Syrdhar
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It seems that the host modifiers override those of the clients. That may be why.
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I hear you but that would defeat to very aim of gratitude and commendation. I anonymized the title anyway so it will be a little more discreet.
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A commending topic can be locked ? That is kind of sad...
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Host's active personal modifiers overriding client's choices.
Syrdhar replied to ZinGrin's topic in Deep Archimedea Bugs
Hello. The same happened to me in 2 EDA for all missions. -
Syrdhar started following My thanks to Tobinator44
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Hello. I may be over-reacting a little, but I feel I owe my gratitude to @Tobinator44. Let me put it simply. We were on an EDA in the third mission, an assassination. We fought our way with not too much difficulty to the Tide and proceeded to fight it. It was tough but not overwhelming in the first part, until we started to get downed one after the other. At some point, everyone got killed but me... I don't know how I could describe to you the hell it was : Between the fact that I had all the modifiers but one who got somehow activated (That was the gear interdiction), that I awoke an angel in a desperate attempt to save the crew (That seemed like a good idea at the time), and that the tide was spawning Eximus' like gremlins at the swimming pool, my heart was beating faster than a machinegun. Yet, after a gruesome combat like I rarely had in my whole time in Warframe, I managed to slay the tide. Let me be clear : I WOULD NOT HAVE SURVIVED AN HOST MIGRATION ! This victory, I owe it entirely to @Tobinator44 who was hosting the game and who stayed to the very end of it despite the penalty for dying in this kind of mission. Sadly, I don't think i managed to kill the boss quick enough to allow him/her to get the reward (There was always a thick f***ing wall between me and the target and my guns were no different than waterguns !!!), so that is why I feel the need to congratulate @Tobinator44's altruism. @Tobinator44 You are a MVP.
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Warframe community is terrible, mostly public matching.
Syrdhar replied to (PSN)Zbeatza's topic in General Discussion
4 monthes later : The show must go on. I'll be back in july. -
Baruuk's 4th is already a freaking bulldozer as it is. It's even more OP in SP Circuit because of the decrees (I love how you can Team Rocket the enemies with him).
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Endo's good now, can we get something to farm Void Traces?
Syrdhar replied to Probably_Asleep's topic in Missions & Levels
I'm buying this one suggestion. Even with a less advantageous ratio, i got so many junk relics it is getting ridiculous (My orbiter is now a big dirty void-bomb to be). -
Another way around would be to completely disable the main objective in DuvExp, or to manually enable it like a bounty in the others open worlds, or to simply accumulate enough decrees, whatever the mean, to face the orowyrm ("You got enough fun, Drifter ! Now bring it on !).
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Hello. What about : Rewards: - Choice of Arcanes for Incarnon slots rewards when you own them already Progress: - +10 rank less demanding in points or reseting the tiers after earning the firts ten rewards Missions: 1) Survival: - down to 3 minutes (i would accept more enemies though) 2) Defense: - No changes, it is quite fast-paced with a decent build (once did in less than 2min) 3) Excavations - 3 excav slots always open to permit multi-tasking (with the risk it implies of course) 4) Void flood: - Simply spawn them faster.
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There needs to be a [[Clearing<->Farming]] toggle for matchmaking
Syrdhar replied to Hexerin's topic in Missions & Levels
While I don't fully agree with OP, I would welcome a mechanism where incomplete squads in MM could be merged during an endless mission. That would implies either compatible round/tier of rewards or separates rewards pools for the newcomers. Of course, a more reliable host mig would be a requirement.