Jump to content

(PSN)RB3-Reloaded

PSN Member
  • Posts

    26
  • Joined

  • Last visited

Reputation

13

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Okay I think it should’ve been fixed by now as I’ve just got it completed this morning I hope you have. Yours fixed too further I experienced the exact same thing as I also got my rewards from it a Zaw riven mod and Ayatan sculptor
  2. Anyone notice how completed sortie Nightwaves either DONT count or randomly restart every new day it’s definitely a bug because I completeted a sortie and it didn’t count for The single sortie completion nightwave nor the 3 sortie Nighwave completion please fix I wish I could show a picture
  3. But can you guys imagine tho raknoid pets following you around based on the different orb mothers??? And should definitely be a reward or drop from the 3rd orb mother when implemented. They should also Probably just a little smaller the size of the Aurax Raknoids in Railjack. here are a few of my ideas- EXPO Raknoid Model (Exploiter Orb) A shield based Raknoid with the coolant headpiece of the coolant raknoid but look like the exploiter A Defence Precept Mod - Where when shields are under 30% it releases freezing air to freeze/cc nearby enemies and go in a state of charging overshields like the kyta raknoid. An Attack precept Mod - where it shoots an ice beam like the verglass that turns into a flamethrower that deals significantly more damage if it’s shields are lowered or the raknoid is under the magnetic status affect. A Utility Precept Mod -where it shoots coolant at the player periodically cleansing status affects and giving shields ( and health only if the frame has no shields) PRFT Raknoid Model (Profit Taker) An Armor based Raknoid with a turret on its head like the profit takers attack that unveils it and has the same aesthetic. A defence Prececpt Mod - kinda like the Profit takers where the Raknoid when under 30% health chooses a specific physical damage type Slash Impact or Puncture which is shown as a symbol on the raknoid) and only that damage type will harm it and is nullified to all other types of damage and status conditions respectively. ((not as overpowered as u think as enemies all deal IPS they will just deal significantly less damage as it’s a single type now)) An Attack Precept Mod- where the raknoid will shoot from its turrets and deal fire damage - kinda basic I know 😭 but the only other I see on it attack could be the magnetic ring the profit taker has that could also de-buff enemies. A utility precept Mod - where when the owners WARFRAME health falls under a certain percentage it will fire a pylon that when a the WARFRAME stands in it it’s given complete immunity (no health Ragen however) this should definitely be balanced with a short duration and a another mechanic for example the PFT Raknoid must sacrifice half its health to do so. I’ll leave any damage scaling properties or Actual figures to the professionals ofc I just wanted to share. The Third Raknoid Pet is completely up to and how the Boss fight goes. I really love the corpus raknoid enemies I mind control them with nyx all the time just see what it’s like to have them as a companion 😭 I hope this is considered. Sheldon and Geoff are really good at making amazing pets like the Moa’s and Hounds.
  4. My thoughts exactly like there’s old infested weapons they could’ve gave new life too like the dual ichor etc his prime weapons are just kinda disappointing
  5. is there any chance of bringing back the Nechromech Cryptonaut helmet that was only available during orphix venom I don’t mind it being platinum exclusive now or being a random drop on railjack as long as it’s possible to obtain? Missed a huge chunk of the event due to college and building my own mech
  6. Who knows? I personally love her and her concept, maybe her development was stressful which DE kinda gives the vibes from in the #78 devstream
  7. Honestly I’m pretty sure it’s just an inner rumour that it was said by DE or in the #78 devstream but idk man
  8. Maybe because the feedback subforum have few frequent interactions unless its from a content creator or a topic that has already gained alot of attraction? And I'm not talking to DE in this post I've literally started it with "hey guys" clearly indicating I wanted player interaction and even at the end I also stated I wanted PLAYER feedback which anyone with basic comprehension would've noticed. I already made a post on the feedback forum exclusively for DE now I wanted player interaction so your argument here holds no weight
  9. I want an actual Trident Pitchfork weapon because I can say whole heartedly that the Sydon weapons are a disappointment smh atleast give them a skin DE <_<
  10. DE members have literally been quoted saying they regret creating Titania so idk man... but yh her 2 seeing a buff would be beneficial but I would also like your thoughts on the ones I suggested if you could please and be sure to add your own
  11. My thoughts exactly they're so easily persuaded by honestly unintelligent content creators like a GayGuyPlays that they seriously made an augment mod for the singular purpose of pleasing that bozo and his vacuum dribble but actual buffs such as the ones I suggested get ignored like nothing it's sad how DE ignores our suggestions
  12. I'm very aware of the warframe forum but I didn't get any interaction last time so I put it here. Go do that with the others that mention warframes on this forum
  13. I am aware of the warframe forum section btw
  14. Okay guys we can pretty much agree DE hates Titania especially considering her last so called "ReWorK" included changes to her AUDIO smh and the fact AGGP has literally made it his objective to make Titania a nuisance However if we could atleast get buffs on Titania's 2 I would be forever grateful. I will try to be as conservative as possible Tribute Thorns - damage reduction and Reflection buff is pretty great buff in concept but if we could get an increase in the reflected damage it would be better especially since reflected damage has had a track record of being very mediocre so a buff of up to 100% atleast and since the reflected damage is hit scan according to the wiki there's no need to worry about damage fall off Entangle and Dust I believe that these two buffs should definitely be merged into a single buff as reduced accuracy is barely viable due to Titania’s already extensive CC abilities not to mention barely viable in current meta but also Entangles minuscule 25 % slow won’t be doing much since I’m pretty sure it’s bugged as enemy movements is slowed but any gun fire rate change is barely noticeable so at least join the two abilities to save energy. FULL GODAMN MOON- now this ability is low-key a joke as many content creators have often not even realised it’s buffs are completely for companions and think it's for allies lmao. However to make it viable A MANDATORY change to one of its buff is a companion SPEED increase it would make Titania’s razor flies even more reliable passive dps at last 50% and make companions with Titania more beneficial than just tanky which a link health and armour inaros could do anyway. Now to fill in the missing buff I sugges A buff called Twilight or Swarm It would behave similar to Khora’s mark on vanari where the razor flies could be controlled slightly but depending on the previous buffs it would have different affects such as when used with full moon the razor flies reduce armour of enemies they attack when used with Dust/entangled the razorflies gain garenteed slash or poison proc when they damage enemies and when used with Thorns when a razorfly is hit my an enemy the duration of the buff passively gains 15 seconds a mix match of combinations of these buffs could work to make for optimum opportunity of Titania’s 2 which many sumbsume for abilities like Eclipse I DE considers them and if you have any thoughts too pls let me know
×
×
  • Create New...