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(PSN)FromOtherSpace

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Everything posted by (PSN)FromOtherSpace

  1. - How its damage is split -Its crit and status chance -Its firerate and fire mode (or attack speed for melee) -Diminution if applicable Then some test to see its recoil, max ammo and how it is "for real". There are exceptions but, most of the time, I build on weapons strenghts and add confort mods only when some default make a weapons unpleasant or "unusable" (for example : less recoil on a soma is mandatory for me)
  2. Only very specific Mod could be shown while having no effect on the weapons/WF/companion you are modding. The one which come to my mind is for AOE rifle (I miss its name -> Firestorm, thanks to MqToasty ;) ) but is show also for "normal" rifles, bullet speed mod also appear even for weapons without Diminution stat (It's called Diminution in english?). I think mod to silent your weapons could appear on already silent ones. So, as a general rule : if a mod is show, it give some benefit and is applicable.
  3. I agree with others Tennos, this bug could be a miss during last huge weapons rework. DE may have choose Bo and Tipedo new MR without a close look on crafting composants, only stats. As @Dark_Lugia as suggested, you should post about it on feedback.
  4. You can reassign your crewmates at anytime, from tactical view.
  5. Damn true. I apologize for my last comment.
  6. Just play Earth and Venus if you want to feel Powerful. It sound stupid, isn't it?
  7. Hello, The console with annoncements and community should have a height limit (and a scrolling bar when it's full). Today i saw an annonce about the end of intermission but I wasn't able to click on it because it's out of my screen. The way we are supposed to thanks for Blessing don't work when we are in a menu where 'triangle' is in use (I suppose, I had only two occasions to thanks while in a menu, both in navigation) The menu take priority on thanks. Maybe it's not a perfect solution but I think it should work in the other way (-> We can't choose to play solo/online/etc while the option to thanks is on screen) PS I'm on PS4, I don't know if this happen on other platforms.
  8. Damn true! Damn true too! More seriously. I think DE want to make deep change (and have done many. the 29th something update, armour scaling, and such) but, in their playerbase, there is too many different expectations. (Some want old fashioned WF comeback (I m guilty) some want more mobs everywhere, some want clever ennemies, some ask to grind as fast as possible, some ask for stories, etc.) They want to make everyone happy but we, the player, cry everytime one of our favorite toy get touch... So they can't broke and rebuild as needed, they must change brick per brick to limit the crisis.
  9. +1 High MR have become more an early objective than a result of trying weapons, frames, etc.
  10. It was the case if I m not wrong. I think it was, on weapons kill, 50% go to your warframe and 50% were split between your weapons.
  11. I'm not a programmer. Which part is undoable? It's impossible to add one stat by player account? It's impossible to add a drop down menu to specify a duration? It's impossible to calculate a criterion with one player stat and one player's choice? It's impossible to give priority to some connections over other on a calculated criterion?
  12. May a preference for matchmaking could help? With a "promises" rating? Preferences let us set an optionnal duration we want to play (x waves, x minutes, etc), squad are create with players who have set same preferences first, then with random. "Promises rating" degrade if we don't achieve our goals. Maybe on proportion (You want to do 20 waves, you do 15 it decrease a bit. You say 50 and do 5, you get a harsh hit on your rank). Bad rating resulting in forced low Preferences (Someone with really low rating can put anything as a goal but is match with low preferences until he get a better rating).
  13. Dera Vandal was awarded on PS4 because of how Tubemen event end. Know we have Karak Wraith , PC and Xbox got Dera V ; as far as I know, nobody complain about it. And they're Invasions rewards on every platform now. We still have to play often and regularly to get them (when I got a Riven for Karak, to get the final part I had to wait for months), but at least it's possible for every one. For me, Sigil and exclusive profile score are enough on the long run ; event weapons should be (after some time) released to all players. For example, one year after an event, if this event is not going to happen again, DE should give opportunies to get its weapons.
  14. You can't get the free sigil from them with negative rank? (In the offers)
  15. I like to watch VVhite angel, a french one. Most of his video are only informative. He check the wiki, try things and such, then he summarize it in "long" video (often about half hour or more) focused on 1 frame or a theme. He also resume DevWorkshop in french. I think its a good way to know things about new release or frames you havn't play without reading the wiki (Maybe, one day, we will find enough info in game?). Also he never cry about nerf and stay positive. Ashisogi is fun to watch, i love this guy. I don't really follow him but, when his vid pop, I watch most of the time. Mogamu, AGGP... I havn't see them for years... So arrogant and negative... I don't use Helminth but I sometime look to GHS to see what I miss. Rahetalius still do vids? I like how he see the game.
  16. I think those cuties only swamp on new tileset and electric ones keep appearing on other spots.
  17. Hi, Maybe it's not the best place to report this. While playing today Sortie, 2nd mission (corpus interception) with Inaros wielding Cobra and Crane (danaus skinned, 11th storm for stance), I wasn't able to do combo, only the first strike. During first minutes everything work then it stop. For the rest of the mission, any melee input result in 1 strike/pause/the same strike/pause/etc. First Sortie mission with same weapons (Latron prime, Sicarus Prime and Cobra and Crane) worked fine (I played Mag), it also worked during missions after Sortie (Loki and same weapons). I havn't see this bug before.
  18. Your last words remind me Bushido Blade, an old samuraï game. A really simple 1 vs 1 sword fighting simulation. There were schools with their well-differentiated mooves (some slow and powerful ; some really quick, perfect to keep your distances ; some with kamikaze deathly dashing, etc) all using katana. After each victory against a sensei, we were granted access to a new set of movements, which we could combine in"any" way with "any" other strikes we already knew. That was not any, this game was a simulator, so there was limitations like : after a powerful strike you can only put an other slow one or have to stop, or you can't swing more than 6 times this "jab" swing, etc. Even with those limits, we were able to create a lot of combo, enough to fit our playstyle and/or adapt to a particular opponent. It was damn fun! (If you accept to be punish for 1 single error ^^) @quxierproposal, if stances are made more unique and different, could be a elegant solution between "take the stance as they are" and "free move", adding a layer of customisation (WF strenght) and giving everyone a way to have fun, maybe, with every weapons category. I had underestimed your proposal quxier, it's potential is huge.
  19. Why those who only play meta-style always say that everyone do as them?
  20. Same feeling. While watching Rebecca annoucement, I was pretty happy. These mod have potential to make guns in line with melee and it's great. But those cost numbers and the bunch of endo to fill them... Guns will be good, someday 🤣
  21. No way point in you orbiter? Ordis should ask you to put the module in place after you finish the mission.
  22. Hi, During a mission on Jupiter I done a (back) finisher on a Fusion MOA (maybe their Vapos variant?), like always it get smaller during animation but this time I was also moved to the wall, few meter in height, then, when finisher was done, everything return to normal (after a bizarre camera adjustement). I don't know if this happened because of the Crewman on his side. They were in the middle of a hall, not really close from a stair (3 or 5 meters?), maybe 2 meters between them. (Sorry, no pics nor vid) I was playing Nezha with a Tatsu. I don't see more significant things to add. It was the first time, I saw this bug.
  23. Wow that's cherry picking at his best!!!! 3 words only, not even a sentence!
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