(PSN)Hooligonzo
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Posts posted by (PSN)Hooligonzo
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It's weird that so many of the Bow & Arrow weapons look like incredibly bulky things. They really got away from designing sleek weapons, weirdly enough.
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A lot of the animal conservation tasks describe animals that are edible, and pretty much all of the fish the Ostrons chop up are for food. They also have Tower Flesh to sustain them. There are decorations for spices and fruit, too.
There are Corpus decorations that appear to be tinned and boxed foods. Corpus with alternative digestive systems surely gain nutrition through less conventional means.
Grineer seem to operate some agricultural facilities, which probably is a component to producing rations. We haven't really seen many Grineer out of military situations to get a grasp of their diets, but it's probably still very similar to what people have always eaten.
I am concerned about consigned kubrows and kavats, though... -
I love more boxes and backpacks. Less ostentatious syandanas appeal to me.
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Oh holy dang, that was it. Because it's separate, for reasons. How did I miss this?
Thanks, Krankbert!
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I never got my Loki Verv business on PlayStation, even though it clearly says I've claimed it on Twitch. I'm still getting Warframe Twitch Stream Drops when I tune in for the usual streams.
What do?
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This season of Nightwave will be around long enough for the Railjack-oriented tasks to be completely immaterial.
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It is now May and this is still an issue.
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Chakkhurr isn't a Sniper Rifle. All there is to it.
It's a Marksman Rifle, like the Latron and such, but with explosive rounds.
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In most cases, there's no reason to get anything other than Radiation or Magnetism. Combined elements are ideal.
There are a few situations where the Impact Kuva weapons have a strong argument in their favor, but even then Magnetism will do better against shields.
Every other element can be hit on with a single mod.
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Oh, but uh... heh... I want that mod to be called Botany Bay, because references.
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I've wanted this for years.
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Eidolons are pretty neat, but they're one of my least favorite activities to do. They feel like we're funneled pretty hard into precious few roles for success. Lot of grind.
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It does seem like an incredibly poorly conceived mechanic. It's a real shame, too, because I love all these ideas in Scarlet Spear emphasizing cooperation and supporting other folks in their missions.
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DE keeps freshening up the game and every goddamned time some nerd has to post some garbage about nails in the coffin.
Here's a hot tip, my dude - they're not even shopping for coffins yet. They're planning to bring Warframe over to the next console generation. Eat those nails yourself.
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This is no different than Wukong with any other explosive weapon or, really, any other Warframe generously using any other explosive weapon.
I'd rather see the Bramma re-imagined as some sort of superfuture Implosion Grenade Bow system, with a more discreet visual effect, no smoke, and no sound.
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I'd love it if we had more control over how Emblems display. Most of them are so holography and bright.
It'd be great to be able to tweak how luminescent they are and their colors.
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Riven Transmuters should be Arcane Transmuters.
Riven Mods shouldn't need Transmuters to be Transmuted.
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So, before, the Alt-Fire of an Amp using the Shraksun Scaffold would just make a short-range shot with a terminal blast.
After the latest update, the game thinks this blast would have damaged the Operator (note: it did not) and it applies a Stagger to the Operator.
As such, the Shraksun Scaffold's shot will cause a stagger even when standing still and hitting no object, permitting the blast to naturally terminate. The effect is worse when attempting to maneuver in combat and using the Shraksun Scaffold, in which case any forward momentum toward the blast will generate enhanced Staggers.
TL;DR Version: Y'all broke Shraksun, plz fix, no stagger plz.
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ESO is pretty cool but I gave up on it when I couldn't scrape together the parts for the Lato and Braton Vandals.
The *very* few times pieces of these guns would drop, some other doofus in the squad would bail and happen to be the Host, and like five times I lost everything in Host Migration. It's very disappointing this is still an issue at all, but with ESO's terrible drop rates compounding that disappointment, it just becomes frustrating and unwelcoming.
Nevermind how its point system's built pretty much just for Saryn to really excel.
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The best color scheme is never Black + Decker.
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I want the old Black Box skin for my Ogris. I miss that so much.
We do seriously need more Bow skins, too - we need some sleeker bow models to use. We're at a point where more than half of the bows are very chunky-looking things covered in superfuture tech or whatever is all over the Bramma. -
Liches as a weapon dispenser doesn't work well with Liches as a menacing nemesis.
Overall I like 'em. I don't like dropping everything to crack open Requiem Relics and collect a fresh Requiem Mod when the one I have expires. I don't like how the Requiem Mods unveil through progressively increasing murmur requirements. I like Valence Fusion incredibly much more than Transfer. The Kuva Lich bundle in the Market is disgustingly overpriced and/or should be broken up so folks can buy the few things they want/need out of it.
I want to have a Converted Kuva Lich as my co-pilot. -
What a gloriously stupid thing to propose.
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Yeah, I'm not fond of the entire Requiem Mods thing. I know they want to keep people popping Requiem Relics, but this is all symptomatic of a bad design.
Overall I don't care for the Parazon at all, from its utility to its model. Well, especially its model. It's such a chunky thing. There's nothing sleek and Warframey about it.
"Show Peculiar Content" Option
in Art, Animation, & UI
Posted
I feel like they're handling things fine, except that they probably never should have introduced wings as year-round cosmetics.
They'd be fine as Archwing skins, though....