Jump to content

VanguardT-EN-

PC Member
  • Posts

    383
  • Joined

  • Last visited

Posts posted by VanguardT-EN-

  1. The fact that ground assault is SO SLOW that everybody keeps doing space assault and nobody gets kill codes (I waited 10 minutes with my oplink prepared and didn't get a SINGLE kill code) shows that this event wasn't properly tested. On ground assault you spend most of your time shooting the bulls#%t bullet sponge condrix and you still get punished for that! Ground assault is more difficult than space assault and still rewards you less credits per X amount of time spent. Now considering it's almost april, DE must have messed up their calendar somehow and thought this event would be a nice prank.

  2. When I'm playing as client, my game always freezes during the loading to the vallis from the deck 12 cave (right after destroying exploiter's vents). After freezing for about 10 seconds during loading I get a message saying that connection to the host was lost and I get thrown back to fortuna/orbiter. When I go back to the orbiter instead of fortuna, I get to choose if I want to reconnect to my squad but then the game never finishes loading if I reconnect (progress bar freezes midway, can actually hear the noises of the map and sound of combat).

    Those problems never happened to me when I was hosting the match instead. The cave loading goes smootly and everybody in the team gets through. I tried optimizing cache already but no luck with that either.

  3. Onslaught portals are taking a lot of time to spawn after they should have (timer reaches 0), sometimes I had to wait 40 seconds for it to spawn. The worst part is that if your efficiency gets below 0% you still fail the mission even though you should've gotten the rewards for that area and moved on already.

  4. 3 hours ago, EinheriarJudith said:

    the only reason interception isnt slow is because of being able to maintain all 4 towers at all times. if you maintain the 3 distillers its the same speed. the problem is the drop rate of the antitoxin so you will see nodes red longer.

    I'd totally do that... If there were enough antiserum drops.

  5. 1 hour ago, Kainosh said:

    Why "ENDO" though....We have nice "fusion core" everyone got used to.   I mean ...Really.  Why change name ?  You trying to make things easy...And "Fusion core" is the best and easiest name for such resource. Its pretty obvious too.

      Just ask someone on the street "What do we use to FUSE our mods? A) Fusion cores   B) Endo."            And see what people answer.

     

    I like new system....But that "endo"....meh. It doesn't fit imo.

     

    Then you should simply say "What do we use to UPGRADE our mods? Endo!"

  6. As the title says, i'm having guaranteed crashes when doing ceres void fissure missions(it will usually happen before i get to open the fissure). First the FPS gets to very low values, like 20 or 15, then the game crashes a few seconds later. And sometimes i even get an insufficient video memory alert too. This is very weird because i'm usually running the game at 50~60 fps without trouble, also, this never happened before the SoTR update and it will not happen if i'm in solo mode. I tested running some ceres missions without fissures and the game did not crashed, although i had some heavy FPS drops. Running on the lowest possible settings didn't solved the problem too. 

    Here's my PC info: 

    Windows 7 Ultimate 32 bits

    Nvidia GT 520 2GB

    4GB RAM (3,12 usable)

    Pentium(R) Dual-Core E5400 2.70 GHz 

    Foxconn G31MXP motherboard 

  7. 1 hour ago, izzatuw said:

    But most frames inthe right hands can go above 40 minutes+

    Don't think that argument holds up.

    Those +40mins/wave things are things you can do as a player but not something DE advises you to do

    I just don't think DE wants you to nuke an entire map with a single button press. DE probably wants the whole synergy between abilities to work like Mag and Saryn.

    Well, saryn has ok synergy but mag's just broken. Shield polarize used to deal great damage to corpus units on any level, it had the best scaling of warframe. Now take it to a lvl 80 corpus sortie and use magnetize, won't even take 10% of enemy shields. She's just like ember now, only works on low levels. RIP mag

  8. 5 minutes ago, Katinka said:

    I have absolutely no problems with the damage other players deal with Exalted Blade.  The only issue I have is with the visual effects.  Those bright waves passing through me and causing screen shake are quite annoying and disorientating.  I don't think my accuracy should be reduced by visual effects (mainly the screen shake) from other players power spamming.

    DE tried to fix this many times, the problem is: it's hard to make the waves visible at the same time players feel comfortable. But i think there are more fixes coming in the future. 

×
×
  • Create New...