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tennoninjahunter

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Posts posted by tennoninjahunter

  1. So I bought a 7 day drop booster, played 2 hours, then logged off, when I logged in (hours later) with 6d 17h left (which is the correct timer), I received "3 hour drop booster" (as daily login reward).

    Initially I thought it will be 6d 20h, but it stayed as 6d 17h. 

    Then I went into dojo to trade, exchanging syndicate mods ( if it even matters).

    When I go back to orbiter, the timer became 6d 13h. Within minutes, I was reduced ~3h of boost, instead of increasing.

    I tried restarting warframe, still 6d 13h. 

     

    Edit: I haven't submit a support ticket regarding this matter, not sure if I should. Hopefully someone from DE can comment on this matter?

  2. On 1/30/2018 at 11:25 AM, Ragnarok160 said:

    tbh a lot of veterans stop playing the game for months till new content comes out, also what you talking about the "content drought" is kind of the players fault, make a grind to long or to hard and suddenly everyone has a problem with it but make it to short and everyone complains there's nothing to do

    ^ pretty much, I used to stop a month or 2 after i finish each updated gameplay. And now I just returned after I stopped for 1 year+ , since vauban prime or nekros prime i think? whichever comes 1st. 6 or 7 primes since i paused. Now I got tons of content to play with. though I also missed quite some "limited" contents ,such as the primed melee toxic mod

  3. I'm not sure if new relic system have worse rng, but just like to point out that you would have to 1st farm a relic that contain the part that you want, which in my opinion is the most frustrating part of the system, OR have someone in the squad that have that relic, which btw is another rng to get into, because I just spam into fissures, most people on recruit chat just wants radiant of the same relic on the whole squad, which i dont have, obviously.

  4. In order to reduce number of loki that can ONLY invi, I hope by sharing my build can help those lokis to be "better"

    tycazqw.png

    My invi build, maximize duration for invi, but retain 124% range for disarm and switch teleport. (Using ARCANE ESSENCE HELMET to maximize energy efficiency and further improve duration)

    O1A4BhH.png

    My radial disarm build, maximize range for disarm, retain 125% duration for invi , irradiating disarm is optional. (Using ARCANE ESSENCE HELMET to maximize energy efficiency and further improve duration)

    HIwVuob.png

    Alternate disarm build, though i do not use this build anymore. Slight difference as this uses ARCANE SWINDLE HELMET to maximize range to 250% (additional 3m range, at the cost of 5% less efficiency and 10% less duration) - not worth the trade, but just so u know 50m disarm is possible.

     

    P.S: I did not include drift mods. As I find these builds are optimal for my use.

  5. I'm having similar issues with my fps, I'm using a GTX980, I used to have constant 70-75fps.

    Now, time to time, there are ODD drops in fps to 35fps for a few seconds then back to normal, not sure what is the issue, but it's not mirage simulor, not telos boltace particles or anything, I have all my settings to maximum.

    I believe it's something to do with the game engine , just my humble opinion, no prove or anything.

    I am also unsure which update caused this issue.

     

  6. 6 hours ago, (PS4)evoLic1ouSss said:

    relic system makes prime parts easier to farm now compare to farm other original since u can increase the chances. ive moved on to relic system, but i really missed the fun of farming in t4 back then.

    considering if u even have the required relic in the 1st place, yes, farming in the old t4 was more fun, now i'm reluctant to enter fissures. I'm still missing a lot of primes to reach MR 23, nekros prime, saryn prime, vauban prime, valkyr prime, and all the related weapon primes from the said prime packages.

    farming t4 survival used to be "fun" and "challenging" , with rewards every 5min. that dont require you to insert a new "void key" every time.

    well, i just recently got back to warframe. just passed 250 days login not long ago, so i guess i have a lot to get used to.

  7. 6 hours ago, (PS4)evoLic1ouSss said:

    relic system makes prime parts easier to farm now compare to farm other original since u can increase the chances. ive moved on to relic system, but i really missed the fun of farming in t4 back then.

    considering if u even have the required relic in the 1st place, yes, farming in the old t4 was more fun, now i'm reluctant to enter fissures. I'm still missing a lot of primes to reach MR 23, nekros prime, saryn prime, vauban prime, valkyr prime, and all the related weapon primes from the said prime packages.

    farming t4 survival used to be "fun" and "challenging" , with rewards every 5min. that dont require you to insert a new "void key" every time.

    well, i just recently got back to warframe. just passed 250 days login not long ago, so i guess i have a lot to get used to.

  8. I crashed for the 1st time jznow in T3D , I'm running dual monitor, 2560x1080 (warframe on this) and 1920x1080 , Using reference GTX980.

     

    The crash happened after I apply OC +200 mhz to core. (though I highly doubt it's the cause)

     

    After checking in the afterburner, it appears that warframe was utilizing about 3.2GB vram(all the while) & (at crash moment) ( after minus all other usage) . And at some point, utilized the full 4070mb vram (though not at the point of crash).

  9. Then we, my friend, have 2 very different experiences. Back in 2012 with the old star chart, I had one that died. Maybe it was changed, fixed, or whatever. Not sure. I just dont want the same to happen again. 

     

    from the wikia. under extractor mechanics note:

     

    The Extractor may take damage during each deployment. Failing to recall the Extractor before its health expires will result in the drone's destruction.

    • Higher level planets have a higher chance of damaging the Extractor.
    • This damage will never equal or exceed a fully restored drone, meaning an undamaged drone may be deployed without fear.

    and to reassure U, I left my extractors in deployment for months because i was too lazy to collect and redeploy, it didnt break.

     

    also under the Note section :

     

    • A drone that is at 100% progress is considered damage immune, regardless if the resources are collected.  So there's no need to worry about going to bed while your drones are collecting, granted they have sufficient health to last until they get to 100% progress.
  10. It went live as soon as ps4 got the update. I know because I signed on to my ps4 account and launched 3 extractors which are probably destroyed now since I cant log in.

    out of topic but:

     

    extractor's health only go down when it's extracting, it wont be destroyed if it's full already. in fact it wont be destroyed if when u deploy it, it has 100% hp. I been doing this for 2 years, not 1 extractor had die in 1 run of 100% hp

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