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(XBOX)phire42

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  1. You know what? You are correct. You shouldn't have to tell me. Sorry I addressed the original message to you... Oh wait... That's right I addressed it to DE. I wanted the developer to express their vision for the weapon not random people to lecture me unhelpfully about how I should figure it out. Whatever I or you figure out will still be a guess. I tried to be nice in my first response to you. Now you get bi**hy sarcasm.
  2. I did not test it but anytime DE changes a high end weapon the streamers will do updates and new builds. Brozime is more cynical that most but the Gaz, Kengineer and Layzar, distant observer and Aznvations can all be counted on and NONE of them have posted an update video. So what makes the incarnon form of the Felarx MORE powerful than the normal form. I'm not challenging or arguing with you or even with DE. I expect there is something special about it and genuinely want to know.
  3. Hi all, Everyone asks about cross save to a maddening amount so for this post let's assume DE knows you want it and move on. Plus an in-game marketplace has already been publically rejected by DE so no point in mentioning that. Other Quality of Life changes I would like to see... I. True Base of operations choice. What I means is that we have multiple places were we can do some but not all of the things we need to do, which prevents us from choosing where we want our base of operations to be. Examples: - The orbiter in space (No trade station, can't adjust incarnon weapons, can't easily interact with Khal or chipper, can't decorate as well as you can the dojo, can't access the similacrum to test weapons) - Drifters camp (no trade station, can't acess simulacrum, or incarnon adjustments or decorate as well as a dojo despite having large outdoor areas) - Dormizone (No trade station, no mod machine, no arsenal, no foundry, no helminth, no incarnon adjustment, less decorating options than dojos, no simulacrum, no access to Khal and chipper, no navigation) - Dojo (No simulacrum, no foundry, no mod machine, no incarnon adjustment, no helminth, no access to Khal and chipper) Sure some of these areas you can still access the benefits from the menu but not all of them. The worst example I can think of why this reduces our quality of life is this: If you want to test and adjust an incarnon weapon you have to do the following 1. Go to relay. Wait for it to load. 2. Walk or navigate to simarus. Wait for it to load. 3. Choose your simulacrum. Wait for it to load. 4. Shoot stuff. Now you want to change one of your incarnon Evolutions to compare 5. Return to orbiter. Wait for it to load 6. Navigate to the Zariman. Wait for it to load. 7. Walk or navigate to Callevero. Wait for it to load. 8. Change the Evolution. 9. Return to orbiter. Wait for it to load 10.Go to relay. Wait for it to load. 11. Walk or navigate to simarus. Wait for it to load. 12. Choose your simulacrum. Wait for it to load. Do you see the problem? Please let us navigate to the simulacrum from our orbiter or our dojo or the Dormizone or the camp. Please let us have a way of changing our Evolutions from our orbiter. Making us visit Callevero each time really slows down game play and makes it hard on your friends and discourages multiple builds. II. Fashion frame options. Some examples - Ocassionally I want a theme across all frames. For example I thought it would be cool once to change all of my frames and weapons to black and white. Look like I stepped out of a 1960'S TV. It was cool but I had to manually apply the scheme to like 48 warframes and a crap load of weapons. It would be cool to have an "apply to entire arsenal" option. Some people always use the same colors on everything so this will also help when they get new warframes etc - A more desired option is a checkmark box next to each weapon, armor peice, syandana and companion that says "Always match selected warframe's colors." this will alow me to change warframes without having to manually shift the colors of my weapons and companion to match. All I do is change warframe or appearance profile and everything uses the same color scheme of the warframe. III. More search or sort by options in the arsenault. - I would like to be able to sort primaries by rifle, bow, Shotgun, spear gun etc. I would like to be able to sort melee by hammer, sword and shield, heavy blade, spear etc... - I would like to be able to sort all 3 weapon types by normal, incarnon, sisters, Kuva, prisma, Vandle, wraith, etc. weapons. I would like to be able to sort by orokin, grineer, infested or corpus manufactured weapons. - I would like to be able to toggle the weapons for sale off in the arsenault. So I can quickly scroll to the bottom of the list of weapons I own. I think these are some good ideas to get everyone started
  4. DE, Back when it was introduced I got the Felarx. I watched all of the streamers build videos and every single one said that it was the strongest Shotgun but the weekest incarnon by a mile. They all suggested ignoring the incarnon form all together and build for it to remain in normal mode. I very much doubt this was DE's intention. So I revisited this a year or so later. No streamer has posted a updated build since then. I found Nothing about it on any website but a mention of small damage buff but most people responded to the change with a solid meh. I can't find what the hidden benefit intended by DE for us to discover to make us want to use the incarnon form and it baffles me. Is it just the wider projectile? Is it the innate radiation? Please help me understand what is so good about the incarnon form of the Felarx that you never fixed it? Thanks for your insight. I really appreciate it. Phire42
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