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TheArmchairThinker

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Posts posted by TheArmchairThinker

  1. $90 pack with fluff that is time limited is not de wae, DE. Warframe is above the rest for the lack of FOMO and time exclusive items while this pack is not.

    And if we can get the price reduction by removing the other stuff like regal aya, it would be much better since it's not really necessary unless you don't have the primes

    Please, don't make anymore time exclusive packs that is cash only, this is not de wae.

    • Like 13
  2. 26 minutes ago, (PSN)slightconfuzzled said:

     

    Introducing the Umbra Weapon line. For $150.00 USD you can complete your arsenal with special high performance Umbra variations of some of your favourite Warframe weapons, with new bonuses and power, with a refined sleek ebony, and a gold finish. With optional little scarfs, and each being Voidshell! Umbra Bramma, (with unlimited ammo) Umbra Ignis, (it literally shoots Embers at enemies!) and Umbra Catchmoon (its like the unnerfed Catchmoon, but even stronger!). These new Umbra weapons will also granted twice as much Mastery!! Though don't tell anyone about it, it will be our little secret, buy you can get to higher MR than others, wink, wink. 

    This is a limited time offer though. You must buy today or you will miss out, FOREVER! 

    I am jesting of course, but yeah... Its a bit concerning. 

    That's on p2w level and I can't recommend it to anyone 

    • Like 1
  3. 7 hours ago, Teekiru said:

    Anything not offered for normal missions

    Steel essence, arcanes, adapter, steel path exclusive cosmetics, umbra forma, those are impossible to get from normal missions so what else do you want?

    8 hours ago, Teekiru said:

    Just seems kind of "lazy" (I know people will disagree because thats the internet for you) that the only differentiating factor between SP and Normal is literally the enemy difficulty (armor, level health). The added mod drop chance is always nice too but its the same dang mods you get doing normal.

    Because steel path wasn't made for rewards in mind, it was made for those who want "challenge" against tougher enemies without spending hours before they start demanding rewards for "more effort"

    6 hours ago, (PSN)ARC_Paroe said:

    Other games are slower paced and centered around cooldowns. In warframe, you need Corrosive Firal to comfortably clear steel path, or some way to ignore armor entirely. 

     

    16 hours ago, TheArmchairThinker said:

    Unairu bomb, tharros strike, sonic boom augment, etc

    Which part that you didn't understand?

    • Like 2
  4. 12 minutes ago, NecroPed said:

    I'm even okay with resource and credit cost added on top. 

    The problem is, it'll never use resources and credit, purely platinum

    13 minutes ago, NecroPed said:

    And I think this should only work for variants of a weapon.

    Soma to soma prime = okay.

    Soma to gorgon = not okay

    And how do you make it so it's not available to another weapon? What reason the same forma can't be used on another weapon? That would end up making lots of weapon specific forma to make sure it doesn't happen

    14 minutes ago, NecroPed said:

    Yes I would prefer some slight inconvenience to avoid completely sacrificing investment in a game that has systems that basically forces you to use it (kuva/tenet).

    The problem is, the grind might become 10x the amount we currently have and costing you platinum just for that

  5. 12 minutes ago, NecroPed said:

    No i am complaining about something that IS CURRENTLY a problem and has been basically the entire time post founder primes have existed. I have wasted many catalysts and many forma because a weapon was replaced by its prime. It's why I'm now hesitant to do it. And so its put me in a state where I'm hesitant to even use new weapons out of fear that I'm wasting all the forma I'm putting into it just for it to be replaced. The zylok is a great example of this, I've had it for a while and only invested into it when the incarnon was released, its now been less time since the incarnon released than it was to the zyloks release and my investment is already wasted. But surprisingly they have a return on the incarnon, but not the greater long term investment. 

    So I'm supposed to sacrifice other nightwave rewards in order to slightly alleviate the fact that they release a basically identical weapon as a minimal upgrade that expects us to reinvest with no return on previous investment. All previous investment is wasted because an upgrade is released, how do you not realize how that is inherently bad? And that is just part of the problem. At 24 hours to craft 1 farmed forma when so many weapons require multiple forma means I am buying forma regularly, I buy hundreds of forma and I would like to be able to use it on weapons without completely sacrificing it when and if its replaced by a fancy version that I'm clearly going to want. Your argument is actually pissing me off now. 

    Sure, we can have a full refund like other games I played but all of them have the same catch, hefty cost to upgrade only one level and some games cost you premium currency to recover the upgrades or it's lost forever.

    And one thing that I get from full refund is that you only need one item. You can simply take all of them and put on one meta item you use so there's no reason to have more than one, encouraging companies to make more predatory monetization to make you pay with more inconvenience. Are you sure you want to get more inconvenience just to be able to get full refund? Because f2p games can be a convenient excuse for all the inconveniences so you spend money

  6. 3 minutes ago, NecroPed said:

    But why? That still wastes it because a clear direct upgrade replaces its usage. 

    Letting it sit in my inventory not being used is basically the same as selling it. In fact, its actually worse because I get some credits from selling it and an inventory slot back. 

    At this point you're just complaining over something that might not even a problem in the first place. Five forma from relics and a catalyst from nightwave, your choice if you want to sell it or keep it. I would understand if forma and catalyst are very hard to obtain but this? They're like pennies now that you look ridiculous making a problem out of it 

    • Like 2
  7. 4 minutes ago, NecroPed said:

    Doesnt matter. They can both still cost money. Theres no real good reason to delete our investment just because a fancy minimal upgrade is coming. 

    You can keep your old weapon if selling it is too much for you. No one is telling you to sell your weapon because a fancy minimal upgrade is coming

    • Like 1
  8. 6 minutes ago, NecroPed said:

    I personally think this complaint holds merit. Forma and catalyst is wasted when a prime is released and replaces the regular and I think thats pretty crap, especially when you're spending mpney to do it. 

    Both are easy to acquire though, forma is abundant from relics and you can use nightwave credits for catalyst that you would have more than enough by the time a new prime comes out 

  9. 3 hours ago, (PSN)GEN-Son_17 said:

    This is the most useless complaint I've heard on a while. "Betrayed"....like the gun is going to somehow ruin your life or rob your arsenal. Too much bro

    Knowing this username, not a surprise when forma and catalyst are easy to acquire

    • Like 1
  10. 33 minutes ago, _Eclips3_ said:

    No...they made it luxury artificially, my point is, in reality its worth is no more than other delux skins. Meaning it's not luxury. Would you pay $50 for a chicken nugget because it's "luxury?" How is this chicken nugget more luxury than the $1 nugget?

    High quality chicken meat, seasoning and processing to make it "luxury"

    Still won't make it taste any different than $1 nugget anyway

    • Like 1
  11. 12 hours ago, Fixed_Username said:

    who and why, simple. I think railjack is dead since they nerfed gian point mission. The mode is boring as hell now and I don't want to get out of my ship I spent hours grinding for. Who is playing this and why?

    You think, because they nerfed gian point? Then you might want to ask why do you play railjack and different people play for different reasons, be it simply enjoying blasting ships into pieces to farming whatever one's chasing

    • Like 2
  12. On 2023-08-14 at 6:44 AM, Voltage said:

    This topic was locked for including observational negativity that doesn't make the game look good which "feeds anxiety"

    I believe you've seen that crap about "Warframe fell out from top 10 in steam" as a forum regular and I believe you know some of usual suspects who will stir it into a big negative and this is not the first time so why should we let another one stirring into a big mess? And using steam number while masked with "this is not ded game is ded thread" doesn't help with spreading negativity

    • Like 4
  13. 9 hours ago, Metalgearfox said:

    But going past 4 waves is the only way to encounter deadly enemies.

    Doesn't have to, they can make the so-called "deadly enemies" appear on the beginning of every missions that wouldn't do anything when you can nuke them before you see them

    9 hours ago, Metalgearfox said:

    Do bigger nightmares (+5)s, get 5 times the reward in the same time- if you can actually do it. 

    And what kind of reward that counts? Because the last thing I like to see is someone says "reward" and the next line goes "noooo, it's not a reward" despite it fits all of the criteria given

    • Like 1
  14. On 2023-08-13 at 1:54 AM, (PSN)ARC_Paroe said:

    What do you mean? 15% reduced power, energy, shield, and armor isnt a penalty. Its a buff. 
    It means you dont need to use a decaying dragon key for shield gating!

    That's why I don't reduce them, just weaker ability damage with increased chance to get affected by status effects so enjoy getting bleed or toxin to the point of nearly guaranteed on every hit even from a charger's swipe

  15. So what if steam number is being "all time low"? What reason to play Warframe through steam exclusively when standalone exists? And what reason Warframe must stay all high everyday? I'm not touching Warframe for several days isn't a base for "this is not ded game is ded thread", Warframe allows you to log off no matter how long and you can go back without being left too far behind so I'm not feeling pressed to play Warframe everyday compared to mobile games or other fomo games

    That thread serves nothing except stirring negativity

    • Like 4
  16. On 2023-08-10 at 1:30 AM, (PSN)Joylesstuna said:

    The idea and meaning of evergreen still eludes them after multiple explanations.

    Do you have the slightest idea that your "explanation" doesn't explain a damn thing?

    On 2023-08-09 at 2:49 PM, (PSN)Joylesstuna said:

    In the example of steel path the steel essence is the evergreen reward. You can buy things that will always remain relevant like kuva.

    What did you explain other than evergreen being a currency to buy another thing?

  17. After looking at what qualifies as " evergreen" from other tenno, it ends up with something that either rare like lanthorn or something that runs out rather fast like steel essence or kuva so why not? 

    - Kuva (and other "evergreen" stuff) can be bought for some amount of credits. Let's say 5 million credits for 20k kuva, up to 10 purchases daily along with other stuffs like riven sliver or relic pack for similar amount if not more

    - Durability on equipments

    For warframe, you have durability on parts where taking damage reduces it with increasing cost the lower it goes with some penalties

    * Legs : reduced sprint speed, inability to jump when both legs damaged

    * Arms : Increased recoil and reduced accuracy, may cause some swaying when aiming down

    * Head : Weakened ability damage

    * Body : More prone to get status effects

    Weapons and other gears will have lowered stats until repaired, requiring constant repair or not taking damage at all. Requiring you to create repair tools/repair before doing a mission with various resources from all places with higher MR gear requiring more and rarer resources to repair

    - Inventory

    No more going with full inventory, make your own ammo and energy kit to get extra starting energy (I'm not touching this one, yet)

    - Mods empowering

    Gets an extra rank for a mod that lasts for a day by infusing endo

    There you go, some stuffs become evergreen

    images?q=tbn:ANd9GcTWNXONsD6w_MPrP3DRDxA

    • Like 1
  18. On 2023-08-08 at 9:43 PM, (XBOX)ONI Prowess said:

    totally worth it for me.

    would recommend if your on the fence.

    A mistake, DE should never let people buy incarnons so you have to actually play the content (because screw you all who say content islands) and some "exclusive items" for those who need to stroke their ego over a virtual item for whatever reason instead of real life achievement

  19. On 2023-08-08 at 3:14 AM, Traumtulpe said:

    Yeah they obviously are unbalanced. 95% permanent slow is ridiculous, plus life steal with abilities on top? That's just silly. Viral damage on weapons (without use of an augment!) is already miles ahead of many other helminths, but DE slapped +500% energy gain on top to make people play Grendel. Usage stats > balance in this game.

    But Helminth abilities should not be weak. It's just one ability, let us have at least a tiny little bit of fun in this game. Many warframes have abilities you'll never use, abilities that don't even do anything without an augment, and you can have 4 abilities at most.

    Having only 4 abilities is already really shallow what gameplay and tactical depth concerns, we really don't need frames with 1-4 abilities that are too crappy to use on top of that.

    We can always put the cap on those abilities to match the rest, 50% slow with life steal changed from on damage to on kill, reduced maximum energy gain, etc if you think it's too strong

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