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Crackle2012

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  1. Thank you, Taylor! I am curious - for his alternate helmets if the massive surface area / size of his head mesh, we would be allowed double resolution similar to how wisp was? IE: 4096x2048 authored, and 2048x1024 in game for all other maps except tintmask perhaps at 1024x512? It’s totally fine if not, but it just seems like if wisp is allowed this, that Dante would be? Especially with a longer piece? (like his cloth beard on the vanilla helmet?) because yessss I have ideas!!! :-) Thank you in advance for any answer!
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