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ABlindGuyPlays

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  1. I choose to be less than charitable at this point. They wanted those week one sales. Who cares that it got nerfed into the ground. They already got theirs and can pitch it as an 'honest mistake.'
  2. Not sure if it's too late or not for feedback but while the changes to overguard and rage/adrenaline sound nice I don't see how it solves the problem. Overguard breaks before shields and shields recharge scott free while overguard is in play. So frames like Oberon (I know, Mr Irrelevant) get nothing anyway. Nezha's range nerf ... I can get wanting to reduce the range from 'EVERYWHERE' so reduce the nerf to like... 20% instead of 50%? Given how area works if you wanted to halve the initial area you'd want something like 20-30% anyway. Dante's bird behavior honestly sounds great. Mostly because he might be ABLE to nuke on his own but: just ot get his 4 takes two button presses (and energy) and that 'nuke' doesn't care where the procs come from. Meaning the team gets to lay on the damage and dante just provides the cherry on top. Isn't that the whole point of team play?
  3. I'm n fairness if they pull it off making los checks better improved a lot if things. I am a cynic with DE but I suggest finding if things are bad or if this change fixes things.
  4. I am encouraged by what I have read in the Los changes, but how about changes to overguard and rage/hunter adrenaline all interactions? That's one of the major complaints, and given one of my most played frames is Oberon? I get it. But to dumpster Dante's own survivability is dumb.
  5. LoS wouldn't be a problem if DE's implimntation wasn't 'oh there's a pixel overlapping that ray that started at yur feet. COMPLETELY BlOCKED.'
  6. Mmm posca. Could have been worse but I'm probably not feeling the sting as hard because I didn't run a full no efficiency build. I dunno. Still need to do tests but from what I've seen not as good but not Caliban tier.
  7. I cannot name names thus cannot post clips but it involves the catchmoon if memory serves correct. The best I can hope for is that Dante remains fun
  8. De has outright stated this is the case. That it is too much effort to raise everything up.
  9. Likely the latter, because Dr has tried too often to glad and the problem.when we as a community don't hold their feet to the fire. See also the initial prime resurgence and regal Aya fiasco and how they both couldn't be changed then when it was they loudly stomped and huffed at how we weren't why it changed.
  10. More on the order of the Oberon rework thread. Remember day one Oberon supposedly being in a good place? I remember. I also remember that not stocking because the community kept talking. So, let's keep the conversation going.
  11. I'd largely used it with the tome mods so there's the secondary alacablam and suddenly you get a bunch of bonuses to your other skills. Can't fault you for being salty but given the rest of his kit and the fact dante is getting a nerf as per stream?
  12. If anything he baically depends on everyone else priming targets for his nuking capability.
  13. Week One Dante 'needs' a nerf. Yet Wisp, Revenant, Harrow, Saryn, Octavia.... 'Measured and thoughtful-' Week One knee jerk reaction. Also Styanax says hi. I've seen your 'measured and rational' and am calling you a bald faced liar in front of everyone (by you i mean a collective 'you' DE not any one person.) The problem is the same one I have encountered before. Over fifteen years ago in a text based MUSH by the name of Multiverse Crisis. It was, as these thigns go, a decent enough place. Mechanically it was actually quite well designed; the C-Sys system allowed for easy integration with scene posting. The stat system meant people had a way to be flexible in combat and there was room enough for 'engineered' rolls so that people could use the system but ensure their attack missed, or the attack being received hit all for the sake of narrative centric storytelling. Plus it lead to absurde situations such as someone fro ma light happy fluffy setting on their last legs in the middle of a winter wasteland with a black robed necromancer pointing a skeletal finger at them with a shroud of eldritch screaming dead 'DO YE FEAR DEATH' and the pipsqueak pulling a W out (honestly that was one of my favorite scenes, with the unconscious snowboarding by said pipsqueak being the cherry on top.) Point is even with all the fun that place had it had ... Problems. Staff baed nepotism, cliques, generating a hostile 'in group vs everyone else' and the like are beyond scope but noted because those were problems (I say all this as someone who was made to leave for reasons I find just and fair as a matter of disclosure.) The core problem with the place is the problem Warframe has: Either yo ubuild towards the meta or you aren't considered worth anyone's time. Either you are top tier or you are trash. Either you are a 36+ point build or yo uare Godstomped into oblivion because everyone wants the biggest gun. More t othe point: Warframe has allowed itself to get into a position where you either HAVE to do Big D Damage or you are considered useless, because Death is the best CC and if nobody is shooting at you then there is no need for healing. Then you get int othe overguard situation. On the face of it 'HAHAA I am immortal!' but that number is either, in content where overguard is useful, either a 1 or a 0. Overguard as of right now does not get the same 'help' health does from armor. So the number looks HYUUUUUUGE but may as well be on/off. There are all manner of frames that are similar levels of 'dominating the field' but there aren't instant immediate calls to drag them down. There isn't this 'oh no within the first week we have decided to turn this thing into trash.' And without a deep clean overhaul that makes other playstyles worht using. you are going to be stuck with this all or nothing 'it either map wipes or it is garbage' mindset.
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