Khora to begin with has a very weird and highly unreliable whipclaw but the strangledome made up for all of its problems, by letting you whip through without aiming anywhere, specifically as long as it hits the dome and being one of the most interactive frames it felt so much fun to play her, now in simulacrum my khora can't do shiz against strangled enemies, even having a line of sight at an angle is so weird, it doesn't hit at all.