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Sean

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  1. As stated above, the resolution of the clan badges are very low res, so DE would need to allow for people to upload a better quality image. Currently, a clan badge is 128x128 and while glyphs seem to at least be 512x512 in-game. Just even looking at a clan banner shows how bad badges look at a higher scale due to their lower resolution. It would be nice if DE allowed a higher resolution for a badge, and then also to allow players to use both their Alliance and Clan badges as glyphs. ...also would be nice if DE remembered that Alliances existed and gave them some much needed QoL, but that's a different topic. Clans have existed since 2013 and DE has stuck with this low resolution for just as long, so with how much time has passed, I don't doubt they could up that area, then allow for glyphs, but that would actually involve them doing it.
  2. We are currently only able to send out invites to those on PC. Once DE has implemented Cross-platform Play, this will change, but there is no release date for that feature.
  3. You guys do know that the main issue isn't the number of them that's dropping, right? Void Storms should have a minimum guaranteed amount that they give. Any extras should just be bonus rewards.
  4. When attempting to rearrange favorite colors within the Arsenal, it does not work. When holding in left-click to grab a color, the square does stick to the cursor, but it won't move to any new location. Have tried to drag the color-square and click on other colors or in-between them, and it still won't move. Tested this also with an Xbox controller and it was the same results as above. Right-click still removes a favorite color.
  5. Why is this limited to five when you can get duplicates? 3 of the 5 that I received were of the same glyph, so I really only got 3 items.
  6. Still no fixes for dojos? Dojo Lighting, Colors, and Shadows still broken from the initial Sisters of Parvos update. Room colors on initially spawning in are much darker than normal and is ignoring Polychrome Settings. Moving from room-to-room does not have the lighting or colors update properly, often keeping the coloring from the previous room until later. Sentient and Entrati objects have incorrect collision and missing textures. Examples: Sentient Shield (Wide) has excessive & incorrect collision. Entrati Portal Gate has excessive & incorrect collision & Missing Textures on various parts of it. Additionally, can you remove the "Can't Build" radius around the VentKids in the Bash Lab?
  7. DE doesn't care about this and never really has, and the proof of that is in their responses to this and similar subjects throughout the years. If they really wanted to have a decent Profanity Filter, they'd just leave it to the users to either Enable or Disable it and give the players the means to make their own list if they so choose. Thus allowing non-English players to set up a filter in their own native tongue. There's such a level of hypocrisy with them as they often use language even within their own streams that would be bannable in-game. "Rules for thee and not for me" has, unfortunately, always applied.
  8. Best to skip them until the drop rate gets buffed. They should be a guaranteed (or close to) drop for a Void Storm.
  9. Dojo Lighting, Colors, and Shadows still broken from the initial Sisters of Parvos update. Room colors on initially spawning in are much darker than normal and is ignoring Polychrome Settings. Moving from room-to-room does not have the lighting or colors update properly, often keeping the coloring from the previous room until later. Sentient and Entrati objects have incorrect collision and missing textures. Additionally, can you remove the "Can't Build" radius around the VentKids in the Bash Lab?
  10. The icons are really small, so you may be missing them. They are a fraction of the size of the cave icon on my side. Currently, at least on PC, there's a race that's active to the NW of the Temple of Profit. Not sure if that is consistent across all platforms.
  11. Lots of issues with Dojo Lighting & Shadows since the update. Missing the Veiled Riven that has, in the past, been given if you already had the frame.
  12. You guys broke lighting in Dojos. Rooms now struggle with moving to a different room that has different lighting, most of the times not even updating with the entered-room's lighting until minutes later. Additionally while we're on dojos, the Sentient Shield objects and the Entrati Portal object have bad collision and missing textures. Global object rotation snapping is still broken and is always local-rotation. This currently does not work. No riven is given if you already purchased Yareli prior to completing the quest.
  13. What a weird thing to change when so many other areas are still left unfixed. Still nothing to take up the role that the clan tab filled. That left column just looks empty now and it doesn't really seem to have done much beyond burying the same info within another menu, though guess that's consistent with the game itself.
  14. Wish there was an OPTION to auto-leave when doing random public matches. Especially with the new End-of-Mission screen that has zero transparency and fills the whole screen and the horrible Host Migration system that occurs post-game. I generally just am moving from one thing to the next and never really type things into the chat unless it's a "gg". 90% of the time, not even really thinking of the other players besides making sure the match goes smoothly and reviving when needed. As for voice chat in the game, I have that 100% disabled.
  15. You know you now have TWO age-required (and subsequently BROKEN embeds) within the main post, right?
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