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37H3N

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  1. The Balor Fomorian Alert is currently on, and that's something I observed in the dozen times I did the mission. Each node is supposed to increase the damage multiplier by 0.25x capping at 5.0x when all 16 nodes are gone, but even when all nodes are destroyed, the multiplier remains at 1.0x and the rate at which the damages are dealt also don't appear to increase. I don't know if it's an UI problem or if it's a bug preventing the nodes to work as intended, but I'm surprised to have not seen it reported already. Am I the only one?
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