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Kaiune

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Posts posted by Kaiune

  1. I get this issue every time I try to launch with my VPN on. I can get in when I set it to certain servers but then matchmaking doesn't work. Yall cant expect people to keep their computers unsafe to run the game. 

  2. On 2021-01-13 at 5:47 PM, Lutesque said:

    It's a looting game..having the ability to generate more loot is a Valid Criteria for Tier List Rating isn't it ?

     

    Id agree with you but look at all the loot frames while Nekros has the best in that it covers the most range and is least intrusive on your team, All others are capable of much better damage and more importantly have a more engaging and fun playstyle.  I am not a fan of more exalted weapons but I do like the idea of a peseudo exalted scythe that spins around you closely that does massive damage to those who come close for a short time. Also adding a gore modifier (like ripkas) while terrified would synergize well with desicrate. This would also give you more of a reason to run the augment to keep enemies in melee range and in range of the scythe.  

    These changes would make him a top tier loot frame and have more too him than being a drop chance modifier that you can recruit from lfg. Also I like the idea of making the choice of what ability to use helminth on if at all a lot harder. 

  3. 12 hours ago, Blank_on_Blank said:

    Suggestion: Holding the 4th ability instead combines all her tornadoes into one huge tornado and has more range on its vacuum effect. Triggering the ability again while aiming at the giant tornado detonates it, dealing damage based on all damage enemies received when they were inside it (and maybe make the camera zoom out for some cinematic effect, lol).

    I like this but its basically Inaros Sandstorm (which could use re work too though) but allows the WF to still be used so DE may use that as a reason to not bite on the idea.

    Id love if their speed and pathing were better though. My suggestion for 4 would be to make them a bit faster especially when using ADS to move them. And their default movement should seek the strongest enemy within X range similar to Octavia's orb. 

  4. Agreed 100% I almost never use photon strike. The augment helps on the energy cost though. For over driver Id make it only affect WF but still be a ball i can throw at someone rather than a self buff to keep in the overall skill and have it affect everything in their kit(pets abilities etc) the overall buff would need to be lowered.

    • Like 1
  5. The augment for her 2 is the main reason I play her. Im cool with changing its base functionality though as long as explosive ledgerman doesn't get a nerf. I do like the idea of player controlling the buffs with a toggle rather than positioning considering you don't always get the option of shade or light in every tile then open world is dependent on time of day.

     

  6. 2 hours ago, waterboytkd said:

    No longer gives the "Devour" option for dealing damage and a slow heal + invuln window.

    Invul+heal is an awesome panic button and you replaced it with a buffed Pocket sand.  It only really needs a scaling buff so it can be used effectively in late game areas (the thing I want the most for this)

    Inaros' 1 and 4 are mostly fine 
    Passive needs to do more damage or something more creative like If aimed on for x consecutive seconds enemy will turn in to a sand shadow who will revive you can turn can affect up to 2 enemies if they are in the cone of his vision Then have the vission work like messa's redeemer where it shrinks as it is being used.  

    The only skill that really would be awesome to see re worked is sandstorm. My only idea at the moment is go full mummy rip off and make it a wave of sand that knocks back enemies and leaves a path of healing (or armor boosting) sand that would work kinda like Oberons garden or as a slow path for enemies that walk on it. Or abandon it all together and make it some sort of look at me taunt as a lot of his abilities are about looking at him for damage and tanking so pulling agro might be nice for squishy dps frames.

    Regarding Pugs you cant expect all people to know all frames. And Oberon has similar healing station mechanics that pugs can miss. People shoot into frost and limbo bubbles all the time. Some people just play the frame they know and miss out on things that might synergize well with them but dont research. 
     

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