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Qriist

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  1. The ancient law of internet arcana dictates that I have but a single possible response to your heartfelt request.
  2. I don't care about Thermal Sunder's nuking capabilities, I just wish it didn't make the entire map impossible to see.
  3. You're conflating gameplay mechanical balance with lore.
  4. I was not aware people were struggling with this. Move Kahl to the first marked location, then use command mode pointed at your feet. Your rescued teammates will get there well before the second point opens up. Leave them there and go hold the new point. Rinse and repeat.
  5. That word is doing an awful lot of heavy lifting in your head canon.
  6. You're looking at it backwards. No faction in the Origin system planned to cooperate with any other faction, or even planned the war itself. The war came to them because the Sentients blitzed everybody, everywhere, simultaneously. Tenno, Corpus, and Grineer working together was less of a strategic gambit and more of "ignore the guys who aren't actively trying to genocide you". Any perceived cooperation on the macro level was purely by accident.
  7. Guerilla tactics are often a significant determining factor when waging war against a superior foe.
  8. "To incentivize walking, we're now going to have players crouch-walk by default and normal-walk by holding shift. Volt's speed buff will be required to spint." -DE, probably
  9. Exalted weapons suffering from followthrough can easily be addressed by setting that stat to 1.
  10. If the contention is that the conquest after our failure didn't get enough screen time then, from a storytelling perspective, I am in alignment. A short collection of scenes showing each planet falling under Sentient control would have gone a long way towards giving a feeling of a more grand scale. Beyond that, between the multi-pronged space battle leading upto Ballas and the guerilla tactics that the Drifter had to employ while hunting Archons, I thought there was plenty of entertaining "war" actions.
  11. I hate the Jackal. Way too much waiting around for boss to be vulnerable. Ropolyst has the same problem. n-n-n-, noooo please dear god no I mean, we could always just get rid of Rivens. My dude. Explain. Fully agree. Needs to be very slightly suspectible to abilities so ability-based kits are worth bringing, but otherwise is amazing. I rather like interception. As for defense, I would prefer if all of them were updated to the 3 wave/eximus rush style found in Duviri. The difference in my enjoyment is night and day. Having played Kullervo quite a bit I have come to my own dissenting conclusion.
  12. "We must rise together", complete with Corpus and Grineer scenes - nearly a year before release. That's what was promised. It's also what was delivered. Bro, do you even lore, bro? The Narmer are Sentients. Or rather, they are the minions of the Sentients. Remember, we failed against Ballas so he was able to lead the Sentients in enslaving the solar system. The Archons and Pazuul are other aspects of that enslavement. I agree! :D
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