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Jukantos

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Everything posted by Jukantos

  1. Hey folks, found a luckily relatively minor UI bug i could consistently reproduce so i figured i'd share it with you here: Step 1: Equip a weapon that has been evolved into an Incarnon Weapon Step 2: Click the loadout name to get into the loadouts selection screen Step 3: Duplicate your current loadout The Incarnon elements will now pop up and overlay over the controls to rename, duplicate, delete etcetera, as can be seen in the attached screenshot. Luckily this isn't a soft- or hardlock, just a minor UI layering error ^^ So as a seasoned QA i'd say it deserves among the lower levels of severity levels. At least the path to reproduction is VERY straightforward and consistent. Happy Bugsquashing! https://imgur.com/a/NTMgyyC
  2. Hey there dear dev team, i got a weird little glitch twice, so i figured i'd report it to the best of my ability. This seems to predominantly happen if a teammate gets downed or dies while a mission announcement is playing. Earlier today i had Otak repeat his voicelines ad infinitum until i revived my downed buddy, didn't think much off it. Then came my Steel Path Circuit Run. Teammate died while we were transitioning missions, and Teshin started not just talking smack about the Jackal but also explaining the defense objective in an endless loop on top of each other. So i turned voice volume off - only he kept talking. And in editing the voice volume i made things WAY way worse - now every single sound effect and lighting effect on my activated Razer Chroma keyboard looped infinitely. Pretty soon with the rounds announcements Teshin was screaming so many layered things i had no choice but to continue playing defend, especially since the beeping of the Decree fragments and my weapon shots and ability casts layered each other as well. Finally, on the next wave we had a Void Flood and all the collecting pings from the little orbs stacked on top of it all as well, firmly maxing out the amount of decibel my headphones that were now resting on the table were capable of producing. After that wave we extracted and i recorded this clip in my orbiter: Please adhere to the warning, it is genuinely LOUD loud noise. Unfortunately Shadowplay was not running on video evidence mode so i cannot provide video of the bug starting to play - but yeah the clear overlap between bounties on Deimos and The Circuit was a teammate being downed at the time a voice line was supposed to start playing. Some additional specs just in case they help isolate the issue: I'm using a 2022 Razer Huntsman Elite keyboard with the Razer Chroma functionality in Warframe active (and notable the little keyboard animations were looping just like the in-game sound effects so whatever was running an endless loop also fed the Chroma interface). The build used was the current hotfix as of the posting of this thread, which i believe to be Whispers in the Walls hotfix 12? Good luck hunting this one, happy to provide more info if possible and if i catch it again i'll try to include the triggering point of time in the next video :) Cheers, a fellow bug hunter ^^
  3. The change is appreciated and brings the packs somewhat more in line with the Prime Access bundles (which could technically just be interpreted as slightly discounted platinum packs with a few bonus items). However, the lesson i would hope that registers long term is that hard-time-limited FOMO cosmetics are not a good idea. I'd strongly request this stays a one-off and future "heirloom" items stay available permanently or at least in a rotating format. Look, it's easy to say "oh you're just trying to put whale-skins in the game, they even have the same name as in Apex bla bla bla", that doesn't add anything to the discussion. I understand the game costs money to make and over the entire 9 1/2 years i've been with you i've always been happy to support the development of the game, heck i've gotten life-changing levels of content and a sense of community out of it. I just do not want this game to slip into the more eggregious monetization strategies that the EAs and Ubisofts and Fortnites of the world employ. You were and are a shining beacon through just how fair and balanced (and even community oriented) the monetization in this game is, and i'd hate to see you lose that aura of unquestionable integrity. Certainly the amount of feedback you must've received on the pricing and the FOMO of these items must've been overwhelming, they were the only strong negative impression out of an otherwise amazing TennoCon. I simply hope this situation does not repeat. Other than that i've been blown away by a fantastic TennoCon and i'm looking forward to all three updates/releases teased and i'll gladly continue to support the game for years to come :) Thank you for listening. In todays ugly gaming landscape, that is NOT a matter of course.
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