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Jukantos

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About Jukantos

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  1. The math is just HIGHLY suspicious though. The Repeller Systems despite being a gold drop dropping WAY too often and pretty much exactly at the combined rarity that the wiki lists for Atmo Systems + Repeller Systems really has me thinking for some reason the Atmo Systems are being replaced by Repeller Systems. Like, this isnt even monetized, i WOULD pay for the Atmo Systems if i could at this point. It really needs checking out, because it's at this point genuinely the worst grindlock i've seen in my Warframe time since 2014. It genuinely feels broken. DEFINITELY doesnt match the drop rate listed on the wiki. i wonder what the source for that list actually is.
  2. Pushed on to 80 Runs of Stage 2, Added 3 more Exploiter Orb Kills and 2 Profittaker Kills for shiggles and still absolutely no atmo systems and no way to buy them This really needs to be adressed. This one random unbuyable drop hardlocks me out of progressing to Baruuk.
  3. Can confirm with 99,86% mathematical certainty that this is NOT currently working as intended. Over the course of 66 runs i've had 11 packages of the RARE Repeller Systems drop, supposedly a 7,5% chance to drop but actually a 16% ratio which seems like a notable differentiation even over such a small amount of runs - as well as 17 packages of Gyromag Systems which is smack on the expected 25% ratio My guess? For some reason the Atmo Systems mistakenly cause Repeller Systems to drop in an overwhelming number of cases. The 16,66% (or 1:6) ratio is way too close to the combined supposed droprate of Repeller (7,5%) and Atmo Systems (10%) to be a coincidence. Oh and i did get exactly one bundle of Atmo Systems, on my 62nd run. Only when i uninstalled the game on discord and reinstalled it on Steam, they were wiped from my inventory. That's right, i had a bundle and after reinstalling the game back to steam, they got deleted. i have a support ticket open for this, but something about this item is just miles off in every direction. Not to mention it becomes utterly meaningless once you've hit that third rank as you can just trade it in for standing, aka for toroids. Just that stupid hurdle to getting that Rank of "Hand" makes me wanna put my own hand through my forehead in the process 😂
  4. ONE HOUR hopefully steve said www.twitch.tv/de_steve Now with a twitch drop if you watch for an hour! GET IN!
  5. The Solaris United discord, invite link has just been tweeted out by the official PlayWarframe twitter account
  6. So, seeing as it is now slightly past noon the next day for you lot, i'm going to head to bed early and hope that when i inevitably wake up around 4-5am (meaning like 10pm in canada) i find it released on my PC XD If not i have to go to work at 6 am anyway Q_Q
  7. Honestly, the main problem i have with Melee 3.0 is still that IF we lose the melee combo multiplier damage, i'm going to lose effectively 75%+ of my melee damage. And no amount of fancy animations is going to make me feel good if i stand propped up against a lvl 120 enemy for 10+ seconds not killing them with half a dozen melee attacks until i get smacked down in one shot. I hope it doesn't come to that, but that's the CORE takeaway i got from all the melee 3.0 things i've seen so far. My combo multiplier traded for upgraded high jump ground slams which are not very usefull in tight corridor tilesets 😕 I hope im wrong! It's just the impression i've had so far
  8. ACTUALLY last saturday Steve streamed on twitch and said Railjack was aimed at "Early next year / late this year if we're lucky"
  9. This is gonna be great. But "November" isn't really much new information considering Steve said "3-4 weeks" on his personal stream last saturday ;^)
  10. Can you please bring back the OLD Bo skin as a staff skin option? I loved my Matrix 2 Neo vs Smith Steel pipe to Pluto and back and i would really like to be able to soak in that nostalgia again. Dont get me wrong the new Model isnt bad by any means but it's just not "my" favorite melee anymore Much love!
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