sambarpowder
-
Posts
1,921 -
Joined
Posts posted by sambarpowder
-
-
I was invited but I don't really like timed beta tests so I didn't bother.
-
So many of these problems just go away when you play solo.
-
Just Pumps are my favorite type of shotgun. and TBH it wouldnt so out of place in this insane universe.
It still wouldn't have much to set it apart from the existing shotguns aside from an animation change. I think all damage types and trigger mechanisms are covered already.
-
you do know that the Kubrow is mid game content, you would at least be at Neptune before you start looking at getting a kubrow.
Nowhere in the game does it specifically say that a kubrow will die upon reaching -100% health. It doesn't even say that's possible. You have to go on the forums or the wiki to find that out. Also, the line above the DNA bar says 100% more health, which implies that the reason to stabilize a kubrow's dna is simply to double its health and not to actually keep it alive.
When I said uninformed, that's what I meant.
Hell, the DNA decay for kubrows is annoying even for veteran players who can afford stabilizers because we have to wait for it to go down to 60% before applying the needle or waste the extra value. That means a kubrow's health ends up fluctuating like crazy in a four day cycle. The whole system is borked.
-
The UI doesn't tell you that your kubrow will die. That's a ridiculously stupid omission because it can only hurt uninformed or inexperienced players and serves no practical purpose whatsoever. The fact that the UI designers are actually happy with the kubrow UI is appalling.
-
Corpus mobile defense missions spawn at least 2 ospreys per terminal. On Baal, Europa I got 42 oxium in one run.
-
You will be able to delete them yourself and you will be able to customize them the way you want with plat, so both possible reasons for your suggestion are null and void. Besides, DE wouldn't want the player to miss out on the kubrow acquisition experience they've worked so hard to create *trollface*
-
Will you only be able to change your kubrow's colors through plat bought color pallets or will there be some quest or mission you have to do? I hope DE includes a way to work on how your kubrow looks rather than plat as it is hard for me as a 15 year old to get my parents to pay and reimburse them (lol).
I know the feel, man. Before I got my card, I had to go through my parents to buy stuff and it was awkward as hell. But I still think customisation will be limited to plat only. Otherwise the forums would explode from the rage of all the people who paid over 300 plat for their doges.
I believe they would use the same colour palates as our Warframes, weapons and senitals.
That would be highly unlikely. How would they determine pattern and build? And besides, Kubrows have only four color channels (three for the fur coloration and one for the eye color) whereas warframes have five.
-
It's female, with an X-splotch patten of what I think is grey, grey and black. You can look at the base stat numbers by clicking learn about raksa kubrows
-
Is there a good agile stance on any frame? Really, they all seem to just look at the floor while clenching their butts.
-
As far as I can tell, these are the frames that don't have animal elements in their design. Rather than animal designs, they follow popular human themes.
Vauban - Isaac from dead space
Excalibur - Warframe original design, no wonder he's the poster boy
Nyx - Female Excal
Saryn - Infested themed dominatrix lady
Mag - Spaaace
Nekros - Mummyframe - He has the pharaoh headdress, he has a shroud, he has shriveled limbs and a personal syandana made of wrappings
Banshee - Looks like the artist had a brainfart, weirdest design to date
Mirage - Harlequin
Oh and btw Nova is a shellfish.
-
*insert obligatory statement about aholes on the internet*
-
DE doesn't care about bored people who've already had their fun with the game. Flashy space wings means new players, hopefully.
-
Actually the old Vay Hek was just a reskinned lancer with a Hek
-
without the harem.
Why not?
Also the Archwings in the trailer seemed to be attached to the lower back, unlike the ones you've drawn. May want to take a look at that.
-
It used to be the most powerful weapon in the game once
-
My solution is simple. Give each warframe 4 new skills
How can you possibly consider that simple
-
Have you tried changing graphics settings?
-
Look up the sling stone event, I think it was the first one ever unless I'm wrong. It has the best badge too. Also Sentient ships were described as being wormlike, not reminiscent of mutated bellpeppers
-
Does the actual mod interface move? I thought it was only the escape menu
-
I don't think this is necessary but it really wouldn't make a difference to me
-
I like how you said it's noticeable because it's hard to notice :D
-
RN-****ing-G
-
I would assume the reason they've shied away from it so far is because it would be extremely hard to animate realistically.
Don't Need An Endgame. Need A Fun Game.
in General
Posted
...lol.
This is an F2P game, which by definition means it cannot possibly be played forever. Unlike L4D which has almost infinite replay value, warframe has progression. Progression means that there is a start and also an end. In warframe, the difficulty and by extension the endgame is a matter of simple numbers. Level, hitpoints, armor, damage... It's all just going to go up until it's gone too far. DE has no way of increasing difficulty without adding bigger numbers.
I daresay warframe is longer lasting than most f2ps out there, but every f2p following this model has a fixed lifespan that is only extended by content addition. F2p games endure by attracting new players. Retaining veterans isn't sustainable.