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-Bluhman-

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  1. I bring this up because I don't want to destroy my pinkie finger when playing normally to just move at an acceptable pace, so normally I leave Toggle Sprint on. However in the very rare situation that I'm, say, building up ventkid standing and need to do tricks, having toggle sprint makes it quite difficult to quickly switch between "go fast" mode, and "do a backflip without my k-drive trying to do a u-turn in midair" mode. So my suggestion is to either: Add a binding under the controls to have a separate key you can press to toggle sprint, as well as keeping the default hold sprint. Give each individual control type (on-foot, archwing, railjack, k-drive) separate sprint toggles. Thanks
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