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Rydian

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  1. Nightwave is an important part of the gameplay loop for most players, and challenges show up for players in all stages of the game. From those that just learned how to swap weapons to those clearing Steel Path, players want to complete the challenges in order to rank up. However there's constant confusion regarding numerous Nightwave challenges. The number of people with the same questions and problems over and over indicate that more information needs to be given to the player. The same problems crop up so often that I can tell which dailies and weeklies rolled just by looking at chat. Each challenge has a description, but many of them are lacking information. Wording isn't always unique enough. Example: Players run a kuva siphon on a survival mission instead of a kuva survival mission, then ask why it didn't count. Some requests reference something, but the game uses different words elsewhere. Example: There's no enemy with the name tag "Silver Grove Specter", and players may not remember specifics from the quest. Some requests use titles that the game itself never presents to the player normally. Example: When obtaining Drift mods, players are not told "You just completed a Hall of Ascension" or anything like that. Some things only display under specific circumstances (and thus players are unlikely to have seen them). Example: The player is never instructed where to get the Ludoplex/games, nor told about the bonus appearance tabs for Zephyr/Wyrm. Solution: Add more to the existing description tooltip so players can learn how to complete the challenges. "Instructions"? "Tips"? "Hints"? "Method"? Whatever phrasing works best. It doesn't have to be much, here's a mockup. I feel so strongly about this that I wrote additional info for every single challenge. This may not be the exact wording or capitalization that the devs want to use, but it's a starting point. Daily Accelerator: If you crouch while moving, you'll slide. You can shoot, or melee attack to perform a spin. Agent: Go to the navigation panel at the front of your ship. From there you can select a mission to play. Air It Out: The Landing Craft Segment blueprint from your clan's dojo allows you to build charges that you can equip and use from your gear wheel while in a mission. Ancient Obelisk: You can attack some damaged structures in The Cambion Drift while in operator mode to activate them. Arsonist: You can install a mod for heat damage on any weapon to add heat to the attacks. Attractive: You can install mods for cold and electric damage on any weapon to add magnetic to the attacks. Biohazard: You can install mods for heat and toxin damage on any weapon to add gas to the attacks. Child at Heart: The Ludoplex and games for it can be bought from Cephalon Simaris in a relay. Zephyr and Wyrm have an extra appearance tab that lead to the games too. Communicator: While in a mission you can aim at a resource, mod, or other interesting drop and press the Place Marker button to mark it. Confiscated: Click the spaceship icon in the upper-right of navigation to go to the Railjack star chart to select or join missions. In those missions if you enter an enemy crewship, you can kill the pilot and interact with the controls to hijack it. Deep Freeze: You can install a mod for cold damage on any weapon to add cold to the attacks. Deep Impact: While in the air, aim downwards and press your heavy melee attack key to do a heavy slam. Nearby enemies will be suspended momentarily. Detonator: You can install mods for cold and heat damage on any weapon to add blast to the attacks. Doppelganger: Blueprints for Warframe specters are rewards for rescue missions. Build and place one in your gear wheel, then use it in a mission. Energizing: Enemies and lockers can sometimes drop blue orbs that refill your energy when you touch them. Everything Old Is New Again: Select four mods in your modding station, then use the transmute option to turn them into a random new mod. Executioner: An enemy that is not aware of you (or has been blinded or stunned) can sometimes be finished off with a prompted melee attack once you get close. Expressive: While in a mission open your gear wheel, then press the aim button to access the emote selector. Gatherer: Enemies, lockers, and even breakable items in missions can drop resources. You can pick them up by walking over them. Glider: While in the air, hold the aim button to aim glide. While gliding, you can still attack enemies. Graffiti: Place the Glyph item into a slot on your gear wheel in the arsenal. While in a mission, open your gear wheel and use it. Hacker: Control panels can often be hacked after enemies set off alarms, or sometimes to open doors or extra areas. Hands Full: In your arsenal you can click equip on your secondary and melee weapons and choose to equip nothing in those slots. Hush: After making a Kuva Lich, you can kill a thrall that spawns in an occupied Lich mission. Just Visiting: In the lower-left of navigation, you can view and visit featured dojos. Kleptomaniac: Interact with lockers, some of them can be opened. They can contain credits, resources, and more. Loyalty: After maturing your pet from the Howl of the Kubrow quest, you can interact with it to pet it. Marksman: Shooting an enemy in the head deals extra damage. Meltdown: You can install mods for electric and toxin damage on any weapon to add gas to the attacks. Mow Them Down: Anything in the first weapon slot in your arsenal is a primary weapon. No Mercy: An enemy that has been brought down to low health can sometimes be mercy killed with a prompted finisher attack when you get close. Patron: In the codex in your ship there's a tab for the Leverian. Once you enter, there's a donation box on the first wall. Poisoner: You can install a mod for toxin damage on any weapon to add toxin to the attacks. Power Trip: Most frames can hurt enemies with their abilities. Reactor: You can install mods for heat and electric damage on any weapon to add radiation to the attacks. Reanimator: You can find fallen necramechs in The Cambion Drift during the Fass cycle. Go into operator mode near a mech to enter it. Reclaimed: After making a Kuva Lich, you can find occupied Lich mission on the planet that has red mist over it in navigation. Researcher: You can get Synthesis Scanners from the market and put them into your gear wheel. Using one in a mission, you can scan enemies or objects. Saver: Lockers often drop credits, and enemies have a chance to drop them as well. Sharing is Caring: You can install mods for cold and toxin damage on any weapon to add viral to the attacks. Shiny: Enemies have a chance to drop mods on death. Survival and defense missions can spawn a lot of enemies. Short Circuit: You can install a mod for electric damage on any weapon to add electric to the attacks. Sidearm: In your arsenal you can click equip on your primary and melee weapons and choose to equip nothing in those slots. Smaller is Bigger: Anything in the second weapon slot in your arsenal is a secondary weapon. Surf's Up: You can place the K-drive launcher into your gear wheel. Use it when in an open map such as the Orb Vallis or Plains of Eidolon to ride the K-drive. Press F to pull out your sidearm. Sword Dance: Anything in the third weapon slot in your arsenal is a primary weapon. Swordsman: In your arsenal you can click equip on your primary and secondary weapons and choose to equip nothing in those slots. The Hunt is On: Rank up with one of the syndicates to the left of navigation, then after one daily reset syndicate missions start showing up in a tab in navigation. Run those, they have up to 8 medallions on the floor you can find and pick up manually. Trampoline: Crouch down, and while crouching press jump to do a bullet jump. Change how you're aiming to choose your angle. Warning Shot: You can kill enemies with your primary, secondary, melee, or any other sort of weapon. Kills made with your frame's abilities count as well. Weekly Animator: In your mod station there's a button for the sculptures in the upper-right. Pick one and then click and drag to rotate it, click a slot to put a star in. Assassin: Assassination missions can be found on most planets and moons. These involve confronting and killing a boss. Cache Hunter: Sabotage missions can alert you to the presence of caches when you start them, they are tracked on the left side of your screen. Caches are special glowing white lockers that make a faint noise. Conservationist: By using an Echo Lure and Tranq Rifle in the Orb Vallis, you can track wild animals and save them. A perfect capture involves tranqing the animal while it is unaware, and you must tranq 6 different species total. Don't Blow It: In disruption missions, demolysts will attempt to blow up an activated conduit. Kill them before they reach it and explode. Don't Fear The Reaper: Kuva siphon missions show up in the alert tab. The siphon will point in the direction of some Kuva, which you can void dash or attack with your operator to obtain. Earth Bounty Hunter: Konzu in Cetus on Earth offers bounties. If a bounty is marked as completed, you should run a different one or wait for them to time out and for new bounties to come in. Earth Fisher: Rare fish require specific bait sold by Fisher Hai-Luk in Cetus. They will not spawn without this bait, but an ally can use bait in the water for you. Earth Miner: Any drill can obtain rare gems, but the Advanced Nosam Cutter and Sunpoint Plasma Drill have a chance of getting rare gems than the normal or Focused Nosam Cutter cannot. Eliminator: Exterminate missions are located on various planets and moons. These missions involve killing a specified number of enemies before leaving. Enhance: Rare mods have a golden loot beam and can rarely drop from enemies. Rare mods given as part of mission or quest rewards do not count. Eximus Eliminator: Sanctuary Onslaught has a higher spawn rare of eximus enemies than normal. You can also spend time in endless missions like defense, survival, interception, and others to get eximus spawns. Explorer: Click the spaceship icon in the upper-right of navigation to go to the Railjack star chart to select or join missions. Feed the Beast: You can buy the Helminth Segment from Son in The Necralisk. Building and claiming this segment adds new capabilities to the infested room in your orbiter. Flawless: Click the spaceship icon in the upper-right of navigation to go to the Railjack star chart to select or join missions. During these missions enemies may board the ship, you can fight them to stop the boarding. Forward Thinking: Click the spaceship icon in the upper-right of navigation to go to the Railjack star chart to select or join missions. During these missions you can interact with the wall behind the pilot to man the forward artillery. Friendly Fire: Click the spaceship icon in the upper-right of navigation to go to the Railjack star chart to select or join missions. During those missions if you enter an enemy crewship, you can kill the pilot and interact with the controls to hijack it. Attack enemies while piloting the ship. Gilded: Modular items are things like zaws from Hok in Cetus, kitguns from Zuud in Fortuna, moas from Legs in Fortuna, and other things that are built out of multiple parts by a specific NPC. After leveling one of those items to 30, you can gild it at that NPC for a cost. Good Friend: Darvo in a relay offers you a mission once a week to help Clem with another survival. Heavy Ordnance: You can do archwing missions on various planets and moons. Invader: In the upper-right of navigation is a tab for invasions. If you complete 3 for one side in a fight, you will get the reward when the invasion concludes. Jailer: Capture missions are on various planets and moons. These missions involve downing a target and then interacting with it to capture it. Necralizer: You can find fallen necramechs in The Cambion Drift during the Fass cycle. Go into operator mode near a mech to enter it. Not a Warning Shot: Survival and defense missions can spawn a lot of enemies. Now Boarding: You can place the K-drive launcher into your gear wheel. Use it when in an open map such as the Orb Vallis or Plains of Eidolon to ride the K-drive. Press and hold your map key and race start points will show up in purple if you are on your drive. Operative: Spy missions are on various planets and moons. These involve hacking multiple consoles. Polarized: Once a piece of equipment has reached its maximum rank, go to the actions menu when modding it. There you can use a Forma to add or change a polarity on the equipment. Protector: Mobile defense missions are on various planets and moons. These involve carrying a data mass to various consoles and then defending them for a short time each. Rescuer: Rescue missions are on various planets and moons. These involve rescuing a captive from a cell. Saboteur: Sabotage missions are on various planets and moons. These involve destroying machines or research. Sanctuary Researcher: After completing The New Strange quest from Cephalon Simaris in a relay, you can talk to him for a daily target. He also offers a tutorial on the synthesis process. Sound Sleeper: Beat every mission on a planet or moon to unlock nightmare mode on that planet or moon. There will be one nightmare mission on each one you cleared, and they show up in the alert tab. Sortie Specialist: Sorties show up as a set of 3 missions in an upper-right tab in navigation. A sortie is a set of 3 missions, you will need to beat all 3 in one day to count. Supporter: Join a syndicate to the left of navigation in your ship. Put the sigil on your frame from the appearance menu and run missions. Once you rank up, after daily reset you'll start seeing their missions in the syndicate tab in navigation. Test Subject: Cephalon Simaris and the syndicate menu in navigation both allow you to try the Sanctuary Onslaught mission. This involve rapidly killing enemies in a race against time. Tusk Thumpin': During the day time in the Plain of Eidolon on Earth, you can find thumpers. They are large, loud machines that create shockwaves and will chase you down. Shoot their knees to damage them. Unlock Relics: The flame icon in the upper-right of navigation contains fissure missions. Select a relic when loading into the mission and collect 10 reactant from slain enemies in order to open the relic. Vault Raider: Mother in The Necralisk offers isolation vault bounties. Vault Looter: Get dragon key blueprints from the Orokin lab in your clan dojo, build them and equip them in your gear wheel. In derelict missions on Deimos, a special door in a random room will require one random key to open. Venus Bounty Hunter: Eudico in Fortuna on Venus offers bounties. If a bounty is marked as completed, you should run a different one or wait for them to time out and for new bounties to come in. Venus Fisher: Rare fish with gold trim can sometimes spawn in The Orb Vallis. Specific bait sold by The Business in Fortuna causes them to spawn more often. Venus Miner: Any drill can obtain rare gems, but the Advanced Nosam Cutter and Sunpoint Plasma Drill have a chance of getting rare gems than the normal or Focused Nosam Cutter cannot. Elite Weekly Ascendant: Some rooms in missions on Lua have a special secret challenge to them. Completing these will reward you with mods you can only get from there. Choose Wisely: After getting all three kill words on your Parazon in the correct order and stabbing your Lich, it will retreat to a Railjack mission on Saturn. During the final fight there you get the choice of killing it for the weapon or converting it to use as an ally or to trade it. Cold Steel: After completing every star chart node, Teshin can unlock The Steel Path. It is a toggle on the right side of navigation. Survival and defense missions can spawn a lot of enemies. Day Trader: The Index, on Neptune, is a special mission where you play rounds of a game in order to win more credits. Some frame powers may be useful to keep enemies out of the goal area. Defense: Defense missions are located on various planets and moons. Elite Explorer: Click the spaceship icon in the upper-right of navigation to go to the Railjack star chart to select or join missions. Elite Test Subject: Cephalon Simaris and the syndicate menu in navigation both allow you to try the Elite Sanctuary Onslaught mission. This involve rapidly killing enemies in a race against time. Eximus Executioner: Sanctuary Onslaught has a higher spawn rare of eximus enemies than normal. You can also spend time in endless missions like defense, survival, interception, and others to get eximus spawns. Flying High: The Ropalolyst is a boss fight on Jupiter. The mission node is called "The Ropalolyst". Grove Guardian: The blueprints for apothics will be in your foundry. Build one and place it in your gear wheel. In a normal Earth forest mission, find the hidden dead end room with the shrine. Interact with the shrine to spawn a specter. Hold Your Breath: The Kuva Survival mission is on the fortress. A kuva siphon or flood on a normal survival mission will not count. Hydrolyst Hunter: Konzu in Cetus offers a bounty at night. Attack and hack lures in Grineer camps to make them follow you, then bring them energy charges from vomvalysts to charge them. Finish an eidolon when it has enough charged lures attached to it and then place a shard in the shrine on the lake for the next one. Profit-Taker: After reaching rank 5 (Old Mate) with Solaris United in Fortuna, Eudico in the back room of Fortuna will offer Profit-Taker bounties. The back room is behind a door to the left of the elevator. Kill Shot: Survival and defense missions can spawn a lot of enemies. Machine Interference: You cannot use Ciphers on the target consoles. Avoid the view of security cameras. Night Terror: Beat every mission on a planet or moon to unlock nightmare mode on that planet or moon. There will be one nightmare mission on each one you cleared, and they show up in the alert tab. Nothing but Profit: Have some Diluted Thermia from the Thermia Fractures event. Go to Deck 12 in the Orb Vallis, located in a cave on the right of the map. Interact with the machine there to start the fight. Eudico offers a bounty if you are maximum rank with Solaris United. Resource Scavenger: Different planets and moons have different resources you can find on them. Silent Eliminator: When looking at a mission, the first number for the enemy level is the minimum. This should be 30 or higher. Do not allow enemies who spot you to activate alarm panels. Sortie Expert: Sorties show up as a set of 3 missions in an upper-right tab in navigation. A sortie is a set of 3 missions, you will need to beat all 3 for one completion. Speedster: Some frames, such as Volt, can increase their movement speed using abilities. Survival: The towers that spawn in the mission restore 30% life support. Avoid activating them too early or you can waste some life support. The Path Less Traveled: After completing every star chart node, Teshin can unlock The Steel Path. It is a toggle on the right side of navigation. You must stay in the mission for at leas 90 seconds for it to count. Unlock Relics: The flame icon in the upper-right of navigation contains fissure missions. Select a relic when loading into the mission and collect 10 reactant from slain enemies in order to open the relic. Walk Without Rhythm: During the day time in the Plain of Eidolon on Earth, you can find thumpers. The higher level bounties can spawn Bull or Doma models. They are large, loud machines that create shockwaves and will chase you down. Shoot their knees to damage them. Please point out any mistakes or missing clarification, but keep in mind that it can't be too long. It's gotta' fit in the tooltip.
  2. There's more currencies in the game than there used to be. There's credits, platinum, ducats, holokeys, nightwave cred, crowns, and more... but a lot of newer and returning players don't understand how to get them or sometimes even where to use them. Traditionally Warframe has relied on showing your currency in the upper-right, but that has a few limitations. It's not always displayed. What's listed is inconsistent and often depends on what menu you're in. Many players don't realize they can hover up in the corner for descriptions. Some existing currency hover descriptions aren't quite enough, lacking info on obtaining and spending. I suggest making a currency station or money table in the ship, probably near the market. I suggest this location because it's thematically relevant, easy for new players to spot, and currently a little bare. It should probably have some sort of holographic preview/display (cycling through sets of currencies or something) so that new users can see that it does something. When interacted with, the station should bring up a screen that shows a grid of currencies. It should include the name of the currency and the amount owned. The description for each currency should include both general info on obtaining it, and what it's used for. "Players can just use their inventory" - Things you have 0 of don't show up there, and some things never show up there,. Here's some mockups, though the real one should display as many currencies as possible.
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