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HC217

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Posts posted by HC217

  1. q=roll

    lshift= sprint (toggle only)

    c= gear wheel

    v= crouch/slide

    f= use

     

    i'm so used to v to crouch it doesn't even matter anymore. iannoyed by the new reliance on use for grabbing terrain for the new tile/boss fight, but im sure that'll go away after de adds more grab terrain to other tiles. because they'd never add a feature heavily to one tileset and ignore it in the others, right?

  2. i don't hate this. well, apart from the 2, movement abilities are crap since parkour 2.0, and the only reason to use this is for the armor shred, if you somehow don't use CP on non-spy loki.

  3. clearly you've not run hieracon for an extended period of time. the ability to run multiple extractors (read: farm multiple rewards at once) is the main reason to do it. that said, was this issue solo or in pubs? because more often than not pubs will rush to extractors with non-point defense frames

  4. 19 hours ago, (PS4)wintersfrozen said:

    The point being you should have to wait over 2 hours for a match?

    Conclave is hardly populated as it is and with an AI system it would at least allow people to play the game mode. Lots of games with optional PvP go the Ai route so why not Warframe? Have it prioritize PvP but make the Ai a secondary option after waiting X amount of time without a full match. Just have It populate the remaining spots with Ai's. Drop the amount of standing received from fighting/killing Ai's Vs Players and just implement a similar Ai that's used in the Index/Spectors to the conclave. It would bring people back to the conclave even if its only temporary and even if it doesn't it would make it so people could still farm the mods/cosmetics and play the unique game modes.

     

    15 hours ago, (PS4)DocWong said:

    I understand that but conclave is pretty much D-E-D dead, and my syandan no longer usable. I love the PvP but not everyone else feels the same which is way its practically dead. I doubt that [DE] would actually add bots, honestly what I'm annoyed is my useless syandan, because the conclave syandan is my favorite syandan in the whole game. Ah well I suppose.

    i mean, they'd be better off adding events and things to entice players to conclave than use bots. since they'll either be impossibly hard (aimbot snipers) or hilariously easy (melee spam, can't parkour). i'd rather they left it dead than add pve content to pvp. seriously. maybe the new war will bring an update to the lore, the new racing mode for standing farmers, etc. but bots aren't the solution, so again, no

  5. 2 hours ago, (XB1)UpgradeAcorn989 said:

    NO!!

     

    if he was unvualted than he loses essentially all of his value and at if they do it that will piss off all of the old founders

    *whoosh*

  6. considering they added balefire and venari to the arsenal, making landslide an exalted would make sense. plus, rubble needs a slower decay or let teammates killing petrified mobs drop rubble. they should probably move ore gaze to 2, set it at 50 energy, then buff tectonics as a 3rd

    • Like 1
  7. 59 minutes ago, Xarteros said:

    Fix conclave: A step by step guide.
     

    1. Equalise all warframe stats, or divide warframe into equalised 'groups' (Heavy, Caster, Stealth etc)
    2. Remove warframe abilities entirely. Replace with smaller selection of universally applicable 'void' powers
    3. Base many of the new powers off existing powers, with desired effects included and undesired effects excluded
    4. Remove all weapons entirely. Replace with a small selection of tenno-made weapons that cover the various weapon types well. Make all weapons available to all players, regardless of ownership (loaner weapons for public use, if you will)
    5. Apply these changes to dueling rooms in the dojo. Add standing rewards for dueling and obstacle courses (somehow), with requirements set in to determine actual contribution (to prevent AFK shenanigans)
    6. Add larger dueling room options for dojo (2v2, 4v4 perhaps). Add in Lunaro course to dojos too, with infrastructure to invite clan/alliance members to the match easily
    7. Increase overall standing gain, and make standing equal between victory or loss (if it isn't already, I can't recall). Grant something else as victory bonuses, like Synthetic Eidolon shards, mods/resources, or short-term drop boosters
    8. Add nodes to star chart for certain 'special' conclave arenas, allowing players to more fluidly peruse active games in between PvE content
    9. Add alternate game modes that are competitions, rather than direct combat (like Lunaro). Examples could include a rapid-scaling survival of two opposing teams, races, obstacle courses, stealth races/assassinations etc
    10. Add a lobby queue for general conclave categories, rather than just for the specific game modes. Still allow specific selections, but the general queue would allocate players into any match of a relevant mode (Such as a Combat category containing Annihilation and Team Annihilation, or a Team category containing Lunaro and Cephalon Capture etc)
    11. Add 'modifiers' to missions, possibly based on total player vote or instigated by the first hosting player. Modifiers could include low gravity, reduced/increased ammo, hazy fog, radiation bubbles etc.

    I'd like to enjoy conclave, but with hundreds of weapons and dozens of warframes, there's simply too much to balance to avoid the metas and pseudo-exploits. Our weapons and frames are simply not designed for PvP at their core, and as such PvP needs to become a game of pure skill, not metas and stats. Players unused to the conclave often find the experience jarring and unsatisfying, as their abilities don't work the way they normally do, and their weapons perform entirely differently.

    Adding more ways to join in PvP, like the dojo rooms, would make players show more overall interest by messing around in their spare time. Making standing gain fair would encourage participation in people who don't otherwise like PvP, and the desire to win will creep in naturally.

    you should have been around long enough to know most of these ideas have been tried, and failed.

    1. they did that already, equalized every frame and started balancing parkour/sprint/eHP. you'd know that if you played it, so idk what you're on.

    2-3. then what's the point of bringing any particular frame? you're making conclave an entirely separate game mode, complete with mechanics. why? this sounds like you'd rather have corpus vs grineer.

    4. they did that already too, started with a small pool of weapons and balanced them in batches. see above for why removing them for a smaller pool is bad

    5+6. no. then pve players who only want the standing would force clan standing grinds where a newbie got in to lose. in dojo. no, man. just no. invite from conclave.

    7. do you even know what conclave rewards are? i'd agree with you here if you did, but the options you gave say otherwise, so

    8. they did this. in pvp 1.0. you should know this. they moved away from it because empty lobbies.

    9. they already said they're adding races, but yeah. conclave needs more gamemodes. that said, i'd rather they made pve better, or started pvp events. because empty lobbies.

    10. not sure what the point of a general queue is. if i want to play cephalon caps, but get queued for annihilation, i'm dodging. so i'd guess others would too. leading to fake lobbies and host migrate nightmares.

    11. they did this too. they didn't go nightmare modifiers like this, but yeah. for a while they had game modes like opticor only.

     

    there's a dedicated pvp team for balance and other issues. if you think there's an issue of balance, maybe you should point out weapons (after testing them in conclave) that are issues. instead of giving a blanket statement like "too many weapons and frames. get rid of em"... wait what?

    1 hour ago, Xarteros said:

    Players unused to the conclave often find the experience jarring and unsatisfying, as their abilities don't work the way they normally do, and their weapons perform entirely differently.

    you just proposed this. you just asked de to make entirely new frames and weapons, specific to conclave. why. why would you do this. there are a few abilities that are changed, but they're easily checked over in the conclave arsenal.

     

    you sound a lot like some guy that spent 1 day in conclave, thought it was crap (because you kept dying), and never touched it again. go play it again rather than propose radical changes like this.

    • Like 1
  8. 2 hours ago, deadstock said:

    Where is it stated that it will deal specifically heat damage? It does say it harnesses power from the sun, but that could be radiation just as easily, which does scale fairly well. 

    you could see heat procs when they showed her abilities, and left a heat trail on the ground. i hope it's not, but heat seems to be the current direction

  9. I love em. i want more of em. wish they were easier to find, and didn't need to do a bounty to spawn the variants. maybe add a bait for em, carrot-shaped, for easter? thoughts?

  10. 2 minutes ago, AliceLaFay said:

    The way it is now, the moment you are in an archwing within a certain range of enemies, you get magically shot out of the sky, regardless of defensive abilities (like Amesha) or maneuvering. The ONLY exception to this is the Itzal, which can go invisible, as well as teleport.

    except for odonata's and elytron's 2 (disarray and core vent) that are both made specifically for anti-air homing missiles (the things magically shooting you out of the sky) and amesha's warding grace and vengeful rush combo that make you basically immune, right?

  11. her kit seems conflicted. 1 and 3 are cool, new abilities, rather see them than another generic amalgamation of old frame powers like how her 2 is loki's 1 and 3 combined (scott even joked about it on stream) also, i can tell you why her 4 will be bad: HEAT damage type.

    • Like 1
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