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Evil.Eye

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Posts posted by Evil.Eye

  1. 23 hours ago, Paradoxity said:

    Friggin... this. C'mon guys, bringing alerts back into cycle doesn't force us to ditch nightwave, there's no law that says we can't have both. 

    People completely ignore the fact and even avoid the entire Argument that You can just have BOTH and it would actually make Nightwave better.

  2. Kill things, look good and show off my looks to others while working towards my next item.

    It is not at all efficient which makes my grind slow but I have fun and i get to kill tons of things With my Guns.

     

    I hate E̶̡̛̛͉͒̆̋͑̏̅̉̇̀̆̒̿́̒̆̚̕ ̶̣̏̈́̀́̉̋̀͑̅͊̑̽͐͝M̷̛̛̘̪͕̯̾̆̑́̏͆̌͊͌̕͘͠ ̷̮̿̾͑̓̅͝B̸̨͚͈͔͔̫̝̲̳̦̟̹̗̲̙̤̬͍͙̔́̃̈́̀̽͆͘͘ ̷̨͉̹̤̭͎̲̠̯̟̻̈́̎̈̾̓̒̍̃E̵̳̭̣̪̤͍͓͎͙̙͙̟͙̻̪̐̂́͐̊̊̂̈͛̿͑́̈̄ ̵̧̯̰̟̝̖́͊̐̅̆̉̇̀̔́̂̆͝R̶̫͈̮̫͎̻͇͎̭͍̖͐̿̀̇͋̈́!̷̞̩̹͙̙̝̗̣̱̣̯͖̦̂̄͛͜l   she Ruins my Fun...

     

    I Like Octavia, Nova, and Equinox. and Please DE Octavia and Equinox needs more freakin Cosmetics. Especially Octavia.

    And last but not least, I Hate Frames with Pre-built Syandanas, Stop this please. Makes almost all my Syandanas Clash horribly and makes them worthless.

    that's about it.

  3. Im Overall fine with what i see about it. Although i would rework her 1 from a stationary put down to a Small Flame that hovers near her and fires parts of itself off to nearby allies when in range giving them a small flame of whatever buff around them. The 3 can work the same but fired From the warframe and allies the flames are around at the same time Extinguishing the flame from allies

    Also the 4 is fine although, maybe change how it looks to a more Spectral Flame rather then a Final Flash or Twilight Spark. Although i like the above idea of reworking it to a Spectral Bomb. Unleashing the build up Buffs into a bunch of Spectral copies of Wisp that make Elemental Explosions.

    • Like 1
  4. 4 hours ago, Nakrast said:

    I have no clue why DE thought that Nightwave was a good idea.
    They took away the casual friendly log-in when you feel like it and play system they had going, and replaced it with a daily + weekly chore that forces us to (possibly) do things/missions that we do not like, just so that we do not fall behind and lose some exclusive items.

    Wolf of Saturn could of been a simple lore-based event like the ones we had in the past.

     

    I don't know how the Wolf of Saturn stuff work since i completely do not care about Nightwave. Im completing ranks but that's completely Passive, I just happen to be doing the Task's while im playing. But if the event is Tied directly to leveling Nightwave Ranks that is just stupid. The Nightwave Events should not be tied to the Nightwave Ranks.

  5. 6 minutes ago, (PS4)FriendSharkey said:

    I don't know about Mercury or Mars...If Rail Jack wasn't a thing I would go with them...but with a giant sailing star ship and Steve saying on his interview with Mogamu about drifting into the realm of Star Citizen and Elite Dangerous I can see them adding a surprise in a Jupiter Open World for the Jupiter Remaster where we have a Sea of Thieves in the Jovian Skies...I can see us sailing from floating cloud city to Refineries while Orokin machine beasts lurk in the lower clouds...Anyways that would be my focus if I was in the board room on a Monday with them...We've already done two large open maps..but a open sky ocean map...that would be something different for Warframe...

    If it's a floating city I would like that. But Not if it REQUIRES reliance on Archwings. Great for travel but total crap in every other department.

    an example would be Skytown, with Tones of rails to ride on. that would be cool.

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  6. 7 hours ago, (XB1)styyxo said:

    My hope is her passive would be like a ghost, she would go through the enemies (and walls? Too challenging to design maybe) except animals and maybe machinery too. A constant state, not like limbo's rift. 

    What we generally know about ghosts is they are dead and they live on energy. So no health or anything else, she should have unlimited energy... But i'm not sure how that would work because the frames survive by their shield or/and health.

    Haunt. They are also known to do some sht to get attention, so taunting ability, maybe some kind of an enthralling song to lure them to her. 

    Possession, i'm not really into it but ghosts like to do that stuff so... Maybe she can drain more of their energy this way? Almost like inaros' devour except she's in him and smoke effect instead of sand

    Soul Taker. i do think her 4th ability should be a nuker one, killing them by forcing their souls out. you'd see their souls leaving their body in smoke effect, wouldn't that be cool? 

    But i guess with those abilities, she would be too OP. 🙁

    with a name like wisp it sound like it would be related more to those things called Will-O-Wisp. which are Ghost Lights rather then actual ghosts.

    idk if it was explained already or not, I miss every livestream

  7. ok we got a Lush Grassland and a Freezing Mountain Valley's.

    What's next? How about a Hot Desert or a mix between a Large Open Desert and  complex Rocky Canyons. Grineer-centric ofcourse. would look much more similar to already existing tilesets But OPEN instead of being tiles.

    • Like 1
  8. 6 minutes ago, SenariousNex said:

    Not if you make it difficult enough and patch out all the obvious cheese.

    But that does not solve the problem. In Fact that only makes it worse. This is what Encourages MinMaxing. These people don't play to have fun they play to Absolutely demolish and if you keep raising the bar to sate them that only makes it worse for everyone else. It even worse when you have it on a Timegate.

    • Like 1
  9. 10 minutes ago, SilentMobius said:

    Mission creation, map generation. Have them accessible via the simulacrum for specific Simaris rewards then have DE take the most interesting and make them official.

    City of Heroes did something similar.

    Or tower-defense like stuff where you can build a map then have the AI invade with progressing difficulty, punctuated with bossfights. where you are supported in defending by your map design and defenses and optionally other players.

    Have weapons and the suchlike as mid-tier rewards and specific/exotic cosmetics at the higher-tier rewards. Maybe have non-baro access to primed mods, but nothing MR unique to the tryhard level.

    There are lots of possibilities that are cost-effective and endless, rather than the often-repeated MMO route of a vastly lengthened alternate-advancement grind that suddenly pivots the game into social PvP.

    I wonder how well Warframe can pull off a Tower-Defense style mode. Perhaps similar to Sanctum 2.

    • Like 1
  10. 21 minutes ago, HugintheCrow said:

    You seem way more toxic than your imaginary elitists, but alright.

    I guess you can't concede the discussion verbally, but I understood that anyway. Thanks for agreeing with me! 🙂

    It actually pretty easy. The people who focus on raids are typically the type who Gate off the rest.

    I primarily Pub. always because I feel its better way to experience a game. I can directly aid and receive aid from randoms when need it by directly meeting them. Sure its totally random but if i see some struggling i can Provide aid to better the current mission. We will both benefit. I'm not worried about failure.

    Just last week while doing fractures there was a Gara. About 20ish min in I realized that he was only building low walls that was not really helping in anyway given the terrain. I asked if he was a New Gara. He replied with "somewhat, yeah." So i told him to better use the walls he should Jump first. He Was surprised that it was even possible. Up until that point noone has really said anything if it did not relate where were fractures.

    And you don't know how often i have to tell Frost players to pop their bubbles when not in use and to not spread the around all over the place. only for some of this to apparently be surprised it was a thing.

     

    Most Raiders are horrendously Toxic. Set up Unbelievably high requirements and High expectations of how one should play Should they even advertise it to begin with. Most Raiders Stay within bubbles of other Mix-Maxed Meta Raiders. Sherpa's are a very rare commodity. My hate for Raids and Raiders gone From my experience of such players. I played a LOT of MMO's All primarily as a Solo, I made a few parties but Largely I never tend to stick around in groups for long. I prefer to meet up with random people  in the fields or dungeons and group together for a given task or just because we where headed in the same direction.  It wasn't so bad 10 years ago. but recently about 6-ish years ago the Raiding community has only gotten more toxic and gated.

  11. 1 hour ago, SenariousNex said:

     

    -Cannot be completed by random braindead pugs, requires being top tier min-maxed people with communication.

    -Lots of cosmetic rewards and non-tradable power rewards that prevent that whole: "Why bother, I'll just buy it, this game is boring" mentality.

    -Really make it exclusive to the endgame vets, think Naxxramas from WoW. 

     

    Everything else is fine. But right here. this is why I hate most peoples idea of Raids.

    The Irrational Need to Min-max, The EGO required to think that just because it's a PUG that it should be impossible. Good communication and a Mid-High Teir balance should be the only requirement to be passable.

    Exclusive cosmetics is fine at a low level but Power ups that Typically become the requirement to even participate being exclusive to the very raid its a part of? no.

    And Hard locking it to the "Veterans". who decides a "Veteran"? Is it Based on Time? Amount of weapons? Types of Frames? am i Not a "Veteran" because i don't chase the Most high level of mods or use the strongest meta

    This is why i absolutely Hate Raid's and the people who push for this.

  12. 1 minute ago, evilChair said:

    the mandachord is limited to a pentatonic scale, one single key, one octave, and 4 bars of 4/4 repeated ad nauseam. how am i supposed to provide if the uh... listeners ask for dave brubeck's "take five" for honeymoon music?

    who said it had to be music they would like lol.

    how would you feel when your about the get it on some strange repetitive loops starts playing. There is a heavy thumping hitting you and after a few "crouches" you spontaneously turn invisible. Not to even mention the strange invisible women who is also "Crouching" repeatedly out of sight.

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