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About rockscl

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    Silver Eagle

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  1. that was a boring trailer, as a teaser i can see that they delivered some new info without spoiling much, but man, for a E3 trailer you should look at what you just did because it probably was a total waste with zero traction between new potential players
  2. They need to consider new variables in their open worlds in order to make exploration more interesting, parkour isnt an integral part of traversing those maps, archwing is not needed, the void childs dont open access to anything, etc
  3. im kinda tired of the power creeping in this game and this sounds like more of it, why dont you look at the boring part of stomp and sound quake instead of making it more trivial to use
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