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DEATHLOK

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Posts posted by DEATHLOK

  1. Stalker stops dropping Broken War parts once you've built it? The only way to have both War and Broken War after building Broken War is to buy Hunhow's Gift? I thought that was a bug that was going to be fixed?

    Or, the Shadow Stalker continues dropping the Broken War blueprint, while Conculysts drop the parts, and players can build multiple copies?

    I got Broken War from The Second Dream quest. I have another Broken War blueprint, but need a hilt and a blade. If the wiki is right, and my friends are wrong, I can hang out at the Moon and fight Conculysts to get the parts I still need.

    I do have a War blueprint.

  2. On 11/12/2017 at 10:37 PM, (Xbox One)Oussii said:

    I did this challenge like 6 times,, very easy and simple

    Get loki, mod it with partagium

    Go to venus def (corpus lvl 3 to 8)

    get a high rate fire rifle ( i use telos boltor with 15 fire rate)

    Start your mission, go invisible, disarm everyone, wait till they come to the center, glide and shoot.

    Job done

    Might try that next time, with Patagium. I tried it without, but have little luck gathering that large, tight group everyone wants. And it seemed I sank like a brick more than glided through the air.

    Thanks for your reply!

  3. Two bugs so far:

    1. Penumbra will stop working at random. A visual effect will run at the beginning of the power use, but the player never actually turns invisible. Enemies continue attacking player. This is not caused by movement or lack of energy.
    2. Primary weapon will stop shooting while Penumbra is in effect. The weapon makes appropriate sounds as if it were shooting, but nothing actually comes out of the gun. This effects Grattler, at the least.
  4. It does take a lot of time to fish for the required amount of fish oil. Probably twice as much time as it should.

    I could live with a few minutes at a time, but spending an hour or two in virtual fishing for enough oil to make one charge is not how I will spend my time. Doing so would simply drive me to uninstall the game and play something else.

  5. All right, is this any better?

    • +220.2% Critical Chance
    • +68.4 Damage to Infested
    • -58.8% Status Duration

    I thought it might be, as Critical damage will scale beyond a base damage bump, though this isn't as high as I wish. But, this could be more of the same junk.

    Still looking for helpful insight when judging those rerolls.

    Another thing: Some recommend a hybrid build for the Stadavar, but those Status chances just suck. Why even bother? Maybe to avoid throwing needed Forma at the thing, when it isn't very good without an awesome Riven mod?

    Thanks!

  6. On 11/1/2017 at 7:34 PM, DeltaPangaea said:

    Click and drag you goomba. They even added a dang notice at the top of the screen telling you that you can do so.

    The name calling and baiting around here is getting as bad as it is on Steam. Smurfs and trolls rejoice.

    Aside from that, the trees should fit on screen without the dragging. Maybe someone is a bit too attached to angles of a certain measure? Not sure what design principle that is.

     

  7. On the Plains, Titania often gets stuck either with or without the Dex Pixia pistols. One can be in regular form, but carry the Dex Pistols, and be unable to unequip them. One can be in Razorwing mode, but unable to equip the Dex Pixia pistols, remaining saddled with the "regular" weapons.

    Never happened to me outside the plains. I had been mining and fishing.

  8. 11 hours ago, Tsardova said:

    The more you talk about it the more it seems like you just hate spy missions for no reason aside from personal distaste.

    That is not what I have communicated at any point whatsoever. I do understand the frustration engendered by the slow pace of one's reading, and how that frustration might manifest as blind hatred when exposed to any type social interaction.

  9. 10 hours ago, -ZeroStar- said:

    I just end up doing them solo anyways.

    I've literally told people, "I'll do all of them, just stand here and you win." Every single time... They run in, fail, and screw everyone over.

    I say in every single match, "Do NOT even attempt it if you can't do it, just let me do it, you still get rewards for doing nothing." And for the VAST majority of the spy missions... Some idiot fails them, screwing over the group...

    Perhaps, instead of just making it fail the entire group it should just fail that player from attempting that node again... And solo remains the same... That'd solve everything, ESPECIALLY THE IDIOTS WHO JUST RUN IN OVER AND OVER BECAUSE THEY REFUSE TO LEARN AND DON'T CARE IF THEY RUIN EVERYONE ELSE'S GAME... They get no punishment, therefore they have no reason not to, DE is just empowering this kind of idiotic behavior by not doing anything about it.

    Yeah. This post has "team player" written all over it.

    I agree that it is a shame how DE empowers idiotic behavior.

  10. 17 hours ago, Radagosh said:

    spy, sabotage, exterminate, capture gimme more of those and leave the defenses, survivals, interceptions and other ones that take ages out. I only get anasa anyways so I dont want to bother wasting more than 20mins of my life.

    Well, think of all the hours of your life you waste playing video games. This is time you could have spent learning to play a musical instrument, practice art, learn to code, flip houses, restore old cars, and spend time with family and friends.

    Video games by definition are a waste of one's limited time on earth.

    Turning them into digital versions of one-armed bandit with no more challenge than inserting the correct coin and pulling a lever like a trained monkey makes video games even less worthwhile.

    Clearly, any manner of challenge is an affront to the personal dignity of most of this community.

  11. 28 minutes ago, Vox_Preliator said:

    A "quick and easy" Spy is miles better than a "wait ten minutes" Survival or (Mobile) Defense.

    The emphasis isn't on "easy," it's on "quick."  The issue with Endless Sortie missions is that they're slow and easy.  If you're even half-properly equipped for any given Endless Sortie mission, most of your time is going to be spent tediously waiting for the timer to tick down while foes fail to do anything but inconvenience you.

    I'd be all for harder Sortie missions, but there are two major issues with that:  One is that the rewards have to make it worth going through with them.  The other is that Warframe doesn't do well with "difficulty," both the community and the developers have spent a long time trying to figure out how to do actual difficult missions right, and so far nobody has come up with a satisfactory answer that doesn't involve rebuilding the game from the ground up.

    They could put Forma, Catalysts, and Reactors in the award table.

    Sorties need to be harder, not faster and easier.

  12. 2 hours ago, Lorienzo said:

    Well,

    Eh well I feel sorry for you. Get off the game for a week and come back. You've had a certain kind of breakdown from the RNG putting Spy sortie in a ninja game again and again. Gee whizz the whole post can just be summarized with "Spy missions in sorties every day - A variety issue" rather than the poor light you're shining on yourself right now.

    My love for the game is renewed by your insight.

    LOL.

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