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SupernovaSymphony

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Everything posted by SupernovaSymphony

  1. So during circuit, sometimes I'll get a catastrophically wrong weapon choice. Freshest example is Gorgon Wraith being chosen over the prisma gorgon. I have 4 or 5 forma in my Prisma Gorgon, and not even a potato in the wraith. Its happened a few times. Would be nice if we could choose which varients are added tot he pool, or even better, give us a veto system with a minimum amount we must choose. Like 30 of each weapon type and at least 30 warframes. Numbers mean nothign jsut whatever. I don't wanna get a variant that I've put no work into over one I have, and I don't wanna get a single kama or krokhur when I could have the dual variants.
  2. Right, so, as title says. I haven't earned any syndacate rep int he past few days. I have been playing A LOT, as my rep with the syndicates isn't changing. I just got out of a mission after getting a few hundred thousand affinity, and its still saying I am at cap, and my rep with the two I am focused with hasn't moved. Pretty sure this has been going on for a couple of days.
  3. The super slow semis I am also fine with, I love my chakkur and on ocassion, my Prisma Grinlok. One of my most used secondaries is still akmagnus, but I cant even revisit it because its still so. much. clicking
  4. So back in melee 2.0 me and my bestie made a chart for all of the stances, and mae scores and stuff, and it still works pretty well for 3.0, but its not as accurate as it was. Blind Justice was our top ranked one for that. It has pretty darn high damage multipliers and it has a certain cool factor to it. It does lack in the AOE department, with most attacks being in a small cone in front of you, though it is amazing at decimating things in that line with high mult rapid strikes. Also, holding forward block for a quick moment does the dash early on in the combo, making it a great repositioning tool. Tranquil cleave was our next highest rated, It has pretty bad damage mults, but it has massive sweeping swings, making for good damage against chaff. Its mobility is a bit more janky, and its highest damage mult (twice as much damage as everything) is a one part combo. Decisive judgment was our lowest rated one. it has middling to high damage mults, big sweeps, but its combos are a bit janky and its reposition combo has s a bit of animation locking so its harder to switch between mobility and dps. It might technically be the better stance, but blind justice has great mults and great utility and great flow. I hoghly recommend Blind Justice. Plus the back hand katana thing rocks.
  5. I jsut hate how you WILL lose your entire pool of energy before you reach any semi-reasonable levels of damage
  6. Amar is the least painful one tbh. he dies pretty easily, doesnt CC you too hard and doesnt heal as well as nira does. Nira is by the far the worst one to fight, followed by boreal as his sentients SUCK to kill and he just spams CC on you, and amar is... well less bad than the other two.
  7. Brought this up in another post, but yeah this is something I want. Hell, make all rivens untradable, I hate what they do to the player economy. Make it so you can pick the weapon a blank riven is after doing its chellenge. Allow us to lock in stats for kuva that we like. Cuts down on kuva spendage. Less rng, make more happy. More people have what they want.
  8. okay I have it on mouse 4, which is annoying but RIGHT STICK????? Would love it always be a toggle tho
  9. Im a long time shill for stances. I used them as intended in 2.0 even (RIP Final harbinger, the greatest stance of all time before it was murdered) Some melee weapon really do need new stances. Not just Dai-katanas, but like,scythes, sparring weapons, brawling weapons (also rip Gaias tragedy, and its x14 ora oraoraoraoraora combo) and hell stuff like blade and whip. Im a sucker for niche weapons that have actually pretty impressive stats, but fall into unused because of the weaponstype (Like againw ith sparring weapons and brawling weapons, due to rech issues) Some of the stances need touchups too, like one of the dagger stances literally only having a forward attack and neutral attack, no blocking combos at all. isk, Ifeel super strong about stances. I iss some old stuff and I want it to be brought forth again. Also I would give up the entirety of melee 3.0 just to have final harbinger back again.
  10. ^This^ PSF is a bandaid on Hate and A&B. Not to mention its one of the more annoying Primed mods to get. I have thousands of hours oin the game, and a good chunk of that was before the milestones, so Im only now creeping toward 500 (which, I got one of the primed mods beofre you could actually choose the one you wanted and the second one before PSF was even available) Hate and A&B should not self stagger.
  11. I hope you will also look at the Ack and Brunt self stagger too. I love the weapon, hate the constant staggering from it.
  12. I love the concept, its very fun on the Cernos Prime, but maybe my reflexes are getting worse or whatever as I get older. A timer increase to 3 or 4 seconds would make it much easier to use, especially on a category of weapons that are almost exclusively charged based. The accuracy malus is hilarious with the multishot buff and yeah, I'd like to use it but the 20s timer on GS is just more usable
  13. Honestly, outside of endurance runs, its stats aren't too bad and its IS usable with the right build and buffs. But the lock on is awful. Utterly useless. In the time you get those 8 lock ons, you could have sprayed and payed and killed them in half the time. This would be very different if it increased the damage, or hell, GUARANTEED headshots with the lock on mod, with infinte punch thought or something. That would make them feel far more worthwhile.
  14. As on the of very few warfan enjoyers, I actually miss the self fanning. As far as the people I've met, everyone but myself and my bestie loved it xD I would love to see it return in some form, with a minor pull effect on it. Would even be cool if it was just a weapon specific gimmick (Like the ones the archon weapons have)
  15. I'm jsut gonna bump this because I have no idea why this isn't a thing xD
  16. Tbh I wish they would restrict ammo more. I'n almost every case, I have too much ammo and can just ignore my other ranged weapon. The only times I sstruggle for ammo are exclusively on the twin grakatas/supra/anything with an ultra fast fire rate. Would be cool to be forced into using variety Worst comes to worse, theres always the melee option too
  17. I'm 30 now, and I started playing when I was 19, on and off. I am not a young adult any more. I can't keep up with a bunch of this games mechanics. I have started using a macro for melee just so I can keep using melee. I tried a macro for semi auto weapons, but a lot of the time, I don't need that macro to be on, including between weapon types, as it messes with auto weapons, and also menus and stuff. Destiny did eventually put in the automatic trigger accessibility option, and it was amazing (until I stopped playing because they nickel and dime you far worse than ever before, and apparently after I left, it got worse). Point is, it was good. In a game where you can most fire rate on weapons, this feel like it should have been there from day one. I'd rather not use macros if I can help it if I am being honest, but hurting myself to play a game is just a tad too far. So many games lack accessibility options, and I wish DE would look into it a bit more.
  18. The Dex Sybaris would probably be eligible if the Sybaris got an adapter, but yeah as Tiltskillet, not the right weapons.
  19. So I've been back for a bit over a month after a two and a half year break, and wowee there is a bunch of new stuff. Heavy Scythes are so cool, they are exactly what I wanted scythes to be, though the corufells swings are a bit loud.... not the point of thie topic though. I'd love to see heavy polearms added, like a massive halberd or a proper glaive (not the thrown thing in game, but the actual polearm) Something that favours wide swings or long jabs, something along those lines. This thought has been eating away at my brain since i picked up the corufel!
  20. I was one of the few people who actually used stances int he sold system, not just spinning to win or spamming E. While I much prefer how the new system works, it flows much better and all, but there were some changes that made a lot of the stances way less fun to play. Few examples: - Gaias Tragedy. You used ot have a x14 punch combo, that made me feel like a Jojos character. It was dumb, and fun, and did chunky dps to strong targets. Its just gone now. The stance is far less fun because of it. - Tempo Royal. This one being changed is the reason I don't really play heavy blades any more. The August Mesto combo used to have a decent travel distance, and was a great mobility tool, as well as just being fun to pull off because of it, and its lacklustre now. - Swirling Tiger. Man do I miss the blade flourish followed by a dash with a FANTASTIC slamming sound. Miss that so much. Made me feel powerful. -Wise Razor. It didn't really flow well in the old system, but its way worse now. Its more annoying since its the only 2h Nikana stance we have too. Make it flow like it used to or release a more flowy stance. Either works. I don't really touch 2hN cause of wise razor. - Final Harbinger. This one I am legitimately angry about and I will probably complain about this till I die. It was, by far, BY FAR my favourite stance. I used to be able to zip around the map with the Dark Light combo, and the same thing barely has any travel distance. In fact, most mobility from it is gone. Theres some left there with the flip attack, but its just, so much less fun than it used to be. Honestly, I might be the only person who cares about this as much as I do. I desperately miss the old Final Harbinger. The others too, but I'm biased. So much mobility was taken out of the stances arbitrarily. They weren't even good mobility tools, mostly just repositioning tools. Idk. less fun now. Would like them to go back to how they were but with the new input system.
  21. Honestly, rivens need a hard rewo and get some major changes that would never happen. I'd love to see them become untradeable, and instead of getting some random weapon, you get a category riven like you do now, but it instead just becomes a riven for whatever you have it equipped in. This way, you can get exactly what you want, and they don't become a form of pay to win, kinda like they are now. (They aren't directly pay to win, but you can BUY plat and then pay a player for, pretty often, a major stat boost. DE still gets that money one way or another.) Secondly, I'd love to be able to spend kuva, say like, 5k-10k on LOCKING a stat in place while you reroll the others. Could very easily turn a 150k kuva spending sesh into something horrible into a much more efficient time, making for more people just getting what they want without getting fleeced. With this system, you still need to put the work into getting it sorted, but it hurts the player way less. Tho big riven traders would hate this xD
  22. Its definitely intentional, that way you will spend that extra 20p for that exilus slop then an extra 20/35p for the forma to change it.
  23. I love the incarnon, I have a very fun heavy attack build that on average does about 100k-500k per hit in SP, its fun! Whats not fun is the constant self stagger. I shouldn't need a mod that I can't get until I get a certain login reward somewhere down the line. Its abhorrent how much I get knocked over with it, should I DARE to be in melee range and a hairs breadth above the ground. It feels REALLY bad to be knocked over constantly, on top of what enemies will do to me. I don't think ANY melee weapons should have self stagger, its different for ranged weapons but if this is gonna trigger so easily, it just makes the experience worse to play.
  24. So, something that's been irking me a bit is with a few weapons having little customization options while solo versions have LOADS! For example, I love my twin kohmak, but I'm not the biggest fan of the one skin I have available to me, the Dual Pistol Pearla skin. I don't see why I couldn't use my actual favourite skin for both of them, the Zundi pistol skin. We should be able to use single pistol skins for our dual pistol skins, allowing us to mix and match as we choose, as I would love nothing than to have a Zundi in each hand! Same goes with melee weapons. Rather than have dual weapons skins and single weapon skins, allow us to just use them interchangeably. Allow us asymmetry if we want it, or to use the frequently abundant single weapons skins for them. I'd love to be able to change up my sword and board as I wish, sometimes I hate the shield, sometimes I hate the weapon, I'd love to be able to change just one of those things. Anyway, this is just a little gripe I've had for a while, and I wanna use some skins I don't get as much use of cause of this! Cheers.
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