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SethAshcroft

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Everything posted by SethAshcroft

  1. Appreciate the Defense objective changes and the response about a handful of other bugs. Hope you all had a good weekend and thank you for your work.
  2. Still encountering issues with disappearing main objective markers, albeit this time it tends to disappear after two or three side objectives instead of just the one. Still easily remedied by just noting where it is on the map, but I know many people would prefer the more direct guidance. Still consider this a fantastic update, excellent game play loop, with neat tidbits all over the world. Hope you all continue to add little bits here and there to continue to make the world feel even more alive and consider giving the same small touches (not investments, just the little bits) to the other open maps.
  3. This. Really harshes the ability to do runs unless you are proactive with waypointing, and even then you can have side objectives spawn on top if you. Without lightning fast laser eyes, there is no way most players will be able to keep track of the main objectives. Additionally, during the Envy Spiral I was able to trigger the process of "reassembling the shrine" after starting it initially, which results in a soft-lock and inability to progress. It happened to me during the final step of main objectives for Envy Spiral about an hour ago.
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