So, if you read the whole post inrelation to slash, it's getting a huge nerf in that it will calculate the damage only from the slash damage inflicted instead of from the entire base damage of the weapon. The recent super mod set that was based around inflicting slash damage will go from being an amazing across the board set to barely niche, as it's damage on 90% of weapons will be -0-. Plus, i'm not looking forward to these procs being constantly applied to frames by enemies as well, but it makes for a more level field, and makes the great carpet bagger have a use, maybe.
For DE peeps, when will environmental effects that reduce visibility for players apply to enemies as well? Examples would include the fog effects, grass and ground clutter on PoE.