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AnuEkko

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Posts posted by AnuEkko

  1. 18 hours ago, Grimm said:

    i think it would be nice for more personalizing but they do have a limit on how much they can fit  code wise for data to send to host to client for cosmetic info for each player. we dont even have back sigil for operator yet. im more bothered that there is a higher res scalp texture as shown on the icons for the new operator head hair that doesnt function, new hair still uses old scalp and so does the old hair.

    You do have a point there with the data limit. That honestly didn't even cross my mind lol
    It would still be a nice addition if they ever wanted to squeeze it in somewhere. Who knows, maybe we'll get some operator improvements with Duviri Paradox (I'm really hoping we do at least).

  2. Ever since operator customisation has been a thing, we haven't been able to change the colours of operator hair, eyelashes and eyebrows separately. With the (somewhat) recent addition of emissive colours, I feel like adding this wouldn't be too much of a stretch.
    I'd love to be able to give my operator some bright, wacky coloured hair while still keeping their eyelashes and eyebrows a darker tone. This was asked for 3 years ago and was done:

    Spoiler

     

    Please DE. Please make this an option.

  3. I believe they've talked about cross-save on a past devstream.

    You could have one universal save, so all your stuff is there. Say you're a PC main but you have friends who play on console and you want to play with them. You could log into your save from your console and play with them but the content that is currently on PC but not consoles (Eg, new frame etc) will be locked out and not available on that platform until the update rolls out.

    Basically:
    • One save across all platforms
    • Console can play with console (Xbox to Xbox, PS4 to PS4 etc) and PC can play with PC
    • Content not currently available on the platform will not be available to use

    So long as DE can manage to figure out the best way to do this, it could actually be the best way of doing "cross-platform", except it would just be cross-save.

  4. 2 minutes ago, (XB1)B1ueKarou said:

    this is an unpopular opinion, and it takes guts to suggest.

    that being said i hate that i agree with you. the assassins have always seemed to me like they were supposed to be special. like an "oh s***" kind of moment whenever they appear. theyre assassins, they should definitely strike at least a little bit of concern in the average player. those are just my opinons, and like i said this is an unpopular opinion but im really glad to finally find someone who agrees on it.

    take the G3 for example; within lore, even the lotus doesnt think we, her prized warriors, are capable enough to take them on, every time they spawn, her immediate reaction is to open up an emergency extraction telling us to run. thats the kind of reaction i would have expected to happen from someone like the Wolf.... not a trio of morons that take 2 shots on a bad day. 

    then theres Zanuka, a beast created from US! she should be a cut above the other assassins considering she is made from cannibalised warframes. personally, i would love to see her given the ability to use warframe abilities. clearly she has parts of valkyr, so maybe a form of hysteria would be cool. her head looks a little like a volt helmet, so maybe some overload thrown our way. maybe some ive wave impedence or something, anything. theres so much potential with these guys. and i mean.... if youve played the second dream... you know how scary the stalker should be. 

    for all they are, with the amount of potential there is with these guys and how op we are... i would absolutely love for them to be made more... terrifying

    Exactly what I was thinking. I still get a small amount of excitement when the Stalker spawns but if I'm honest with myself, it's only because I want the Ephemera, not because I'm ready to face a challenge. Most things in Warframe tend to eventually become a loot sponge rather than an actual challenge.

    I want that thrill of them spawning, the challenge of having to beat them, then the excitement of managing to take them down! Even if they take a page out of The Binding of Isaac. There's 2 bosses in that game, Ultra Greed and Hush, that have damage normalisation. No matter how OP you are, they're always going to be a challenge because they normalise your damage, making it so you need to be more skilled to actually take them down instead of just melting them with bullets.

  5. First off, I apologise if this is posted in the wrong area. I don't post in the forums that often.

    I would love to see the Zanuka Hunter get buffed. As she is currently, she's way too easy to kill, and not a threat. At the time of posting, I just had her spawn, but I took her out in a few seconds with an unmodded Fulmin and a Nova's Molecular Prime.

    I'd suggest making her immune to Warframe abilities (and maybe do this for ALL the assassins), buff her armour or perhaps give her slowing tether grenades or other utilities that would inconvenience us and make her more threatening.
    If I'm honest, all the assassins (Stalker, G3, Zanuka) need a buff. I'm just a bit biased as Zanuka is my favourite. 

    • Like 3
  6. I feel like all the scythes should get an increase to not only their range, but also their actual model size. I just don't feel good using a tiny scythe when I'm used to using much larger ones in other games (not saying that it NEEDS to be like other games, it's just what I'm used to).

    I like your idea of high range, high damage but slower speed. Large overhead and radial sweeps to keep enemies at bay. Scythes just aren't as polished as other weapons, and I never (and I mean NEVER) see anyone using them. They're pretty terrible as is so hopefully melee 3.0 touches them a bit and helps their cause.

  7. Was playing a low level solo defense fissure with Equinox, as I do since she 1-hits everything, and enemies just weren't dropping reactant. I'm not sure if it's because of them being killed by Maim, or if it's because the G3 attacked me, or what but by the end of the first 5 waves, I only had 2 reactant drop.

    evRaPgs.jpg

     

    EDIT: It's not because of the G3. I ran another mission to confirm it. One reactant drops on wave 4 and then second on wave 5, but no more than those two drop. It's also more than likely NOT because of some kind of AFK timer as I'm running around for the 5 waves.

  8. Just now, CeePee said:

    My meatsack of a useless cat only pops double resource when I haven't started the Kuva harvesters and if I have it while harvesting, the buff ends before you get the kuva.

    That's usually what my cat does too, honestly 😂
    I'd love for it to happen more frequently, but I can understand why it doesn't. It'd break the game a little bit and people would only ever use the Smeeta.

  9. 1 minute ago, DopingMD said:

    Srsly was it necessary to post it on the forum?! (Thats why DE is thinking its already raining kuvas and no need for change).

    FOR all the time I farmed Kuvas,it happened to me only once ( 8k kuvas from booster + kitty buff) its like winning a lottery ticket! the chance are so low ,practically equal to zero.

    so just stop with this bs "Casual 10k kuvas" you say it like you've been getting it every kuva flood!...

     

    I don't understand the hate but aight. I've clearly said in a previous comment that it was the first time that it happened to me. And yes, it was necessary because I felt like sharing something to the rest of the Warframe community. Please learn some common sense before commenting.

  10. 1 hour ago, Raohydra said:

    Unfortunately, as much I wanted to earn that juicy 10k kuva, I don't trust my smeeta anymore 😞

     

    Yeah, my Smeeta has been quite unreliable lately too. Sometimes I can run an entire mission without it giving me anything but the reload buff at the start of the mission. I guess that's just RNG though.

  11. Just now, PrimeDCookieMonstah said:

    Booster + Double Charm proc. 

    So the affinity buff can actually stack on top of itself? That would make sense but I thought it just reset the cooldown. 

     

    4 minutes ago, (PS4)Equinox21697 said:

    Even with a booster I get less than 3k,  how does a smeeta give 10k? Does it multiply your Kuva before the booster does at the end of a match?

    The Smeeta's charm ability has an affinity buff in it. It doubles all resource pickups (including Kuva, Cryotic), credits and affinity gained. If the buff is active when the Kuva Siphon explodes, then you get doubled Kuva, which also stacks on top of a resource booster.

  12. I sure do. I remember being attacked by New Loka as well and.... well..
    SP4OUGX.jpg

    Yeah. That was a thing.

    I don't remember which event it was, but I did try to research it before posting this and I couldn't find it. It was sometime after Kubrow were introduced (as I have Midna with me).
    I'd LOVE to have something like this again. Some form of challenge. It doesn't even have to give anything good as a reward (though that'd be nice). I just want to fight some level 10,000 enemies in a normal mission again!

    What do you guys think?
     

    EDIT: This is in off-topic because it's not meant to be a "DE PLS ADD THIS BACK" kind of post. It's just me wanting to have a chat about it to my fellow Tenno.

  13. I was playing Elite Sanctuary Onslaught with a couple of my friends when we got to the Kuva Fortress tile. I was heading over to revive one of my team mates, pressed 5 to go to my operator, but fell off the edge of the map. The game then re-spawned me in the previous tile and froze.
    nvvw8Rh.jpg

    It just stayed like that. I couldn't open chat to use /unstuck, I couldn't press ESC, I couldn't move around, nothing. All I could do is wait until my team mates failed. All on-screen elements were frozen as well. The efficiency didn't go down, time didn't go up, teammates HP didn't change at all.

    My teammates eventually ran out of efficiency and the game ended as it should, so good to know it didn't hard-lock and force me to close the game. However once we finished, I didn't get any of the rewards.
    6t9u2iQ.jpg

    Even upon returning to my Orbiter, I still didn't get anything.

    I apologize that I didn't get a video of this, and I'm not sure if I'd be able to reproduce it, but I felt I should report this bug regardless.

  14. I agree with xXDeadsinxX. It would definitely bring a lot more life to my Orbiter and possibly even give me reason to decorate my ship even further. I'd love to tap on the glass of my Sharrac tanks (yes, that's all I have in both of them) and have  the fish scatter around or have one come up and bop it's little head against the glass.

    I'm not sure why, but I've got a feeling that DE is planning some big stuff for the Orbiter, even in just terms of QoL.

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