GildedTuna
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Posts
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Posts posted by GildedTuna
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Willing to sell two imprints of this kavat for 250p.
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I'm looking to buy a Adarza Kavat that has long ears with the non ball tuffs of hair at the end. Would also like it to have the guppy tail.
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DE realized one nullifier wasnt enough.
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Yea, the bubble doesn't go down from peacemaker shots nor does the peacemaker affect the enemy inside. You still fire the shots and the reticle still decreases.
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Arctic Eximus globes are blocking Mesa's Peacemaker shots as if the eximus globes were nullifier shields. Is this intentional or a bug and if so why can all the other warframe abilities bypass the Arctic Eximus globes.
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The mesa peacemaker is fine, -Oh no, I actually have to move my mouse now?-. All peacemaker needs now is the ability to SEE (not shoot) enemys through walls like the scanners do, then peacemaker is perfect.
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The movement for Archwings in space matches the Underwater movement. There used to be the ability for barrel rolls and flips in space but now its the slow turning like in underwater archwing. Is this intentional or a bug?
-Edit- Seems to be working now.
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Whenever I join a mission with people my camera starts behaving as if Micheal J Fox is holding it. I can sit in the far corner of a map, not touching my keyboard or mouse, and my camera will shake like this.
It never did this before update 17. I just want a way for it so stop so my eyes wont hurt and I can actually aim.
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Basically this is what is inside the suits, or what some would call, a "tenno".
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It probably would given as every other items duration and percentage to proc increases.
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How did you even take an archwing gun off....
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Wow, it's like you're woefully under prepared and being punished for it. Man its a good thing you can go to Ceres, Kiste with all level 0 gear and solo it. /sarcasm
@ the post above me, you've never been to Caelus have you.
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I'm really curious as to the range of the radial knock down from this effect. I want to build a max one but I'm not going to invest in it if the range is something pathetic like 5 meters.
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Turn the HUD off, its in the menus.
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"INSTANT KILL ULTIMATES SUCH AS RHINO STOMP"
The moment you said that I stopped reading because you obviously are either new/bad at the game.
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I love it, just wish they would add more. Just think how awesome it would be to fly around in the void.
But seriously, gimmie.
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Weapon was clearly overpowered and the damage is still the same. Now you have to actually manage your ammo, not just hold it down and lazily drag it over a group of enemies to kill them. Its as if you people have NEVER heard of an Amprex or Synapse.
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I honestly love them perfectly as they are. Really wish stalker was more like them. Also hilarity instills when you face a manic as Mesa (chain gun action).
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Good. They're doing their job.
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Nope its not even close to how it works right now.
This video disproves A, showing that enemies are aware of Excalibur but are not being hit by radial javelin. This proves that it is: Enemies aware of Excalibur AND Excalibur needs to have line of sight. This makes radial javelin nearly useless in situations with lots of walls and cover. Why was this nerf even needed for Excal? If it was for rep farming you could have changed how you got reputation by mission completions rather then kills, if it was for mod farming then you should have looked at what made it possible and fixed it.
I need a reason to play my Excal now. Why should I even bring him when everything he does now is dwarfed by something else?
Hope we aren't ignoring this. Seeing as it completely disproves the original posted video.
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Silent Manics are what stalker should be. Just imagine a stalker with Manic mechanics and your screen tints dark and your flashlight turns on. That would actually make people fear stalker.
[PC] C̶̹̃h̴̊̍̐͜i̶͓̩͛̽m̸̨̈́͘e̴̤̒ŕ̸͉͋̕å̸̙̭͕: Bug Report Megathread
in General
Posted
When using volt speed and an equipped melee weapon you are no longer able to move while melee attacking locking you in the animation instead of being able to move around freely while doing so.