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(NSW)M0rgarath

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Everything posted by (NSW)M0rgarath

  1. Yeah i tried it recently with someone that didn't met the requirements and wanted to do it for profittaker.. He wasn't able to join me via /join while i was already inside the valis.
  2. There won't be any more tiers, but nightwave intermission will end in 8 days anyway
  3. Same issue. Incredibly annoying. Farming holokeys already takes up enough time, even without having to abort every second mission...
  4. Yeah it's definitely a free upgrade. I will replace the vanilla ones on all my builds with the galvanized versions. Prior to this follow up post vanilla multishot for shotguns and especially pistols might still have had some usecases, because the starting amount of MS was only 80% (thinking of primer secondaries and stuff like that), but now that they have raised the base value on these two to 110% there is absolutely no point in using vanilla anymore for anything really.
  5. I assume you are talking about the primary multishot mods, because these are the only ones with 16 drain. What you are saying doesn't make any sense. These are alternative versions of Split Chamber and Hell's Chamber, the regular multishot mods. Both of them have 15 drain. Which results in 8 drain on a polarized slot. Which is the exact same as their galvanized versions would cost on a polarized slot. If you could fit Split Chamber on your build before you will be able to replace that with Galvanized Chamber without adding a Forma... it goes in the same slot as before and costs the same. 15 vs 16 drain on the mod makes zero difference on a polarized slot.
  6. Does that mean as rotation reward or purchasable in the arbitrations store via vitus essence? Does the entire stack get removed if these 4 sec run out or only one part of the stack? Meaning if I have a full stack of 12x, will this last for 48sec and will go down slowly every 4sec or just 4sec in total? If it's in total you might as well remove it from the game. 6sec was already little, 4sec would be too little to be usable.
  7. Mhm not what I experienced, but I play on switch which is another universe anyway.
  8. They did, because they likely bought them for fairly cheap and they will be able to be sold for much much more with this primed release to people that somehow don't care about the 0.5 dispo and desperately want a riven due to new weapon hype...
  9. They did, because they likely bought them for fairly cheap and they will be able to be sold for much much more with this primed release to people that somehow don't care about the 0.5 dispo and desperately want a riven due to new weapon hype...
  10. Prices for the zephyr prime accessoires pack are wrong. Zephyr prime pack: 36.99 Euro Zephyr prime accessoires: 36.99 Euro -> This is way more expensive than it should be Chroma prime pack: 36.99 Euro Chroma prime accessoires: 17,77 Euro
  11. You are right it is not bound to anything by default. On PC you trigger this by pressing the dedicated reload button which is by default nonexistent on controller. Instead we have a "context action / reload" button which works for reloads while walking around with a frame but somehow doesn't work to trigger gunnery 9 which is imo a bug. That should work to trigger gunnery 9. There is a workaround to use gunnery 9 atm though. The dedicated reload button does exist, it just isn't bound to anything by default. So you could just put it on something... the downside is, for some reason this button isn't an option in the dedicated railjack controls, only in the general controller bindings... so you would have to place that reload button in your general button bindings active for all missions. Which is quite dumb since the "context action / reload" actually works there and there is barely any space for that dedicated button...
  12. Will this include Nintendo switch players or do we have to wait longer for it? Is cert process already done?
  13. Every time i aim with my primary weapon all objective markers disappear rather quickly and stay hidden until i stop aiming. Is there a setting i'm too blind to see to prevent this behavior, which is honestly incredibly annoying and serves no purpose except worsening gameplay? Especially using weapons like Zenith with its alt fire this shouldn't be a thing.
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