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Sziklamester

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Everything posted by Sziklamester

  1. Basically all bosses or major characters with nothing but few lines could get some love and improved options even do syndicate esque mission for them. Also the free colonies, factions and their background could be improved upon a bit more, neutral characters, Leverian, Semi bosses, even liches could get some option to play major roles in the story since they can interact with the player and with few modification they could give quests or take quests and tell backstories of their past life or even remember what you did with them like a real nemesis system. There are also places on the starchart which could be more than a simple node and could be an own world like the jupiter and saturn major moons. Also open world factions like ostrons and solaris united is underused and since their creation they do not play too much role. Just like Ordis got some extra voice lines most chatacters in the game could do or at least give them a lot of texts.
  2. The simpliest solution for this would be an option on the menu like some other things like bloom, reload on context, screen shake etc. With this option those whom not want univac can take their loot slower while us whom collecting non stop can have all the goodies.
  3. Well I do agree they could make more male frames with the good looking philosophy but I do really want is 2 things. The first is to make more frame with the early frame body plan and make a more human esque frames with no fancy added parts. The second would be to make gender option to all frames so if you want to play the opposite gender but use the ability of the said frame kit then you could do that. I know this one will be the lowest chance to happen but this one was asked from the start for so long. Originally they planned to do this but back in time they had no budget to do it now they simply just changed philosophy so it will not happen because of it. Sad thing because I really liked that Female Ash concept and while I like Ash as it is a female Ash also would be good to play with her. In general more ninja themed frame would be welcomed but they try to outdone the designs each time a frame concept emerges.
  4. Thanks the overview Mako as always! I watched this stream but somehow it was the impression they really do not wanted this stream at all and most of the things in it was either less interesting or obvious. The Kullervo quest looks okay but the frame will be evaluated once players can play him. The wisp prime looks pretty avarege in my opinion so this was overall a time eating but less imformative stream. The new main members are less talkative than the previous team but at least they are going to make an artbook which is sounds good. I am not hyped at all actually the current contents and I hope they will go back and finish the forgotten and unfinished content.
  5. I personally would want a xenomorph warframe not the only one what I am designing (still needs to work on her) but also there is a lot of themes that was not explored because DE bending different themes together. A lot of abilities and designs can still be made also there is an option not only the helminth system where you can build up your warframe from scratch by parts and abilities so you can make a kit frame. On mmo games where there are fantasy creatures or super heroes you can make your own unique character but in warframe the character creation is more strict so you only can make fashion that looks like a different kind of frame but in the end it is the same. I have no problem however with the idea what they used from the beginning but it would have been handy if we had gender options on each class, weapons and warframe stats that can be altered by adding points on the stats (would have been limited to add like 10-20) points so you can even more personalize your warframe and weapons. There could be a limit on what builds the players can make but in the end it would be the same like the riven system with randomized extra stats. These are just minor ideas but if it were implemented possible there could be the game less mod dependent and more balanced by player choices. So you cannot spend all your points to improve a said item to beyond op. As for warframes I personally like the supportive frames and there are very less of that kind of frames that kits almost entirely focuses on support. Also I would like to see some nature based frames like MrPigman's Flora, because with the Earth expansion and later the Plains of Eidolon they introduced a lot more green surface which indicates there could have been some more warframe that kits resembles more of a plant, tree or moss. I know there are warframes that touch the theme a bit with ability, skin and classification but not entirely plant based. Also the game could go slightly for the Smite path and introduce more god based frames aswell but I believe simple things and topics can also be a good basis for new warframes. I am thinking on archer, saboteur, thief, rogue, amazon, postman, plague doctor, dryad, gorgon, merfolk, catapracth, bedouin, bard (not octavia), machinist, skater (not yareli), more ninja esque frames, barbarian, beastmaster, druid, gangster, doppleganger, syren, geesha, duelist. Just some idea what could be added to the game but it's own and not bend with 3-4 other ones.
  6. DE always bending different warframe themes into one so if you hope you will see a design just purely that creator who actually spent time to design a warframe and a theme and somehow ends up in the game that will be 100% not what originally was planned. Not really important what the original theme is for a warframe because DE always bend different ones into one to save time and cost to implement a theme into the game despite they have now large enough team to implement different themes. Some warframe idea bendings are okay because it gives a really unique warframe but I prefer if they choose a theme then do it exactly what the original inspiration was. Enough if I remind you many designer was pissed off when they altered their themes or not implemented the things they imagined. I have a handful of warframes on the list beyond my own warframe idea (still need to go back and work on it) that I would want to see in the game without DE touch them more than necessary. At this point a werewolf could happen only once they decide to make gender variants for warframes or add a skin for existing frame. Not because they could not make a theme that has the said creature kits but because they do overthink things and ends up massively butchered. We'll see if this still up to in the next 5 year or so.
  7. For developer pov reworking things if they are not works properly is a necessary things and no matter how they automatize the system they need to do it time to time. If you are a creator of anything and the consumer finds a flaw or something on your creation that makes it less valuable then you will not say to the consumer to do this or that to bandaid the thing. You must solve the issue otherwise you will lose revenue by losing a consumer. In video game industry reworks happens when a game is expanding to a level where the elder creations are not pair with the content (if the design philosophy changing) what the game heading toward and necessary to rework it. Depends on how the created thing pass the test of the time and how manageable. If not critically bad the situation they do not rework a warframe, item or something else only if masses reports back "guys, this is not works properly, fix x y z." Another thing needs to be considered here is how many free workforce left to do a group that works entirely of reworking things. DE is not a small team anymore, however not a thousands of people company so they have limitaions on this but now the whole team is divided by duviri-future warframe content and soulframe. I suppose they hired enough workforce to not mess the development sheldue of this game.
  8. The best option to do it again to make a new account and do it all again if you are that insane like me.
  9. The list is large but possible they will do some bandaids. - Single target weapons could use some love, rework them, change some stats for the better and add punchthrough to some weapon at least 0.5-1.0. - Rework the old warframes that now really need some changes like, Hydroid, Loki, Inaros, Chroma, Nova, and other ones that have useless abilities in their kit. (Nova's antimatter is useless) - Rework some old maps and reintroduce the old removed Corpus map with some updated form to be on pair with the nowaday maps. Also add more different rooms to the existing maps and add purpose to visit them. - Add an additional perk/skill tree like system to the existing one which gives warframes and companions extra character by adding some simple not major buffs so you can further costumize the items you have. - Reintroduce the raids and solar rail missions in a much better and afterthought way so those whom liked these could participate in. - Make the old events replayable, remove the leaderboards because pretty useless at this point, make the alerts more frequent and make some minor events to entertain players. It can be simple or silly or just a quick job like mission that you do for npcs (like npcs on relay) also introduce npcs do dojo. - Companions rework, ai boost, survivability boost and more weapon variation for sentinel like companions. Actually this is what I think. What will comes after Duviri is a big question mark but first they need fix it simply because they mess everything when a new content is available and I hope they will go back and do some favor for those whom wants the old game modes and core gameplay. They could do in a rotation so everyone can have new tools and content to play with.
  10. I am not judging the content but I myself do not really like the operator gameplay and I still not finished the missions beyond the new war simply because I do focus on other accounts and I honestly enjoying more the core gameplay. For me that is enough of a burden that some melee weapons have bad stances and the exception of few most melee are not enjoyable to use. I do not really like aswell the heavy weapons because they are slow, breaks the momentum and the heavy attacks was never my favorites, the combos are partly okay but some just too slow for me. The combat what they shown off in Duviri and Soulframe is too slow, too focused on one target and not seem engaging at all. If they tried the chivalry or Mount & Blade esque combat systems then the mode would be more enjoyable for me but what I see on this is just not my content. Regardless of this I hope when they finish this update they would go back to the roots and try to fix some issues, rework some maps and weapons or add new faction to the regular play. Expanding on some maps also could break the grind or if they changed the formula on how we get rescurces we can actually get more fun to play content. Anyway, the real test is to try the mode itself, until everything else is just speculation and ideasharing.
  11. The first option is he was free for a period of time and he is basically a good and normally designed warframe that is capable to do a lot of things. His playstyle needs him to do move and participate actively in combat situations but he have a kit that grants bonus to others, grants energy to others also can sustain himself with lifesteal. The nerf of his 4 is not really that bad but he got qol changes aswell. Also the roster of warframes constantly improving (I believe we will reach 100 frame) so the chances to see a different unless you pick it automatically will be low.
  12. Well you have a different kind of reputation but regardless of this, welcome back to the game. I personally would not delete the account you used because the time and effort and money spent on it is now wasted. Hopefully you will overcome the challenges and have fun with the game again.
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