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OracleHisty

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Everything posted by OracleHisty

  1. I personally have a fix for the FOMO and the other patterns that this flags. Bring them back yearly after release for all the non-support the milestone purchases. Notably the cosmetics, F the premium currency and the exclusive Accolades, bring it a rotational re-release. My opinion is the same for older supporter packs like the Empyrian Supporter for the Itzal armor. The New War for the color palettes, etc.
  2. I agree with the new coalescence fusion having missing potential, however I also believe that 2 shards is a very not-gameplay focused fusion cost. Perhaps instead of 2 Normals -> Tauforged is poor game design balance, even as late game as it is, because the Archon hunts hard pity is 5 weeks/color shard. Maybe 4 as a "Transmutation-Upgrade" instead would be more gameplay-friendly on DE's perspective, because the hard limit without Netracells is 4 non-Tau's before a Tau. The Transmutation system would give you a 25% per shard of color on transmutation, just like mod-rarity (for non-primed fused and riven weapon types) and would follow DE's existing design principle a lot healthier while also slightly reducing grind. Assuming this would not work with the already Coalescent-Colors (as in not work with Emerald, Topaz, or Amethyst), it would also give an arbitrary balance adjustment, potentially resulting in the coalescent fusion being 2 shards. They could also lock this feature behind an arbitrary gameplay step like how they introduced Coalescent Fusion, without disrupting the potential to monetize it for the "Pay to Skip Grind" mindset.
  3. I'm just going to throw my criticism at the end here, I see the arguement here for everyone, however... IF DE were to reduce the times, they would have less player retention between updates than they already do. Regarding the "Time to Build" Forma and upgrade consumables, I "mostly" agree with reduction, However, I believe the formulae for calculating platinum to speed up cost need rework more than build-time. Currently the Parts for warframes are 25p to speed up each, then 50 for the final result instantly. This does not reduce until at least halfway through. I think that it should be "Platinum/Hour" speed up ratio to start the equation, instead. Currently the speed up price is akin to how much the frame actually costs in the Orbiter-DE market. For example, adjusting it to be 5p/1hour for not essential blueprints. Forma, Potatoes, Tomatoes, Onions, and the like really are due for that rebalance, regardless. For later game players, we need a 10x forma bp that we can use 10 normal forma bps plus the resources for bulk convenience, however, DE is unlikely to add this as forma is a monetization item that brings in too much. Now, the foundry does potentially need an upgrade segment to be able to manually queue multiple items, which would be a Playerbase-Friendly way to produce results.
  4. Attachment points of the Bishamo Gear, Drifter gear and Grineer gear are incorrectly placed with the Wisp Prime Access Drifter suit equipped.
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