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SkittyChips

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  1. I feel like I'm always missing something whenever I hear other people talk about why radshare is more effective; I've always opened my radiant relics solo to save time. It's always been my understanding that even though being in a party where everybody has a radiant relic increases the odds of somebody getting a rare drop from their relic (10% solo vs 34% in radshare), the odds of a particular individual (let's say yourself) getting a rare drop from a radiant relic is still always 10% per run. In other words, if you have 4 solo players as well as 1 squad of 4 players simultaneously run radiant relics, shouldn't both "sets" of players each collectively earn the same amount of rare drops on average and thus the average rare drop yield per person still be the same? After all, I would presume that the relic drops are rolled for each player independently regardless of what party they are in, right? Going back to myself, wouldn't I *personally* get the same number of rare drops (on average) running all of my radiant relics solo vs running all of my radiant relics in a radshare? As an example, let's say that 8 people (specifically 4 clanmates and 4 randoms each with the same number of radiant relics) want to grind for a particular rare drop. The 4 clanmates run a radshare for all of their relics while the 4 randoms grind solo for all of their relics. After all of the relics have been opened, shouldn't each of the 8 players receive the same number of rare drops on average?
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