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(PSN)c1234567890alvi

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Everything posted by (PSN)c1234567890alvi

  1. Still no changes to the Necracell loot pool? I'm the kind of person to throw a coin 10 times and guess it wrong each time, so I'll always end up with the Gold Melee Arcanes. But if I wanted these, I would play regular Assassination or hunt for those book whispers and I would get more loot for less work. And I would be able play those missions without a play cap of 5 attempts per week AND have an easier mission. So, balance wise the Gold Arcanes in Necracells make no sense at all, except for terrible filler loot... Tl;Dr: Please remove Gold Arcanes from the Necracell lootpool.
  2. Okay, for you guys to completely disable content and rather popular content no less is very untypical. This must have been one hell of an exploit...
  3. Sooo, Arcane Aegis is back to exactly how it was before, do I understand that right? Because I love that Arcane, it often gives me the breathing room I need.
  4. The shield gating changes make me really curious. I have to get my hands on them first, but my first impression is: Pillage and Condemn will become more viable options, and frames that are heavily dependent on shield gate exploit, like Banshee, Equinox or Mirage, will have a harder time. I think I will need to rework these soon, send Forma :P Companion rework sounds nice, good to see Panzer and Smeeta dodged those bullets, a nerf for them would have left a bitter taste. But yeah, maybe my 20+ Orokin Reactors finally get something to get installed on. Reduction of grind is always nice because grind is no content. And having less loading screens for Incarnon swaps is nice, because loading screens are no content either. Stat changes are there I guess, same for Steel Path Circuit rewards. I still won't touch it anymore tbh, because for the amount of time you have to play the game mode the rewards often don't feel really worth it. All in all, very much looking forward to get my hands on this to get a better overview!
  5. 1. Any words on the prices for the Incarnon adapters? 2. Impact still seems kinda underwhelming, I think more status damage on impact proc would've sweetened the deal. 3. Any info on the Inaros and Hydroid reworks you mentioned in some of your previous devstreams? 4. The rest of the stuff made me smile :D
  6. Cheerleader effect is working at finest here, Barney would be proud. If you look at them individually, there are maybe 2 good looking ones. But yeah, we are used to Megan's fashion sense, so I let it slide XD
  7. My personal hope in that regard is, that they understand that we are still finding our favorites among them and don't immediately nerf all of them into the ground. If they are smart, they will wait one Dispo change rotation to actually commit to the Dispo nerfs and for now watch, until we got our hands on most of them. But nerfed they will get, as sure as an Amen in the church.
  8. When upgrading a Relic during a fissure mission, when the game starts again and the relic is still upgrading ("Please Wait"), you get stuck in that Please Wait Loading Screen. With the player unable to do anything at all.
  9. Recently some friends and I went into a Steel Path Survival Fissure for a few hours and made the mistake of bringing a Saryn. When said Saryn reached about 70k Spores, the enemies dropped so fast, that there weren't enough corruptions and we were locked out of getting enough reactants, no matter what we did. We had to turn off our Saryn for the rest of the run to open our relics again. It can't be that we literally have to hold back to open our Relics due to a too low Reactant drop rate in certain fissure game modes (same issue with Defense!). Please increase the drop rate of Reactants in the game modes Survival, Defense, Disruption etc. to not punish players that keep up an efficient kill rate.
  10. When you acquire the Courtly Shawzin and haven't bought another Shwazin before, you don't get the necessary emote to play it.
  11. To anyone reading this, you're a wonderful person and I wish you a just as wonderful day. Also, have some trivia on the house: In Japan they refer to the Emperor as the Tenno, written 天皇 (the characters for heaven and ruler/emperor). Which also explains the Japanese aesthetics connected to the Tenno. So have a nice day, fellow heavenly emperor!
  12. It's just how damage works in this game. Elements, Armor and shield strip, multipliers, Multishot, magnetizing multihits. If you understand damage, there is no real limit upwards. And for many people finding ways to go to the limits (aka "break the game") is a fun hobby. Let people have this.
  13. While we are at it, she is good frame but she could have a few QoL changes in general. For starters, I wouldn't mind her getting the Sevagoth treatment (Day and Night forms' upgrades being separate).
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