Why not 100% disarm ? Banshee is very squishy. Melee is not a problem for her : low range Silence+Sonic Boom is more than enough to protect her, but ranged weapons are a problem. Shield gating is most of the time the only possibility to survive.
I would really love to see this highlight thing. I don't think there would be saturation problems as it's fades out with distance (desn't it ?).
Why not, but I would also like Silence to disable every single Eximus aura, even the Artic or Cold Eximus aura.
Make the augment mod the base ability would be an improvement, or making this ability work like Silence or Sevagoth' Gloom : an aura of stagger around Banshee, forcing enemies to stay away from her and easy to shot on their weak spot. Of course, the range should be reduced.
I never understood this thing : Hildryn can use her 4th, CC enemies, damage enemies, producing at the same time energy orbs, move around, use her exalted secondary and we can go on operator mode while her 4th is on. but with Banshee's 4th, that only pushes enemies away, we can't.
I think it's because Banshee can't move. We can't go on operator mode when using Nyx 4th (without augment), but with he augment we can. This need to be changed as soon as possible.