Cerenax
PC Member-
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Everything posted by Cerenax
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Please Add Other Ways to Get Conclave Standing/Cosmetics
Cerenax replied to SylvanEvergreen's topic in Conclave
We used to have universal medallions work for conclave but they nerfed that over a tweet from someone who was just rank 3 on the conclave complaining that it was unfair to the people who actually grinded conclave lol -
Dante Unbound - Dev Workshop: Inaros Rework
Cerenax replied to [DE]Megan's topic in Developer Workshops
Please give us the option to override it with Unairu's Last Grasp. -
I was actually just going to mention this myself right now. Thanks for bringing this to the devs attention.
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Ideas to make duviri less incredibly painful
Cerenax replied to OgreEye's topic in Missions & Levels
Remove Acritis from extraction zone so you don't have to wait for people perusing her goods and holding up the rest of the squad for no good reason. -
Basically the kuva lich can't take any damage and bullets basically seem to fly right through them without dealing any damage. Sometimes it goes away on its own, but most of the time they just stay invulnerable for the rest of the mission and can't be defeated. It is a soft-lock on during the final railjack missions.
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"It's actually 208 instead of 133" isn't the refutation you seem to think it is. Even if it were the case, it still means that the database containing 500 riven mods for all of the tens of millions of registered players can be stored on a single regular hard disk.
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This is BS and has been debunked even back when rivens got released. The amount of memory space a riven mod requires is insignificant, even this message you just uploaded to their forum for free takes up more space than a riven mod. And even if it were true (which it isn't) that memory is an issue, then why is the answer to artificially limit the numbers of them that a player can have instead of prunning out useless parameters that rivens shouldn't even need to have such as variable mastery ranks and polarities etc?
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Please, fix the Grimoire's alt-fire not building up invocation buffs if you switch to primary or melee after firing (or do a mercy kill with your parazon or switch to operator etc).
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I can confirm this is still an issue despite all of the hotfixes released since.
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Space herpes carriers 👆 I don't want to be forced contract some stupid gross futuristic monkeypox from slops who never clean their frames from that cr*p. It's annoying and disgusting that my frames have to get that thing at all.
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It looks stupid and ugly and I hate to think my warframe got that stupid thing from some inconsiderate player that couldn't bother removing it from his own warframe. Just let us immunize our frames against that stupid thing before actually contracting it.
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OP is MR18, he has done basically nothing in this game yet. What a pointless thread.
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Sandstorm and Devour are trash. Devour would need to kill enemies instantly regardless of level to be viable, same for his passive which should deal damage as an absolute percentage of enemy health regardless of level. You should also be able to override his passive by activating Unairu's Last Grasp. Sandstorm need to ditch the stat-stick nonsense and just be a proper sand tornado that he casts and then goes on to travel by itself and twist enemies around similar to Zephyr's 4th because the fact it locks you down makes it useless. The armor buff from his 4th needs to scale with your ability strength just like any other similar buff by any other warframe in the game. At least one of his healing abilities should also be able to give him overguard after his health is at maximum so he can have a damage gate and be viable for endgame.
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Could have just cheese it with Prowl + Dashwire + Navigator + Incarnon Paris Prime all along. Sad.
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The Manus Sumdali (Steel Path Bonus Fragmented One Reward)
Cerenax replied to Duality52's topic in General Discussion
Also, it might be a good idea to have the whole squad equip vasca kavats. -
The Manus Sumdali (Steel Path Bonus Fragmented One Reward)
Cerenax replied to Duality52's topic in General Discussion
Also, does anything all protect you from the nullifying magnetic thing? Maybe qorvex's disometric guard? -
The Manus Sumdali (Steel Path Bonus Fragmented One Reward)
Cerenax replied to Duality52's topic in General Discussion
Did anyone try to see if this boss still attacks you while you're invisible (ivara, loki, ash, etc...)? -
Vay Hek wont let players with MR0 reach to the endgame.
Cerenax replied to Kadingir's topic in General Discussion
Hold up. You mean that's the only thing stopping someone with mastery rank 0 from entering steel path? lol They might as well delete the mastery rank mechanic altogether now, it has been rendered basically meaningless. -
It might look like so in hindsight if you already have done the mission, but absolutely none of what you said is inferable from reading that text.
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Could we have a better explanation of this part in particular? Where exactly will we find this mission, is it just there in navigation? What are those "Cursed Murmur Energy"? Are they drops that fall from this enemy? And where exactly are we going to find these enemies inside the mission? Sorry, but this explanation was really very confusing due to the excessive terminologies that are simply dropped one after the other and never explained.
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Are you aware that most of the veteran players own well over a hundred melee weapons? Melee is the most crowded weapon class in the game. Putting an adapter on every owned melee weapon means a whole year of grinding the new syndicate every single day for old time players. INB4 "But you don't need to put one on every weapon"...