(NSW)But_A_Helgi
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Posts posted by (NSW)But_A_Helgi
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As much as I would very much love to sing the praises of this update (focus schools are looking very interesting for regular play!), I cannot overlook how hard Limbo and other CC frames have been done dirty by the Eximus changes. Given a good chunk of their survivability revolves around their CC, this leaves them in a poor state to handle themselves in mission. Limbo in particular has little recourse outside Banishing Eximus and busting Overguard with the Operator (which becomes less and less viable as enemies level up - eventually you may as well use your Warframes weapons to chunk them).
I've always been fond of how Warframe allows you to run with a variety of strategies, so seeing my usual off-colour picks taken down a further peg hurts my enjoyment a fair bit. Wish I had more positives to bring here, but for now I'll hold off on this update until further notice on this area. I hope this is, if nothing else, acknowledged by the team in the near future.
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Just give us slower cycles and I'm game for whatever comes next. I like being able to pick and choose relics, but having a week or so to grind up Aya at the same rate as random relics feels too cramped.
Still not a fan of Regal Aya's value, plat not withstanding. It is, again, nice to pick and choose items at least.
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(SWITCH) Update 31.5: Angels of the Zariman
in Nintendo Switch Update Notes
Posted
Gave the Eximus units it some more time to settle. While I am still not happy about them ignoring CC abilities, I was going under the assumption they would be dealt with in the groups/hoards as they were before this update. I apologise for the reactionary response to the changes, though remain opposed to the idea of limiting our options in such a manner.