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-ENTHY-

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Posts posted by -ENTHY-

  1. I really thought this would completely replace the older existing tile, and I think it should.

    People would already abandon the mission once they saw Uranus defense at all, and now I think people will abandon even more now that they can just leave, come back in, and hope for the actually good tile.

    Old tile is fine for Interception (although spawns could use some tweaking), So it would still be in the game, but I think it would be best if we moved on from the old defense tile. 

  2. I have to agree that I think Trinity looks amazing. I like all the dangles and cloth physics about her, I especially like her new back... wings?

     

    Only part I really can't stand, just like alot of people, is the butt. Lobster tail with jiggle physics just doesn't work very well, and it even clips into itself because of it.
     

    There's already another thread asking for a toggle option, which I would really like.

    That or an Auxiliary attatchment for a simple cloth backing.

    I also understand that there are people who really like the butt, so I'm glad they kept it.

     

    However I'd really appreciate some kind of alternative for those of us who don't.

  3. +1 to this.

    I was looking forward to a cloth physics skirt, not a cloth physics lobster tail, which wouldn't be so bad if it didn't jiggle the way it does.

    Hoping for a toggle option, maybe even an alternate auxiliary of some kind that we could buy with plat.

     

    I'd even pay plat just to be able to toggle off the lobster part.

  4. I would like a full explanation of what we are doing and why we are doing it when we run those dailies.

     

    Seriously, Syndicates could be the selling point of the whole game.

     

    Exactly, syndicates being mostly seperated by faction, I'm pretty sure The Perrin Sequence or The New Loka would be pretty pleased with us taking care of Vey Hek for them.

     

    There's tons of room for Lore Encouragement. 

  5. First off, update 15 is a ton of fun, and I think DE is doing a fantastic job implementing the new elements to the game.

     

    Archwing literally adds a whole other dimension to the game, and everyone can see the massive potential in both Archwing, and the Syndicate system. 

     

    But I do have some concerns about Syndicate grind and the direction I see it going so far, as it stands it appears to be completely separated from the core of the game. You go into stand alone missions that don't seem to be for any other reason than to grind the rep, leave, and then repeat as dailies.

     

    Now, update 15 has only been out for a week, and we have yet to see where it will take us in the higher ranking Syndicate missions; what I would love to see is Syndicate missions granting large amounts of Reputation (standing), for doing older content that is no longer done as often, for any other reason than attaining "X" warframe part, then never touching again.

    The syndicate system can basically make doing old bosses like Vey Hek, or Lephantis, worth while again.
    They're all crazy amounts of fun, but absolutely feel pointless after getting the one thing you wanted from them, and it's a shame because DE puts alot of work into them, and they should be worth while to do.

    Syndicate Standing can keep older content alive.

    Again, update 15 just released and maybe this is in fact the direction that DE is going, and I sincerely hope that it is.

  6. This was right from the very beginning, I figured out that my cores are still parked, and it's them unparking and sometimes parking mid-gameplay that's causing the issue.

    Here's what's messed up, I can't get them to unpark, I've tried 2 different CPU Unpark tools, and even editing the registry, I can't seem to unpark my CPU...

     

    I've solved the "un-unparking" problem, it was a simple but stupid fix, just had to switch parking on then off again...

    So now, even with all 8 cores unparked, the problem still persists... 35-45 FPS during throttle, all core temps are fine, and voltages are all fine.

  7. can't hurt to check if too many Cores are being parked, as there's a delay on parking and unparking, which will create performance drops if that's happening.

     

     

    i'd focus more on the CPU side, Warframe doesn't get that heavy on the GPU side. so it's more likely CPU related.

     

    This was right from the very beginning, I figured out that my cores are still parked, and it's them unparking and sometimes parking mid-gameplay that's causing the issue.

    Here's what's messed up, I can't get them to unpark, I've tried 2 different CPU Unpark tools, and even editing the registry, I can't seem to unpark my CPU...

  8. Good night @ your system ....  you should be able to run 3 copies of the game in parallel without any issues let alone one copy. 

     

    You seem to know what you are doing... did you eval your hard disk?  These nonstop patches keep fragmenting my game files, and if it is looking for textures on the disk it could drop framerate briefly.   

     

    Also did you run the game for more than a couple of hours without restarting?  My game gets progressively slower over time and when I notice it, I restart and the cycle repeats. 

     

    anything else running that might cause it?   Maybe window's decided it was a good time to index your disk for faster searches or some other useless task?

     I use a Solid State Drive, so I don't believe any of this really applies to me.

     

    I optimized my game cache via the Launcher so loading textures is less of an issue, I see it happen often and it doesn't cause any drops in performance.

  9. Noice.  What are you clocked to?

     

     

    Also a good way to check if your CPU is maxing out is to open the task manager (ctrl+shift+esc) and click on the performance tab.  Leave that open while playing and alt+tab to it when you get an fps dip.  If you can see one of the cores peaked and windows is reporting nominal clock speed then you're CPU bound without any issues of parking and whatnot.

     

    Ok, so while playing the game it normally only has 4 cores utilized, They never really go above 60%.

    now, what's interesting is that when the fps Drop occurred a FIFTH Core was suddenly being utilized for like 50% of it's power... odd, I'm beginning to think there's nothing wrong with the game or the GPU, but something is funky with my OS, or I have something doing processing in the background.

  10. Noice.  What are you clocked to?

     

     

    Also a good way to check if your CPU is maxing out is to open the task manager (ctrl+shift+esc) and click on the performance tab.  Leave that open while playing and alt+tab to it when you get an fps dip.  If you can see one of the cores peaked and windows is reporting nominal clock speed then you're CPU bound without any issues of parking and whatnot.

    Ok, I'll do that now and I'll post results.

  11. Found your problem.

     

    Do you have multithreaded rendering ticked off in the launcher?  You'll get a huge fps bump.  It might introduce crashing.  I used to crash with this setting on so I turned it off.  I turned it back on a few updates later and I haven't crashed since.

     

    Also consider overclocking.  AMD chips shine with their OC potential but be warned you will be pulling quite a bit of power so that $30 PSU might pop.  Also you'll need an aftermarket CPU cooler.  A modest $30 will go a very, very long way.

    Yes, I do have Multithreaded rendering rendering checked ON.

    I tried turning it off and fps went way down, I'm pretty sure it is in fact a CPU issue of some description.

    Also all CPU cores are UnParked, I am also looking into some overclocking settings, just to see if there's any other settings that are holding it back.

     

    Oh, and I have liquid cooling on my CPU already.

  12. can't hurt to check if too many Cores are being parked, as there's a delay on parking and unparking, which will create performance drops if that's happening.

     

     

    i'd focus more on the CPU side, Warframe doesn't get that heavy on the GPU side. so it's more likely CPU related.

    All CPU Cores are unparked, I forgot to mention that in the OP.

  13. First off, specs.

    *AMD FX-8350
    *GeForce GTX 970
    *16.00 GB RAM
    *250GB SSD

    --- 90% of the time the game runs in 60fps, as it should, but sometimes the game drops down to 50-45 fps for several seconds, for no good reason... On GTX970 it should be 60fps no matter what, I think something is throttling performance.

    --- Temperatures are fine on everything, CPU and GPU doesn't exceed 60C

    Here's what I've done for CPU throttling:
    *Enable HPC mode
    *Disable c1e
    *Disable cool n' quiet
    *Set bios to "high performance" in UEFI.

    --- I've tried re-installing drivers and Nvidia GeForce Experience several times, even doing clean install.
     

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