin the Kuva Zarr. It was just so much less hassle. And lots of players must have felt the same, because what did DE do... nerf Wukong. They implement these awful designs, and then punish the players for finding the best & easiest way to deal with them. Is AoE spamming out of hand still?... Yes. Is it made worse by the design choices of DE?... Definitely. I wasn't aware of the Wyrm thing. I'll have to look into that. Simaris Mod, right? It rings a bell. My nephew recently started playing a few days ago, so that may massively help him. Ah, ok. I stand corrected then 😃
  7. They have them for Cold, Heat, Toxin. And those are just off the top of my head.
  8. Thank you. I wasn't aware that was for ideas, I thought it was for feedback on updates, etc. Really, nerfing it? Seriously, I play less & less now anyway with all the bad decisions they are making, if they add this in I'm out for good. There is no way I want to deal with the constant ragdoll, mixed in with all the other visual mess they have implemented. Static casting Frames suffer now as it is having to stand still while they get an Ability off and getting hit by Eximus pools under their feet, imagine being constantly knocked down and having it under you. No thanks. As for your point on the less regular players, I totally see that, you are right there. But then it would be something that benefits even the more frequent players. But as you stated they are thinking of nerfing what is already in the game then that point is void on my part I suppose.
  9. Sadly I feel you may be right. But you never know eh. Especially if nobody mentions it and they don't think if it 😉
  10. It seems you may not have read the whole Post just the Title, as I have mentioned PSF. Even going by just the Title, PSF isn't first available until 400 log-in days, and not tradeable as far as I know (If anyone would), so I still feel your comment isn't useful in any way.
  11. There seems to be no 'Ideas' area to post this so I have put it as a General Discussion. I think it would be quite nice to have an Arcane Sure Footed. At Rank 1 you get 20% chance to resist knockdown (And stagger?), at Rank 2 40%, Rank 3 60%, Rank 4 80%, until you cap it at Rank 5 with 100%. With some of my builds they need the extra Mod slot when Arcanes don't matter all that much, and vice-versa. I also think it would benefit players who can't log-in that often to reach the minimum of 400 days just for the first chance to get PSF. Some people may get the chance to play once or twice a week, some even less, yet play as much as possible. I don't feel they should be at a disadvantage. Once a week to reach 400 days is nearly 8yrs. There could even be people who have played since launch and not reached this. The regular version only offers 60%. Couple that with Power Drift and you are at 90%, but perhaps using a slot you would rather not waste it on. Adding Fortitude aswell would take you to 110%, but again it is another slot. I believe the resistance to knockdown & stagger is needed now more than ever with how frequent they have become in this game. Couple that with the all too often offending magnetic procs and you can be rag-dolled with a wonky interference screen. I had it happen with the recent Recall Ten Zero, and it was awful. My Nekros had 20 capped energy so I couldn't summon my minions to prevent this.
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