Jump to content

-Krism-

PC Member
  • Posts

    7,135
  • Joined

Everything posted by -Krism-

  1. The whole place being infested changed its shape & might have altered it's size too, not by much, but still
  2. That's why the capacity system is here in the first place, it's so you can't just slap every high capacity mods available, you have to make compromises & think carefully what you can & can't put on your weapons
  3. Still not really working, just got disconnected after multiple connection issue warnings
  4. More risk = more rewards Not really hard to understand Why would I run the more challenging mission over the regular one then?
  5. So far, as a solo player, I've done them with Umbra, Qorvex, Wisp, Xaku, Kullervo, Rhino, & Volt, I think that's it As for weapons, I only keep the ones I like, so I used the Gotva, Aeolak, Plasmor, Phenmor, Fulmin, Felarx, Torid, Grimoir, Praedos, Pracesis, & Laetum, I think that's it for them too, not too sure tho
  6. One of the many reasons I play solo Nothing you can do about that
  7. You mean what Fib is telling you during the mission? Kinda their fault at that point
  8. Slam attack, I was on an upper platform, & that's when the boss enemies spawned below I shot them, but the overguard took just too much time that I was running low on life support, so I slammed directly on them, & one that had its overguard gone got knocked into the void Who the #*!% thought it was a good idea to make an area with infinite falling pit? Especially for something like MR qualifications
  9. They may have changed it, as soon as the life support went to zero, I got the mission failed screen & the 24h countdown
  10. >Ready to pass the MR30 test >Practice test >Win without much difficulty >Start the actual test >Enemy boss gets ragdolled & falls of the map >Boss marker disappears >Can't find the enemy >Missions fails, see you in 24h >#*!% you
  11. "for a change" Wow, even when players are happy, they manage to say it with a negative tone
  12. The problem is that the incarnon effect will clip over skins; From a player's view it's annoying, but from a dev's one, it would be completely stupid to let the effect not fit the weapon's model at all, & impractical to make a new one for every skin.
  13. My point applied to both of you, yes
  14. Build it for what you want, you can give insights & hints, but don't tell others how to do things
  15. The word they were dodging during the devstream were how to call the NPCs, as not to spoil that they were animals, not the syndicate itself
  16. Yes, of course, we all know how to speak Dutch here, what kind of question is that? Pfff
×
×
  • Create New...