Jump to content

Ampoth

PC Member
  • Posts

    167
  • Joined

  • Last visited

Reputation

420

Recent Profile Visitors

581 profile views
  1. Alright, so I've been using glaives for a long time, it's basically my third most used melee weapon after the galatine and the Jat. Like most people I first started using them with a minimum bounce punch through build because that basically makes them into a targeted grenade, and if you're using the Kestrel (and you should be), then it's also a guaranteed knock back on your target. However for a while now I've been using a high bounce build glaive prime on my banshee because it's rewarding to hit the weak-spots with the glaive and take out multiple enemies on lucky bounces. Now, I remember reading or hearing somewhere the upon a bounce glaives will actually slightly redirect towards enemies, which I've observed in practice. My proposal is to drastically increase the amount that glaives redirect so that they will nearly always hit an enemy after a bounce (or at least much more often than they currently do). I'm sure that some of you are probably thinking that this would be too OP, and it might be, but I'm pretty sure it would only bring glaives in line with second tier melee weapons. Glaives as a whole don't actually do that much damage, so while on low-level content you would quickly kill many enemies, on higher level content this would only have the effect of hitting more enemies with each throw, for a rather small amount of damage. More over you can't melee while your glaive is bouncing about and it's rather disappointing to have it bounce around hitting nothing (which is one of the reasons most people use a minimum bounce build). Not to mention how weak most glaive melee attacks are, which only lends more reason not to engage with them at close range, they're obviously a throwing weapon, fighting close range with them should be a last resort. Changing this would actually make adding bounces to the glaives a positive, which is currently isn't. It would turn glaives into a weapon that can hit multiple targets, which is currently isn't unless they're all in a line and you're running punch-through. And while it's totally possible to hit more than one target right now, I can really only get about two realistically. But I'm not as skilled as I believe a tenno would be, it'd make sense for them to be better at it than me, when they throw it they should hit many targets. Why? Because space magic for all I care, it would make glaives better. If you haven't used a max bounce glaive try it, sometimes when it does redirect just enough, amazing things happen. I'd like that to happen more often.
×
×
  • Create New...