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(PSN)JunsuiNisshokuXD

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Everything posted by (PSN)JunsuiNisshokuXD

  1. Another idea would be to just change it a charging skill - Rather than marking enemies manually with your cursor. Holding down his 4th ability button will make Ash enter into a stance. Any enemies in front of him within a certain range will get marked (like a missile launcher lock in on to multiple targets) Releasing the button will make Ash and his clones strike the marked enemies at the same time. Dealing Slash damage. Max 10 targets OR - Holding down his 4th ability button will make Ash enter into a stance. A targeting circle will start expanding from his center. The circle will start expanding from to 10m to 25m. Any enemies caught within that circle will get marked. Releasing the button on marked enemies will make Ash and his clones strike the marked targets at the same time. Dealing Slash damage. Max 10 targets
  2. I rarely use Ash nowadays because I find his blade storm hard to use in a squad. My team mates would always kill my marked targets first before I can fire it off. Back in the old days of Warframe, we just need to press his Ult button and off he goes killing every one in the room. I know it was a broken ability of his but what if we put a different restriction other than marking enemies. We can probably just make his blade storm a line of sight or put a limit to 5 to 10 enemies he would strike. heck, I'll even take a cooldown on it just to avoid the spam of it. Please consider changing the current blade storm. I just don't find it fun to use it
  3. So I finally learned the intrinsic to summon the Kaithe outside of Duviri. Tbh I prefer riding the Kaithe than the Archwing. Why? Because flying horses are awesome. But the problem with the Kaithe is that it flies slower compared to the Archwing. So the solution I could think for this problem is to add mods for Kaithe. Mods such as - flight speed - running speed - jump height - increase number of dashes - shorten dash cooldown - etc.
  4. I really love the Cinta bow how it has 4 different fire modes. Rapid Fire / Full draw / Perfect Shot / Arrow Mines. But one fire mode just ruins the experience. The Arrow Mines. Why did you guys add an ammo change mode for it that completely locks out the other 3 fire modes. Why not just make it an instant shot when I press the alternate fire mode. It can be a great escape mechanic if enemies come too close. No one is going to do a mission run that only uses the arrow mines since the damage is hilariously low compared to the other fire modes. Just remove the change arrow function and just make it instant and the Cinta will be perfect
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