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Taitou25

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Posts posted by Taitou25

  1. I'd like to preface this with the following: I'm a sucker for Archwing.

    I'm overall enjoying the new Railjack stuff, but it sorta emphasizes that a part of it - Archwing - just... Doesn't work well outside of definitively low-level missions. Offensive Archwing abilities seem effectively useless - Odanata's seekers do pitiful damage, and their range doesn't scale up for the large distances covered in Railjack missions. The moment fighters are above 30, they seem to take much less damage from archguns and deal a LOT more to your Archwing, making anything other than the slingshot a horrible choice for boarding crewships. The Raider Matrix doesn't really solve anything either, which is unfortunate, because an aura dedicated to buffing Archwings seems like a fun idea to me.

    I'd personally love to see the Archwing part of it scale better with mission levels. As is, it's frustrating to have an entire path of combat be entirely unviable because you're dealing 17 damage a crit with the Mausolon on a fighter that's ten levels above you.

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